<?xml version="1.0"?>
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	<id>https://wiki.beastsofbermuda.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jetien</id>
	<title>Beasts of Bermuda - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.beastsofbermuda.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jetien"/>
	<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/Special:Contributions/Jetien"/>
	<updated>2026-11-12T22:11:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0-alpha</generator>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Megaraptor&amp;diff=4905</id>
		<title>Megaraptor</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Megaraptor&amp;diff=4905"/>
		<updated>2023-05-14T03:22:48Z</updated>

		<summary type="html">&lt;p&gt;Jetien: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stub.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{Carnivore&lt;br /&gt;
| image =[[File:Megaraptor_head_render.png|thumb|Fully rendered head of a Megaraptor.]]&lt;br /&gt;
| name = ''Giant Thief''&lt;br /&gt;
| species = Megaraptor&lt;br /&gt;
| timeperiod = Cretaceous &lt;br /&gt;
| height = 8 feet tall&lt;br /&gt;
| length = 26 feet long&lt;br /&gt;
| weight = 1.1 tons &lt;br /&gt;
| diet = Meat&lt;br /&gt;
| category = Carnivore&lt;br /&gt;
| stance = Bipedal &lt;br /&gt;
| family = Megaraptoridae&lt;br /&gt;
| health = 475 (1.0 growth)&lt;br /&gt;
| damage = 50&lt;br /&gt;
| speed = 1000 (sprinting)&lt;br /&gt;
| stamina = 143&lt;br /&gt;
| foodcapacity = 100	&lt;br /&gt;
| growthrate =   2 hrs (50% [[comfort]], [[food]], [[water]], [[food|food satiation]] and [[water|water satiation]])&lt;br /&gt;
| weather resistance = ? (lower is better)	&lt;br /&gt;
}}&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Megaraptor]] is a Mid-Tier [[Carnivorous Creatures|carnivore]] that is faster than a [[Wiehenvator]] as well as more fragile. It is basically a glass-cannon and is fully intended to be so.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Pros and Cons ===&lt;br /&gt;
&lt;br /&gt;
'''Pros''':&lt;br /&gt;
&lt;br /&gt;
- very high DPS&lt;br /&gt;
&lt;br /&gt;
- fastest Mid-Tier&lt;br /&gt;
&lt;br /&gt;
- able to escape dangerous situation with their unique Ability &amp;quot;Evasive Maneuver&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- second highest stamina (only outclassed by [[Velociraptor]])&lt;br /&gt;
&lt;br /&gt;
- Deadly in numbers&lt;br /&gt;
&lt;br /&gt;
- high [[Bleeding|bleed]] damage&lt;br /&gt;
&lt;br /&gt;
- Able to ability up to higher places, for safety, when the talent is maxed out along with '''Powerful Legs'''&lt;br /&gt;
&lt;br /&gt;
'''Cons''':&lt;br /&gt;
&lt;br /&gt;
- Terrible Health&lt;br /&gt;
&lt;br /&gt;
- big hitbox for such low Health&lt;br /&gt;
&lt;br /&gt;
- almost useless solo (very limited prey)&lt;br /&gt;
&lt;br /&gt;
- Having more points in the ability and using it can cause [[Injury|injury]] from fall damage if it doesn't land where intended&lt;br /&gt;
&lt;br /&gt;
- Maxed out Speed Tree can be caught by just about everything that isn't injured as it feels slow&lt;br /&gt;
&lt;br /&gt;
- Will be Trope food once grabbed and dropped to their death&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
*'''[[Special Abilities|Special Ability]]''': Titled &amp;quot;'''Evasive Maneuver'''&amp;quot; – Allows you to leap backwards, away from danger.  Additionally, once Evasive Maneuver begins, you are immune to all damage until you either touch the ground, or until 1.25 seconds have elapsed. Whichever happens first. Evasive Maneuver's jump distance can be controlled by how long the player holds down the Ability key. While holding the Ability key, a small charge bar will show above the player's head, indicating how far the player will jump when the key is release. After the key is released, the megaraptor will crouch for a fraction of a second and then leap back. You do not become invulnerable until the leaping portion of this ability begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Primary Attack|Primary Attack]]''': A  standard [[Bite|bite]]. It deals medium damage and inflicts little [[Bleeding|bleed damage]].&lt;br /&gt;
&lt;br /&gt;
