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	<title>Beasts of Bermuda - User contributions [en]</title>
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	<updated>2026-10-15T00:59:51Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3910</id>
		<title>Pteranodon</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3910"/>
		<updated>2021-05-21T20:30:07Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:20190616190336 2.jpg|thumb|''The Pteranodon, swiftly flying through foliage.''&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P. longiceps&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Wingspan:''' 5.6 meters (18 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 40 kilograms (88 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' ter-AN-oh-dawn&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Flier&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Fish, Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsounds/pteranodon Pteranodon Sounds]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' High&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' 1hr (full food and water)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' 1.5 (lowest)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ptera_dusk.jpg|thumb|400px|border|''A Pteranodon gliding above the waves at dusk.'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Ptera_fishing.jpg|thumb|400px|border|''A Pteranodon diving for fish in the ocean.'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Old_ptera.jpg|thumb|400px|border|''The old Pteranodon model. Screenshot by Volts.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pteranodon (also known as Ptera, PT, Petra, or sometimes simply referred to as ‘bird’) is a playable [[Flying Creatures|pterosaur]] in Beasts of Bermuda. It is one of the most agile creatures in the game, able to soar and glide through the air at incredible speeds. Its ability to [[Flight|fly]] allows it to access places that few creatures can reach, such as high-up rocks and cliffs, or isolated outcrops out at [[Ocean|sea]]. Some of these locations provide perfect [[shelter]] from [[Natural Disasters|storms]], which Pteranodon are quite vulnerable to!&lt;br /&gt;
&lt;br /&gt;
Pteranodon has a [[Piscivorous Creatures|piscivorous]] diet, and can be seen plunging into the water for [[fish]] from time to time. However, its diet is not restricted, and Pteranodon can also be frequently viewed hunting players and scavenging [[Carcass|carcasses]] around the map.&lt;br /&gt;
&lt;br /&gt;
It has many hunting methods, although the most common is dive-bombing. Dives require careful aim and precision to prevent crashing at high speeds, and being fast enough can make you into no more than a blur to your opponents; you become nearly impossible to hit! &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Bite''' &lt;br /&gt;
** Default:  LMB and RMB (Left and Right Mouse Button)&lt;br /&gt;
** A simple bite attack that can be angled forward and down with the usage of both mouse buttons.&lt;br /&gt;
&lt;br /&gt;
* '''Dart'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A speed boost and attack ability that may only be used while submerged in water.&lt;br /&gt;
** This ability will propel you forward at great speeds, and can even be used to take off quickly from the water. &lt;br /&gt;
** Darting into another creature will deal damage to them.&lt;br /&gt;
&lt;br /&gt;
* '''Flight'''&lt;br /&gt;
** Default: W + SHIFT + SPACE&lt;br /&gt;
** This ability is unique to the Flier class, and can be used by jumping, sprinting, and holding your W key at the same time.&lt;br /&gt;
** Taking off consumes [[stamina]] initially, and sprinting while flying will drain your stamina as well, but you can glide and dive freely without losing any energy as you go.&lt;br /&gt;
&lt;br /&gt;
* '''Braking'''&lt;br /&gt;
** Default: Q&lt;br /&gt;
** Braking allows you to slow down mid-flight, to prevent crash-landings.&lt;br /&gt;
** To slow your flight, hold down your Interact keybind (default Q).&lt;br /&gt;
** You can hold the SPACE key to prevent altitude loss from braking.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Pteranodon is both swift and nimble, able to out-speed and outmaneuver many of its opponents. It has the tightest turn circle and the highest acceleration of the [[Flying Creatures|flying creatures]], making it quite hard to catch in the air, greatly aiding in its escapes. Utilize this superior mobility by diving in swoops and arcs to evade enemies.&lt;br /&gt;
* Pteranodon is fragile, and is extremely vulnerable to [[Injury|injury damage]]. With too much injury it cannot fly, becoming slow and helpless on the ground. By investing in the [[talents]] Strong Legs and Strong Bones, you can mitigate injury from crash landings and players respectively.&lt;br /&gt;
* Pteranodon’s diet is primarily [[fish]], although it can safely eat fresh [[Carcass|meat]] as much as it pleases. It may receive [[Food|food satiation]] from both player carcasses and fish, but must have invested in the Scavenger [[Talents|talent]] to receive satiation from non-player carcasses.&lt;br /&gt;
* The faster a Pteranodon is moving, the more damage it will deal to its enemies. With the Piercing Beak [[Talents|talent]], it can further increase its damage at higher velocities. If you’re a large creature, investing in Thick Hide can help mitigate against Pteras with Piercing Beak.&lt;br /&gt;
* Pteranodons are one of only a handful of creatures that have the [[Talents|talent]] Baby Snatcher. This talent allows the player to grab and [[Carrying Mechanic|carry]] off young creatures of different species, provided they’re not too heavy to fly with! Carrying babies and juveniles will drain your [[Ability|Ability Power]] over time, meaning you can’t carry them forever.&lt;br /&gt;
* Pteras are weak to intense [[Natural Disasters|weather]], even with the Weather Resistance [[Talents|talent]]. When a storm starts up, it’s best for them to seek [[shelter]] immediately. If you’re afraid of Pteranodons, but have good weather resistance, storms are the best time to be out and about while they keep comfortable in [[caves]] ‘til the storm passes!&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Pteranodon’s in-game calls were created by using and modifying emu sounds.&lt;br /&gt;
* Pteranodon has had a total of 1 remodel, from the old store-bought asset by Mantis Hatchery, to its current model by Manuelsaurus.&lt;br /&gt;
* Pteranodon was the first creature to ever receive a [[Exclusive skins|Shimmer]] skin, the Phantom Shimmer Pteranodon. This shimmer was also the first and only event to have ever been a contest, unlike the participation events that followed.&lt;br /&gt;
* Pteras (and [[Tropeognathus]]) are incapable of dealing [[Damage|physical damage]] to [[Apatosaurus]]. This is because before 10/1/2017, they would hover around Apatosaurus’s head and neck hitbox, where the apato could not reach to defend itself.&lt;br /&gt;
* Pteranodon’s [[flight]] system is inspired by Primal Carnage.&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Pteranodon_skin_caustic.png|'''Caustic''' by ''Misha''&lt;br /&gt;
Pteranodon_skin_coastal.png|'''Coastal''' by ''Omnomnomnivore''&lt;br /&gt;
Pteranodon_skin_crackedaurora.png|'''Cracked Aurora''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_fighter.png|'''Fighter''' by ''Misha''&lt;br /&gt;
Pteranodon_skin_molted.png|'''Molted''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_moth.png|'''Moth''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_seaside.png|'''Seaside''' by ''Tundra Hunter''&lt;br /&gt;
Pteranodon_skin_sunrun.png|'''Sunrun''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_toxin.png|'''Toxin''' by ''BananaBae''&lt;br /&gt;
Pteranodon_skin_zero.png|'''Zero''' by ''Misha &amp;amp; Sombrero Galaxy''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Old_ptera.jpg&amp;diff=3909</id>
		<title>File:Old ptera.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Old_ptera.jpg&amp;diff=3909"/>
		<updated>2021-05-21T20:29:38Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Volts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Volts&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3908</id>
		<title>Pteranodon</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3908"/>
		<updated>2021-05-21T18:21:07Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:20190616190336 2.jpg|thumb|''The Pteranodon, swiftly flying through foliage.''&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P. longiceps&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Wingspan:''' 5.6 meters (18 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 40 kilograms (88 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' ter-AN-oh-dawn&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Flier&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Fish, Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsounds/pteranodon Pteranodon Sounds]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' High&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' 1hr (full food and water)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' 1.5 (lowest)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes]]&lt;br /&gt;
&lt;br /&gt;
[[File:Ptera_dusk.jpg|thumb|400px|border|''A Pteranodon gliding above the waves at dusk. Screenshot provided by mink.'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Ptera_fishing.jpg|thumb|400px|border|''A Pteranodon diving for fish in the ocean. Screenshot provided by mink.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Pteranodon (also known as Ptera, PT, Petra, or sometimes simply referred to as ‘bird’) is a playable [[Flying Creatures|pterosaur]] in Beasts of Bermuda. It is one of the most agile creatures in the game, able to soar and glide through the air at incredible speeds. Its ability to [[Flight|fly]] allows it to access places that few creatures can reach, such as high-up rocks and cliffs, or isolated outcrops out at [[Ocean|sea]]. Some of these locations provide perfect [[shelter]] from [[Natural Disasters|storms]], which Pteranodon are quite vulnerable to!&lt;br /&gt;
&lt;br /&gt;
Pteranodon has a [[Piscivorous Creatures|piscivorous]] diet, and can be seen plunging into the water for [[fish]] from time to time. However, its diet is not restricted, and Pteranodon can also be frequently viewed hunting players and scavenging [[Carcass|carcasses]] around the map.&lt;br /&gt;
&lt;br /&gt;
It has many hunting methods, although the most common is dive-bombing. Dives require careful aim and precision to prevent crashing at high speeds, and being fast enough can make you into no more than a blur to your opponents; you become nearly impossible to hit! &lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Bite''' &lt;br /&gt;
** Default:  LMB and RMB (Left and Right Mouse Button)&lt;br /&gt;
** A simple bite attack that can be angled forward and down with the usage of both mouse buttons.&lt;br /&gt;
&lt;br /&gt;
* '''Dart'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A speed boost and attack ability that may only be used while submerged in water.&lt;br /&gt;
** This ability will propel you forward at great speeds, and can even be used to take off quickly from the water. &lt;br /&gt;
** Darting into another creature will deal damage to them.&lt;br /&gt;
&lt;br /&gt;
* '''Flight'''&lt;br /&gt;
** Default: W + SHIFT + SPACE&lt;br /&gt;
** This ability is unique to the Flier class, and can be used by jumping, sprinting, and holding your W key at the same time.&lt;br /&gt;
** Taking off consumes [[stamina]] initially, and sprinting while flying will drain your stamina as well, but you can glide and dive freely without losing any energy as you go.&lt;br /&gt;
&lt;br /&gt;