*'''[[Secondary Attack|Secondary Attack]]''': A Slash Attack, inflicting high [[Bleeding|bleed]] and moderate damage, while having an very high DPS (Damage per Second). Press-and-hold attack where it continuously swipes with its claws and consuming ability power while the key is held. You cannot sprint while using Slash Attack. Additionally, while using Slash Attack, you walk a little bit slower. Slash Attack can be held indefinitely until the player runs out of ability power. Slash Attack stops immediately when the Secondary Attack key is released.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
*A [[Groups|pack]] is a necessary when playing as Megaraptor, the more the better.&lt;br /&gt;
&lt;br /&gt;
*Skilling it's unique [[Talents|Evasive Maneuver talent]] should be a must as it highly increases the jumping distance and decreases how fast you have to charge it.&lt;br /&gt;
&lt;br /&gt;
*[[Talents#Speed_Talents|Speed]] and [[Talents#Combat_Talents|Combat Tree]] are recommended, as a 3/3 [[Talents#Swiftness|Swiftness]] Wiehenvenator can still outrun a normal Megaraptor.&lt;br /&gt;
&lt;br /&gt;
[[File:Megaraptor_with_Offspring.png|thumb|A Megaraptor caring for their offspring.]]&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
== Weakness ==&lt;br /&gt;
&lt;br /&gt;
Creatures who deal [[Injury|injury]] should be avoided unless skillful, as a limping Megaraptor is easy prey for even the harmless of creatures. Also Megaraptor seems very vulnerable to [[Stress|stress]] so big herds should be avoided.&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
&lt;br /&gt;
* Alongside the Wiehenvenator, Megaraptor is one of the fastest-swimming non-aquatic playable creatures, becoming a fairly competent swimmer when '''Aqua Affinity''', '''Strong Lungs''', and '''Resilience''' talents are maxed out. Due to this, it can be an excellent dinosaur for island hopping, though it is especially vulnerable to aquatic predators if used in such a way.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; widths=&amp;quot;200&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Megaraptor_pack.png&lt;br /&gt;
Megaraptor_head_render.png&lt;br /&gt;
Megaraptor_with_Offspring.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skins ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Megarat-default.png|Default skin&lt;br /&gt;
Megarat-cooling_mountain.png|Cooling Mountain&lt;br /&gt;
Megarat-jungle_boa.png|Jungle Boa&lt;br /&gt;
Megarat-komodo.png|Komodo&lt;br /&gt;
Megarat-ridgetail.png|Ridgetail&lt;br /&gt;
Megarat-sidestripe.png|Sidestripe&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jetien</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Megaraptor&amp;diff=4904</id>
		<title>Megaraptor</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Megaraptor&amp;diff=4904"/>
		<updated>2023-05-14T03:22:02Z</updated>

		<summary type="html">&lt;p&gt;Jetien: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stub.png|center]]&lt;br /&gt;
&lt;br /&gt;
{{Carnivore&lt;br /&gt;
| image =[[File:Megaraptor_head_render.png|thumb|Fully rendered head of a Megaraptor.]]&lt;br /&gt;
| name = ''Giant Thief''&lt;br /&gt;
| species = Megaraptor&lt;br /&gt;
| timeperiod = Cretaceous &lt;br /&gt;
| height = 8 feet tall&lt;br /&gt;
| length = 26 feet long&lt;br /&gt;
| weight = 1.1 tons &lt;br /&gt;
| diet = Meat&lt;br /&gt;
| category = Carnivore&lt;br /&gt;
| stance = Bipedal &lt;br /&gt;
| family = Megaraptoridae&lt;br /&gt;
| health = 475 (1.0 growth)&lt;br /&gt;
| damage = 50&lt;br /&gt;
| speed = 1000 (sprinting)&lt;br /&gt;
| stamina = 143&lt;br /&gt;
| foodcapacity = 100	&lt;br /&gt;
| growthrate =   2 hrs (50% [[comfort]], [[food]], [[water]], [[food|food satiation]] and [[water|water satiation]])&lt;br /&gt;
| weather resistance = ? (lower is better)	&lt;br /&gt;
}}&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Megaraptor]] is a Mid-Tier [[Carnivorous Creatures|carnivore]] that is faster than a [[Wiehenvenator]] as well as more fragile. It is basically a glass-cannon and is fully intended to be so.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Pros and Cons ===&lt;br /&gt;
&lt;br /&gt;
'''Pros''':&lt;br /&gt;
&lt;br /&gt;
- very high DPS&lt;br /&gt;
&lt;br /&gt;
- fastest Mid-Tier&lt;br /&gt;
&lt;br /&gt;
- able to escape dangerous situation with their unique Ability &amp;quot;Evasive Maneuver&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- second highest stamina (only outclassed by [[Velociraptor]])&lt;br /&gt;
&lt;br /&gt;
- Deadly in numbers&lt;br /&gt;
&lt;br /&gt;
- high [[Bleeding|bleed]] damage&lt;br /&gt;
&lt;br /&gt;
- Able to ability up to higher places, for safety, when the talent is maxed out along with '''Powerful Legs'''&lt;br /&gt;
&lt;br /&gt;
'''Cons''':&lt;br /&gt;
&lt;br /&gt;
- Terrible Health&lt;br /&gt;
&lt;br /&gt;
- big hitbox for such low Health&lt;br /&gt;
&lt;br /&gt;
- almost useless solo (very limited prey)&lt;br /&gt;
&lt;br /&gt;
- Having more points in the ability and using it can cause [[Injury|injury]] from fall damage if it doesn't land where intended&lt;br /&gt;
&lt;br /&gt;
- Maxed out Speed Tree can be caught by just about everything that isn't injured as it feels slow&lt;br /&gt;
&lt;br /&gt;
- Will be Trope food once grabbed and dropped to their death&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
*'''[[Special Abilities|Special Ability]]''': Titled &amp;quot;'''Evasive Maneuver'''&amp;quot; – Allows you to leap backwards, away from danger.  Additionally, once Evasive Maneuver begins, you are immune to all damage until you either touch the ground, or until 1.25 seconds have elapsed. Whichever happens first. Evasive Maneuver's jump distance can be controlled by how long the player holds down the Ability key. While holding the Ability key, a small charge bar will show above the player's head, indicating how far the player will jump when the key is release. After the key is released, the megaraptor will crouch for a fraction of a second and then leap back. You do not become invulnerable until the leaping portion of this ability begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Primary Attack|Primary Attack]]''': A  standard [[Bite|bite]]. It deals medium damage and inflicts little [[Bleeding|bleed damage]].&lt;br /&gt;
&lt;br /&gt;
*'''[[Secondary Attack|Secondary Attack]]''': A Slash Attack, inflicting high [[Bleeding|bleed]] and moderate damage, while having an very high DPS (Damage per Second). Press-and-hold attack where it continuously swipes with its claws and consuming ability power while the key is held. You cannot sprint while using Slash Attack. Additionally, while using Slash Attack, you walk a little bit slower. Slash Attack can be held indefinitely until the player runs out of ability power. Slash Attack stops immediately when the Secondary Attack key is released.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
*A [[Groups|pack]] is a necessary when playing as Megaraptor, the more the better.&lt;br /&gt;
&lt;br /&gt;
*Skilling it's unique [[Talents|Evasive Maneuver talent]] should be a must as it highly increases the jumping distance and decreases how fast you have to charge it.&lt;br /&gt;
&lt;br /&gt;
*[[Talents#Speed_Talents|Speed]] and [[Talents#Combat_Talents|Combat Tree]] are recommended, as a 3/3 [[Talents#Swiftness|Swiftness]] Wiehenvenator can still outrun a normal Megaraptor.&lt;br /&gt;
&lt;br /&gt;
[[File:Megaraptor_with_Offspring.png|thumb|A Megaraptor caring for their offspring.]]&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
== Weakness ==&lt;br /&gt;
&lt;br /&gt;
Creatures who deal [[Injury|injury]] should be avoided unless skillful, as a limping Megaraptor is easy prey for even the harmless of creatures. Also Megaraptor seems very vulnerable to [[Stress|stress]] so big herds should be avoided.&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
&lt;br /&gt;
* Alongside the Wiehenvenator, Megaraptor is one of the fastest-swimming non-aquatic playable creatures, becoming a fairly competent swimmer when '''Aqua Affinity''', '''Strong Lungs''', and '''Resilience''' talents are maxed out. Due to this, it can be an excellent dinosaur for island hopping, though it is especially vulnerable to aquatic predators if used in such a way.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; bordersize=&amp;quot;none&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot; widths=&amp;quot;200&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Megaraptor_pack.png&lt;br /&gt;
Megaraptor_head_render.png&lt;br /&gt;
Megaraptor_with_Offspring.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skins ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Megarat-default.png|Default skin&lt;br /&gt;