* '''Braking'''&lt;br /&gt;
** Default: Q&lt;br /&gt;
** Braking allows you to slow down mid-flight, to prevent crash-landings.&lt;br /&gt;
** To slow your flight, hold down your Interact keybind (default Q).&lt;br /&gt;
** You can hold the SPACE key to prevent altitude loss from braking.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Pteranodon is both swift and nimble, able to out-speed and outmaneuver many of its opponents. It has the tightest turn circle and the highest acceleration of the [[Flying Creatures|flying creatures]], making it quite hard to catch in the air, greatly aiding in its escapes. Utilize this superior mobility by diving in swoops and arcs to evade enemies.&lt;br /&gt;
* Pteranodon is fragile, and is extremely vulnerable to [[Injury|injury damage]]. With too much injury it cannot fly, becoming slow and helpless on the ground. By investing in the [[talents]] Strong Legs and Strong Bones, you can mitigate injury from crash landings and players respectively.&lt;br /&gt;
* Pteranodon’s diet is primarily [[fish]], although it can safely eat fresh [[Carcass|meat]] as much as it pleases. It may receive [[Food|food satiation]] from both player carcasses and fish, but must have invested in the Scavenger [[Talents|talent]] to receive satiation from non-player carcasses.&lt;br /&gt;
* The faster a Pteranodon is moving, the more damage it will deal to its enemies. With the Piercing Beak [[Talents|talent]], it can further increase its damage at higher velocities. If you’re a large creature, investing in Thick Hide can help mitigate against Pteras with Piercing Beak.&lt;br /&gt;
* Pteranodons are one of only a handful of creatures that have the [[Talents|talent]] Baby Snatcher. This talent allows the player to grab and [[Carrying Mechanic|carry]] off young creatures of different species, provided they’re not too heavy to fly with! Carrying babies and juveniles will drain your [[Ability|Ability Power]] over time, meaning you can’t carry them forever.&lt;br /&gt;
* Pteras are weak to intense [[Natural Disasters|weather]], even with the Weather Resistance [[Talents|talent]]. When a storm starts up, it’s best for them to seek [[shelter]] immediately. If you’re afraid of Pteranodons, but have good weather resistance, storms are the best time to be out and about while they keep comfortable in [[caves]] ‘til the storm passes!&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Pteranodon’s in-game calls were created by using and modifying emu sounds.&lt;br /&gt;
* Pteranodon has had a total of 1 remodel, from the old store-bought asset by Mantis Hatchery, to its current model by Manuelsaurus.&lt;br /&gt;
* Pteranodon was the first creature to ever receive a [[Exclusive skins|Shimmer]] skin, the Phantom Shimmer Pteranodon. This shimmer was also the first and only event to have ever been a contest, unlike the participation events that followed.&lt;br /&gt;
* Pteras (and [[Tropeognathus]]) are incapable of dealing [[Damage|physical damage]] to [[Apatosaurus]]. This is because before 10/1/2017, they would hover around Apatosaurus’s head and neck hitbox, where the apato could not reach to defend itself.&lt;br /&gt;
* Pteranodon’s [[flight]] system is inspired by Primal Carnage.&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Pteranodon_skin_caustic.png|'''Caustic''' by ''Misha''&lt;br /&gt;
Pteranodon_skin_coastal.png|'''Coastal''' by ''Omnomnomnivore''&lt;br /&gt;
Pteranodon_skin_crackedaurora.png|'''Cracked Aurora''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_fighter.png|'''Fighter''' by ''Misha''&lt;br /&gt;
Pteranodon_skin_molted.png|'''Molted''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_moth.png|'''Moth''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_seaside.png|'''Seaside''' by ''Tundra Hunter''&lt;br /&gt;
Pteranodon_skin_sunrun.png|'''Sunrun''' by ''twilightwolf''&lt;br /&gt;
Pteranodon_skin_toxin.png|'''Toxin''' by ''BananaBae''&lt;br /&gt;
Pteranodon_skin_zero.png|'''Zero''' by ''Misha &amp;amp; Sombrero Galaxy''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_fishing.jpg&amp;diff=3907</id>
		<title>File:Ptera fishing.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_fishing.jpg&amp;diff=3907"/>
		<updated>2021-05-21T18:14:34Z</updated>

		<summary type="html">&lt;p&gt;Mink: by mink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by mink&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_dusk.jpg&amp;diff=3906</id>
		<title>File:Ptera dusk.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_dusk.jpg&amp;diff=3906"/>
		<updated>2021-05-21T18:09:14Z</updated>

		<summary type="html">&lt;p&gt;Mink: by mink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by mink&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_zero.png&amp;diff=3905</id>
		<title>File:Pteranodon skin zero.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_zero.png&amp;diff=3905"/>
		<updated>2021-05-21T17:34:30Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Misha &amp;amp; Sombrero Galaxy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Misha &amp;amp; Sombrero Galaxy&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_toxin.png&amp;diff=3904</id>
		<title>File:Pteranodon skin toxin.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_toxin.png&amp;diff=3904"/>
		<updated>2021-05-21T17:33:44Z</updated>

		<summary type="html">&lt;p&gt;Mink: by BananaBae&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by BananaBae&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_sunrun.png&amp;diff=3903</id>
		<title>File:Pteranodon skin sunrun.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_sunrun.png&amp;diff=3903"/>
		<updated>2021-05-21T17:33:10Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Twilightwolf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Twilightwolf&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_seaside.png&amp;diff=3902</id>
		<title>File:Pteranodon skin seaside.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_seaside.png&amp;diff=3902"/>
		<updated>2021-05-21T17:32:45Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Tundra Hunter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Tundra Hunter&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_moth.png&amp;diff=3901</id>
		<title>File:Pteranodon skin moth.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_moth.png&amp;diff=3901"/>
		<updated>2021-05-21T17:32:07Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_molted.png&amp;diff=3900</id>
		<title>File:Pteranodon skin molted.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_molted.png&amp;diff=3900"/>
		<updated>2021-05-21T17:30:09Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Twilightwolf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Twilightwolf&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_fighter.png&amp;diff=3899</id>
		<title>File:Pteranodon skin fighter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_fighter.png&amp;diff=3899"/>
		<updated>2021-05-21T17:24:10Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Misha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Misha&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_crackedaurora.png&amp;diff=3898</id>
		<title>File:Pteranodon skin crackedaurora.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_crackedaurora.png&amp;diff=3898"/>
		<updated>2021-05-21T17:23:15Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Twilightwolf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Twilightwolf&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_coastal.png&amp;diff=3897</id>
		<title>File:Pteranodon skin coastal.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_coastal.png&amp;diff=3897"/>
		<updated>2021-05-21T17:11:44Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Omnomnomnivore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Omnomnomnivore&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_caustic.png&amp;diff=3896</id>
		<title>File:Pteranodon skin caustic.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_skin_caustic.png&amp;diff=3896"/>
		<updated>2021-05-21T17:09:50Z</updated>

		<summary type="html">&lt;p&gt;Mink: by Misha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Misha&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_default.jpeg&amp;diff=3895</id>
		<title>File:Pteranodon default.jpeg</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Pteranodon_default.jpeg&amp;diff=3895"/>
		<updated>2021-05-21T17:06:12Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_default.png&amp;diff=3893</id>
		<title>File:Ptera default.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_default.png&amp;diff=3893"/>
		<updated>2021-05-21T17:04:07Z</updated>

		<summary type="html">&lt;p&gt;Mink: Mink moved page File:Ptera Default.png to File:Ptera default.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_Default.png&amp;diff=3894</id>
		<title>File:Ptera Default.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_Default.png&amp;diff=3894"/>
		<updated>2021-05-21T17:04:07Z</updated>

		<summary type="html">&lt;p&gt;Mink: Mink moved page File:Ptera Default.png to File:Ptera default.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Ptera default.png]]&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_default.png&amp;diff=3892</id>
		<title>File:Ptera default.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_default.png&amp;diff=3892"/>
		<updated>2021-05-21T17:03:33Z</updated>

		<summary type="html">&lt;p&gt;Mink: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_default.png&amp;diff=3891</id>
		<title>File:Ptera default.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Ptera_default.png&amp;diff=3891"/>
		<updated>2021-05-21T16:58:40Z</updated>

		<summary type="html">&lt;p&gt;Mink: Pteranodon's default skin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Pteranodon's default skin&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Food&amp;diff=3683</id>
		<title>Food</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Food&amp;diff=3683"/>
		<updated>2020-11-24T18:52:42Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ribs.png|right|thumb|400px|border|Food UI for [[Carnivorous Creatures|Carnivores]]]]&lt;br /&gt;
[[File:Ca278a87d35ca69631ba832adac6c295.png|right|thumb|400px|border|Food UI for [[Piscivorous Creatures|Piscivores]]]]&lt;br /&gt;
[[File:Plant.png|right|thumb|400px|border|Food UI for [[Terrestrial Creatures|Terrestrial]] [[Herbivorous Creatures|Herbivores]]]]&lt;br /&gt;
[[File:Kelp10.png|right|thumb|400px|border|Food UI for [[Semiaquatic Creatures|semi-aquatic]] herbivores like [[Lurdusaurus]].]] &lt;br /&gt;
&lt;br /&gt;
Food is a resource that must be filled to avoid [[Death|death]] due to starvation.  Food, like [[Thirst|thirst]], is a resource that decays exponentially.  This means that the more food the player has, the faster the food will decay.  Given the many effects hunger has, it is definitely in a player's interest to keep their food high, even if it means eating more.  This also allows a player to last on little food for a while before the full effects of starvation begin to happen.  Once a player has 0 food, the creature they are playing as will begin rapidly losing [[Health|HP]].  From 100%, most creatures can last 33 minutes without eating.&lt;br /&gt;
&lt;br /&gt;