Megarat-cooling_mountain.png|Cooling Mountain&lt;br /&gt;
Megarat-jungle_boa.png|Jungle Boa&lt;br /&gt;
Megarat-komodo.png|Komodo&lt;br /&gt;
Megarat-ridgetail.png|Ridgetail&lt;br /&gt;
Megarat-sidestripe.png|Sidestripe&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jetien</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Parasaurolophus&amp;diff=4903</id>
		<title>Parasaurolophus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Parasaurolophus&amp;diff=4903"/>
		<updated>2023-05-14T01:37:16Z</updated>

		<summary type="html">&lt;p&gt;Jetien: /* Overview */  grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stub.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[File:Parasaurolophus_2_Titania_SP.png|400px|thumb|right|&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P. walkeri&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt; &lt;br /&gt;
'''Length:''' 9.5 meters (31 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 2.5 tonnes (2.8 short tons)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 1200&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' 2.5hrs (full food and water)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' 0.7 (lower is better)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes''' &lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Parasaurolophus is a medium sized [[Herbivorous_Creatures|herbivore]] and currently one of three ornithopods in the game, joined by the small [[Oryctodromeus]] and the semi-aquatic [[Lurdusaurus]].&lt;br /&gt;
&lt;br /&gt;
As a hadrosaur, the Parasaurolophus lacks the major offensive capabilities of the other herbivores currently in the game, though it can be just as dangerous as other dinosaurs if given the chance. Parasaurolophus' primary defense is to flee from large threats such as [[Acrocanthosaurus]] or [[Megalosaurus]]. It uses its superior speed and stamina to outlast them in a chase. If caught, a Parasaurolophus can take a number of hits before going down, allowing it to fight back against its assailants or possibly escape before death by tiring them out.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Stomp'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
**  Deals significant damage but costs a significant amount of ability power.&lt;br /&gt;
&lt;br /&gt;
* '''Headbutt''' &lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack forward which does moderate damage for low ability power cost.&lt;br /&gt;
&lt;br /&gt;
* '''Warning Cry'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** The Parasaurolophus is able to lock on to enemies, emitting a sophisticated [[Alarm Calls|Warning Cry]] as well as highlighting the enemy for all members of its group. &lt;br /&gt;
** The call varies depending on the severity of the threat, with a total of 3 tiers (Minor, Moderate, and Major threat).&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
The Parasaurolophus is very speedy and has a large stamina pool. Use your speed and endurance as your first line of defense against a predator. The Parasaurolophus has moderate weather resistance. Only the most severe storms will pose danger to death by exposure. Your best defense is your speed rather than close combat against hungry adversaries.&lt;br /&gt;
&lt;br /&gt;
== Other Facts ==&lt;br /&gt;
Parasaurolophus falls prey to many species of carnivores, but a healthy adult is no pushover. Powerful legs and a considerable [[Size|weight]] allow adults to severely injure, and possibly even kill, smaller carnivores that they cannot outrun.&lt;br /&gt;
&lt;br /&gt;
The Parasaurolophus has a characteristic crest which it uses to communicate with herd members.&lt;br /&gt;
&lt;br /&gt;
Crouch allows to toggle between quadruped and bipedal stances.&lt;br /&gt;
&lt;br /&gt;
The Parasaurolophus is able to graze while moving at the same time, and is the only herbivore in the game that can do so.&lt;br /&gt;
&lt;br /&gt;
For more information about the Parasaurolophus, watch this [https://www.youtube.com/watch?v=LpUJVtmDMF0&amp;amp;feature=youtu.be video].&lt;br /&gt;
&lt;br /&gt;
Parasaurolophus received a remodel in the Deity Shrines, Trials, and Resurrections Patch (July 2021)&lt;br /&gt;
&lt;br /&gt;