Most creatures in Beasts of Bermuda have 100 food, though there are a couple exceptions.  The [[Apatosaurus]] and [[Mosasaurus]] both have 150 food, as does the [[Tyrannosaurus rex|Tyrannosaurus]].  It is possible to exceed 100 food.  In order to do so, a player must continue eating while they are full on food. However, if this is done they will become [[Weight Gain|overweight]].  The maximum fill past the full point is 30%.&lt;br /&gt;
&lt;br /&gt;
== Satiation ==&lt;br /&gt;
All creatures in Beasts of Bermuda have a preferred diet: [[Fish|fish]],  &lt;br /&gt;
[[Foliage System|plants]], kelp, or [[Carcass|meat]]. When you eat your preferred food source you gain satiation. This functions as a sort of secondary food bar that keeps your hunger at the same level until it depletes. If your creature is satiated, a blue-green shine will overlay your food bar. If you are fully satiated, your entire food bar will have this blue-green shine.&lt;br /&gt;
&lt;br /&gt;
== Sources of Food ==&lt;br /&gt;
Different creatures obtain food in different ways.  There are three different means by which a player can obtain food, only some of which may be valid at any given period of time.&lt;br /&gt;
* [[Foliage System|Plants]] will grant food upon consumption for [[Herbivorous Creatures|herbivores]].&lt;br /&gt;
* [[Fish]] grant significantly more food if a creature has the [[Piscivorous Creatures|piscivorous]] trait.  Herbivores cannot consume fish at all.  Most carnivores will struggle to catch any fish due to the mechanics of [[Swimming|swimming]] being very difficult for them. They also provide satiation. &lt;br /&gt;
* [[Carnivorous Creatures|Carnivores]] can eat [[Carcass|carcassess]] in order to satisfy their food requirement.  These drop from any creature when they die, and [[Size|larger]] creatures will drop larger carcasses with more food.&lt;br /&gt;
&lt;br /&gt;
== Effects of Hunger ==&lt;br /&gt;
&lt;br /&gt;
* Food level is one of three components used to compute the rate a player gains [[Survival Points|points]], the other two being [[Comfort|comfort]] and [[Thirst|thirst]].  Having yourself better-fed will lead to a much faster rate of gaining points.&lt;br /&gt;
* If in need of recovering [[Health|HP]], one who is well fed will recover significantly faster than a player who is on the brink of starvation.  Even if food value is not down to 0 yet, a combination of low food, thirst, and comfort will cause HP to decay rather than heal over time.&lt;br /&gt;
* Keeping yourself well-fed will increase the rate at which a player's [[Stamina|stamina]] recharges by 15%, whereas being at or near a state of starvation will decrease a player's stamina recharge rate by 15%.&lt;br /&gt;
* Keeping yourself well-fed will increase the rate at which a player's [[Ability|ability power]] recharges by 15%, whereas being at or near a state of starvation will decrease a player's stamina recharge rate by 15%.&lt;br /&gt;
* Well-fed players will heal more rapidly from [[Injury|injuries]].&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Food&amp;diff=3682</id>
		<title>Food</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Food&amp;diff=3682"/>
		<updated>2020-11-24T18:51:38Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ribs.png|right|thumb|400px|border|Food UI for [[Carnivorous Creatures|Carnivores]]]]&lt;br /&gt;
[[File:Ca278a87d35ca69631ba832adac6c295.png|right|thumb|400px|border|Food UI for [[Piscivorous Creatures|Piscivores]]]]&lt;br /&gt;
[[File:Plant.png|right|thumb|400px|border|Food UI for [[Terrestrial Creatures|Terrestrial]] [[Herbivorous Creatures|Herbivores]]]]&lt;br /&gt;
[[File:Kelp10.png|right|thumb|400px|border|Food UI for [[Semiaquatic Creatures|semi-aquatic]] herbivores like [[Lurdusaurus]].]] &lt;br /&gt;
&lt;br /&gt;
Food is a resource that must be filled to avoid [[Death|death]] due to starvation.  Food, like [[Thirst|thirst]], is a resource that decays exponentially.  This means that the more food the player has, the faster the food will decay.  Given the many effects hunger has, it is definitely in a player's interest to keep their food high, even if it means eating more.  This also allows a player to last on little food for a while before the full effects of starvation begin to happen.  Once a player has 0 food, the creature they are playing as will begin rapidly losing [[Health|HP]].  From 100%, most creatures can last 33 minutes without eating.&lt;br /&gt;
&lt;br /&gt;
Most creatures in Beasts of Bermuda have 100 food, though there are a couple exceptions.  The [[Apatosaurus]] and [[Mosasaurus]] both have 150 food, as does the [[Tyrannosaurus rex|Tyrannosaurus]].  It is possible to exceed 100 food.  In order to do so, a player must continue eating while they are full on food. However, if this is done they will become [[Weight Gain|overweight]].  The maximum fill past the full point is 30%.&lt;br /&gt;
&lt;br /&gt;
== Satiation ==&lt;br /&gt;
All creatures in Beasts of Bermuda have a preferred diet: [[Fish|fish]],  &lt;br /&gt;
[[Foliage System|plants]], kelp, or [[Carcass|meat]]. When you eat your preferred food source you gain satiation. This functions as a sort of second food bar which keeps your hunger at the same level until it depletes. If your creature is satiated, a blue-green shine will overlay your food bar. If you are fully satiated, your entire food bar will have this blue-green shine.&lt;br /&gt;
&lt;br /&gt;
== Sources of Food ==&lt;br /&gt;
Different creatures obtain food in different ways.  There are three different means by which a player can obtain food, only some of which may be valid at any given period of time.&lt;br /&gt;
* [[Foliage System|Plants]] will grant food upon consumption for [[Herbivorous Creatures|herbivores]].&lt;br /&gt;
* [[Fish]] grant significantly more food if a creature has the [[Piscivorous Creatures|piscivorous]] trait.  Herbivores cannot consume fish at all.  Most carnivores will struggle to catch any fish due to the mechanics of [[Swimming|swimming]] being very difficult for them. They also provide satiation. &lt;br /&gt;
* [[Carnivorous Creatures|Carnivores]] can eat [[Carcass|carcassess]] in order to satisfy their food requirement.  These drop from any creature when they die, and [[Size|larger]] creatures will drop larger carcasses with more food.&lt;br /&gt;
&lt;br /&gt;
== Effects of Hunger ==&lt;br /&gt;
&lt;br /&gt;
* Food level is one of three components used to compute the rate a player gains [[Survival Points|points]], the other two being [[Comfort|comfort]] and [[Thirst|thirst]].  Having yourself better-fed will lead to a much faster rate of gaining points.&lt;br /&gt;
* If in need of recovering [[Health|HP]], one who is well fed will recover significantly faster than a player who is on the brink of starvation.  Even if food value is not down to 0 yet, a combination of low food, thirst, and comfort will cause HP to decay rather than heal over time.&lt;br /&gt;
* Keeping yourself well-fed will increase the rate at which a player's [[Stamina|stamina]] recharges by 15%, whereas being at or near a state of starvation will decrease a player's stamina recharge rate by 15%.&lt;br /&gt;
* Keeping yourself well-fed will increase the rate at which a player's [[Ability|ability power]] recharges by 15%, whereas being at or near a state of starvation will decrease a player's stamina recharge rate by 15%.&lt;br /&gt;
* Well-fed players will heal more rapidly from [[Injury|injuries]].&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3630</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3630"/>
		<updated>2020-10-31T19:18:41Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and its baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]].&lt;br /&gt;
&lt;br /&gt;
The Orycto has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 40% for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|pterosaurs]]. &lt;br /&gt;
** This attack has a diminishing return, lasting 50% its normal duration on the second Sand Attack, and 25% its normal duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]], [[Saichania]], and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Oryctodromeus_skin_crested.jpg|'''Crested''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_mintthroat.jpg|'''Mint Throat''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_tananostra.jpg|'''Tana Nostra''' by ''TripTrap''&lt;br /&gt;
Oryctodromeus_skin_meerkat.jpg|'''Meerkat''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_plains.jpg|'''Plains''' by ''Shain &amp;amp; Omnomnomnivore''&lt;br /&gt;
Oryctodromeus_skin_ringneck.jpg|'''Ringneck''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_fawn.jpg|'''Fawn''' by ''twilightwolf''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/za18-q_ablM&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3629</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3629"/>
		<updated>2020-10-31T19:13:19Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and its baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]].&lt;br /&gt;
&lt;br /&gt;
The Orycto has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 40% for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|pterosaurs]]. &lt;br /&gt;
** This attack has a diminishing return, lasting 50% its normal duration on the second Sand Attack, and 25% its normal duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Oryctodromeus_skin_crested.jpg|'''Crested''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_mintthroat.jpg|'''Mint Throat''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_tananostra.jpg|'''Tana Nostra''' by ''TripTrap''&lt;br /&gt;
Oryctodromeus_skin_meerkat.jpg|'''Meerkat''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_plains.jpg|'''Plains''' by ''Shain &amp;amp; Omnomnomnivore''&lt;br /&gt;
Oryctodromeus_skin_ringneck.jpg|'''Ringneck''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_fawn.jpg|'''Fawn''' by ''twilightwolf''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/za18-q_ablM&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3628</id>
		<title>Pteranodon</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3628"/>
		<updated>2020-10-31T19:09:10Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:20190616190336 2.jpg|thumb|The Pteranodon, swiftly flying through the foilage&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P. longiceps&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Wingspan:''' 5.6 meters (18 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 40 kilograms (88 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' ter-AN-oh-dawn&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Flier&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Fish, Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' Pending&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' High&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very Fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' 1.5 (lowest wr)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes]]&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
The Pteranodon is a playable [[Flying Creatures|pterosaur]] in Beasts of Bermuda. It is the fastest and most mobile creature in the game, able to soar through the skies at incredible speeds. This allows it to access areas no other creature can reach, such as isolated landmasses and high mountains. Some mountains even provide it perfect shelter against storms!&lt;br /&gt;
&lt;br /&gt;