[[File:Paraherd2.png|400px|thumb|right|A herd of Parasaurolophus migrate along the beach during sunset. ]]&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt; https://www.youtube.com/watch?v=J4k-HeGoyxc &amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt; https://www.youtube.com/watch?v=sljyGGYAdrM &amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jetien</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=4902</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=4902"/>
		<updated>2023-05-14T01:31:41Z</updated>

		<summary type="html">&lt;p&gt;Jetien: /* Survival Tips */  grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and its baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' 30min (full food and water)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' 1.0 (lower is better&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
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[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
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[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
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== Overview ==&lt;br /&gt;
The Oryctodromeus is a playable [[Herbivorous_Creatures|herbivore]] in Beasts of Bermuda, as well as one of the smallest playable creatures. It is an agile but frail creature that can [[Digging_Mechanic_and_Burrows|burrow]] to create expansive and elaborate tunnel networks. A group of Oryctodromeus are capable of creating gargantuan caverns in a short amount of time.&lt;br /&gt;
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Being at the bottom of the food chain, it often dies to larger creatures in one or two hits. But with access to some of the best terrestrial agility in the game (up next to [[Pachycephalosaurus]] and [[Velociraptor]]) and a blinding sand attack, it can be surprisingly difficult to catch.&lt;br /&gt;
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== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
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* '''Sand Attack'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 40% for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|pterosaurs]]. &lt;br /&gt;
** This attack has a diminishing return, lasting 50% its normal duration on the second Sand Attack, and 25% its normal duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds.&lt;br /&gt;
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* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[Status Effects|comfort debuff]] (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
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== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water and food. Investing in making farms is a good idea which can include cucumber farms, salt farms and potato farms. These will allow the Oryctodromeus to stay in their burrow for longer periods of time. Cucumbers provide water saturation, Salt helps balance your diet and potatoes provide food.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus has the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a possible threat to large creatures.&lt;br /&gt;
* Never try to cross an ocean. You ''will'' die, if not to an aquatic, then some random Pteranodon.&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]], [[Saichania]], and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;br /&gt;
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== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Oryctodromeus_skin_crested.jpg|'''Crested''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_mintthroat.jpg|'''Mint Throat''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_tananostra.jpg|'''Tana Nostra''' by ''TripTrap''&lt;br /&gt;
Oryctodromeus_skin_meerkat.jpg|'''Meerkat''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_plains.jpg|'''Plains''' by ''Shain &amp;amp; Omnomnomnivore''&lt;br /&gt;
Oryctodromeus_skin_ringneck.jpg|'''Ringneck''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_fawn.jpg|'''Fawn''' by ''twilightwolf''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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== Media ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/za18-q_ablM&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jetien</name></author>
		
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