As for its diet, the Pteranodon is [[Piscivorous Creatures|piscivorous]]. It will regularly plunge into the ocean to catch fish - but it's not limited to eating ''just'' fish. It can feast on fresh carcasses which it can locate easily across the map, as well as being able to kill other creatures by launching a deadly aerial assault from the sky - or even by grabbing and dropping them! With its greatly adjustable diet, ability to fly and fast growth time, the Pteranodon has a high chance of successfully reaching its adult stage... provided it doesn't crash into anything!&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Pros and Cons ===&lt;br /&gt;
&lt;br /&gt;
'''Pros''':&lt;br /&gt;
&lt;br /&gt;
+ Flight&lt;br /&gt;
&lt;br /&gt;
+ Incredible speed&lt;br /&gt;
&lt;br /&gt;
+ Adaptable diet&lt;br /&gt;
&lt;br /&gt;
+ Can smell far-away carcasses while flying&lt;br /&gt;
&lt;br /&gt;
+ Has little trouble catching and eating fish&lt;br /&gt;
&lt;br /&gt;
+ Fast Growth&lt;br /&gt;
&lt;br /&gt;
+ Can strike an opponent at blinding speed&lt;br /&gt;
&lt;br /&gt;
+ Has access to the Baby Snatcher talent&lt;br /&gt;
&lt;br /&gt;
'''Cons''':&lt;br /&gt;
&lt;br /&gt;
- Has naturally low base health&lt;br /&gt;
&lt;br /&gt;
- A crash-landing can cost you a broken wing, or your life&lt;br /&gt;
&lt;br /&gt;
- Can be ambushed while on the ground&lt;br /&gt;
&lt;br /&gt;
- Easy prey for aquatic predators&lt;br /&gt;
&lt;br /&gt;
- Low weather tolerance&lt;br /&gt;
&lt;br /&gt;
- Cannot scent other creatures while in flight.&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Abilities === &lt;br /&gt;
&lt;br /&gt;
*'''[[Primary Attack|Primary Attack]]''': A fast [[Bite|bite]]. The damage is based on how fast the Pteranodon is moving, with higher speeds totaling more bite damage, and slower speeds dealing very weak damage.&lt;br /&gt;
&lt;br /&gt;
*'''[[Secondary Attack|Secondary Attack]]''': Has identical damage values to the Primary Attack, except it makes the Pteranodon [[Bite|bite]] downwards instead of forwards.&lt;br /&gt;
&lt;br /&gt;
*'''Special Ability - Baby Snatcher:''' The Pteranodon must unlock this [[Talent tree|talent]] in order to utilize it. Once unlocked, it will be able to grab smaller creatures by holding the [[Special Abilities|ability key]] next to them. As the victim is held, [[Ability|Ability power]] will slowly deplete (meaning you cannot hold them forever), and you are not able to attack the grabbed victim. However, you can let them go while flying and cause them to fall to their death.&lt;br /&gt;
&lt;br /&gt;
'''Unique Attribute:''' The Pteranodon can use the [[Scent System|scent]] key to briefly highlight all nearby fish, making them much easier to spot.&lt;br /&gt;
&lt;br /&gt;
[[File:Ptera1.png|thumb|A Pteranodon soars over the map. ]]&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Weakness ===&lt;br /&gt;
&lt;br /&gt;
If the Pteranodon crashes straight into the ground, it will receive massive injury. Most of the time, it will die from such a fall. However, if miraculously alive, it is still susceptible to being found and preyed upon by carnivores who have detected its scent.&lt;br /&gt;
&lt;br /&gt;
The Pteranodon is also incredibly sensitive to harsh [[Weather|weather]] due to its very poor [[Weather Resistance|weather resistance]] stat. Ability Tree investments in Weather Resistance will never completely solve this problem. It is forced to take refuge from even mild storms. &lt;br /&gt;
&lt;br /&gt;
Aquatic predators can potentially snatch a Pteranodon right out of the water. While this doesn't often happen, '''it doesn't mean it wont happen'''.&lt;br /&gt;
&lt;br /&gt;
[[File:PteraShimmer.png|thumb|A [[Exclusive skins|shimmer]] Pteranodon skin under the moon.]]&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Additional Notes ===&lt;br /&gt;
&lt;br /&gt;
* The Pteranodon's flight mechanics were inspired by the Pteranodon of Primal Carnage: a combat game where humans and dinosaurs do battle.&lt;br /&gt;
&lt;br /&gt;
* The Pteranodon's current model is not scientifically accurate. Its feet are misaligned and its walking posture is slouched. Unfortunately, this is because the model's rig is limited, forcing it to be animated the way it is now.&lt;br /&gt;
&lt;br /&gt;
* The noises of the Pteranodon were made by modifying Emu sounds.&lt;br /&gt;
&lt;br /&gt;
* Objects may be grabbed while in flight. To drop objects held while flying, double-tap the Use key.&lt;br /&gt;
&lt;br /&gt;
* Like the other flying creatures, the Pteranodon takes very significant injury damage if hit while in flight. This effect is mitigated by the Brace for Impact talent.&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3627</id>
		<title>Pteranodon</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pteranodon&amp;diff=3627"/>
		<updated>2020-10-31T19:08:46Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:20190616190336 2.jpg|thumb|The Pteranodon, swiftly flying through the foilage&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P. longiceps&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Wingspan:''' 5.6 meters (18 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 40 kilograms (88 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' ter-AN-oh-dawn&lt;br /&gt;
'''Category:''' Flier&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Fish, Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' Pending&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' High&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very Fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' 1.5 (lowest wr)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes]]&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
The Pteranodon is a playable [[Flying Creatures|pterosaur]] in Beasts of Bermuda. It is the fastest and most mobile creature in the game, able to soar through the skies at incredible speeds. This allows it to access areas no other creature can reach, such as isolated landmasses and high mountains. Some mountains even provide it perfect shelter against storms!&lt;br /&gt;
&lt;br /&gt;
As for its diet, the Pteranodon is [[Piscivorous Creatures|piscivorous]]. It will regularly plunge into the ocean to catch fish - but it's not limited to eating ''just'' fish. It can feast on fresh carcasses which it can locate easily across the map, as well as being able to kill other creatures by launching a deadly aerial assault from the sky - or even by grabbing and dropping them! With its greatly adjustable diet, ability to fly and fast growth time, the Pteranodon has a high chance of successfully reaching its adult stage... provided it doesn't crash into anything!&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Pros and Cons ===&lt;br /&gt;
&lt;br /&gt;
'''Pros''':&lt;br /&gt;
&lt;br /&gt;
+ Flight&lt;br /&gt;
&lt;br /&gt;
+ Incredible speed&lt;br /&gt;
&lt;br /&gt;
+ Adaptable diet&lt;br /&gt;
&lt;br /&gt;
+ Can smell far-away carcasses while flying&lt;br /&gt;
&lt;br /&gt;
+ Has little trouble catching and eating fish&lt;br /&gt;
&lt;br /&gt;
+ Fast Growth&lt;br /&gt;
&lt;br /&gt;
+ Can strike an opponent at blinding speed&lt;br /&gt;
&lt;br /&gt;
+ Has access to the Baby Snatcher talent&lt;br /&gt;
&lt;br /&gt;
'''Cons''':&lt;br /&gt;
&lt;br /&gt;
- Has naturally low base health&lt;br /&gt;
&lt;br /&gt;
- A crash-landing can cost you a broken wing, or your life&lt;br /&gt;
&lt;br /&gt;
- Can be ambushed while on the ground&lt;br /&gt;
&lt;br /&gt;
- Easy prey for aquatic predators&lt;br /&gt;
&lt;br /&gt;
- Low weather tolerance&lt;br /&gt;
&lt;br /&gt;
- Cannot scent other creatures while in flight.&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Abilities === &lt;br /&gt;
&lt;br /&gt;
*'''[[Primary Attack|Primary Attack]]''': A fast [[Bite|bite]]. The damage is based on how fast the Pteranodon is moving, with higher speeds totaling more bite damage, and slower speeds dealing very weak damage.&lt;br /&gt;
&lt;br /&gt;
*'''[[Secondary Attack|Secondary Attack]]''': Has identical damage values to the Primary Attack, except it makes the Pteranodon [[Bite|bite]] downwards instead of forwards.&lt;br /&gt;
&lt;br /&gt;
*'''Special Ability - Baby Snatcher:''' The Pteranodon must unlock this [[Talent tree|talent]] in order to utilize it. Once unlocked, it will be able to grab smaller creatures by holding the [[Special Abilities|ability key]] next to them. As the victim is held, [[Ability|Ability power]] will slowly deplete (meaning you cannot hold them forever), and you are not able to attack the grabbed victim. However, you can let them go while flying and cause them to fall to their death.&lt;br /&gt;
&lt;br /&gt;
'''Unique Attribute:''' The Pteranodon can use the [[Scent System|scent]] key to briefly highlight all nearby fish, making them much easier to spot.&lt;br /&gt;
&lt;br /&gt;
[[File:Ptera1.png|thumb|A Pteranodon soars over the map. ]]&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Weakness ===&lt;br /&gt;
&lt;br /&gt;
If the Pteranodon crashes straight into the ground, it will receive massive injury. Most of the time, it will die from such a fall. However, if miraculously alive, it is still susceptible to being found and preyed upon by carnivores who have detected its scent.&lt;br /&gt;
&lt;br /&gt;
The Pteranodon is also incredibly sensitive to harsh [[Weather|weather]] due to its very poor [[Weather Resistance|weather resistance]] stat. Ability Tree investments in Weather Resistance will never completely solve this problem. It is forced to take refuge from even mild storms. &lt;br /&gt;
&lt;br /&gt;
Aquatic predators can potentially snatch a Pteranodon right out of the water. While this doesn't often happen, '''it doesn't mean it wont happen'''.&lt;br /&gt;
&lt;br /&gt;
[[File:PteraShimmer.png|thumb|A [[Exclusive skins|shimmer]] Pteranodon skin under the moon.]]&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Additional Notes ===&lt;br /&gt;
&lt;br /&gt;
* The Pteranodon's flight mechanics were inspired by the Pteranodon of Primal Carnage: a combat game where humans and dinosaurs do battle.&lt;br /&gt;
&lt;br /&gt;
* The Pteranodon's current model is not scientifically accurate. Its feet are misaligned and its walking posture is slouched. Unfortunately, this is because the model's rig is limited, forcing it to be animated the way it is now.&lt;br /&gt;
&lt;br /&gt;
* The noises of the Pteranodon were made by modifying Emu sounds.&lt;br /&gt;
&lt;br /&gt;
* Objects may be grabbed while in flight. To drop objects held while flying, double-tap the Use key.&lt;br /&gt;
&lt;br /&gt;
* Like the other flying creatures, the Pteranodon takes very significant injury damage if hit while in flight. This effect is mitigated by the Brace for Impact talent.&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Exclusive_skins&amp;diff=3626</id>
		<title>Exclusive skins</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Exclusive_skins&amp;diff=3626"/>
		<updated>2020-10-31T19:05:33Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exclusive Skins are unique skins that were obtainable by the player through special means. Only a limited number of Exclusive Skins are given out to particular players, such as developers and pre-release donators.&lt;br /&gt;
&lt;br /&gt;
Players who do not own Exclusive Skins can still acquire one through nesting if one or both of their dinosaur’s parents have them. If one parent has the skin, the offspring has a chance to inherit layers from the exclusive skin. If both parents have the skin, then it's a 100% chance to inherit aspects of the exclusive skin. The offspring cannot use the skin again if it dies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the moment, there are ten public Exclusive Skins:&lt;br /&gt;
&lt;br /&gt;
* Glimmer [[Megalosaurus]] (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer [[Mosasaurus]] (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer [[Apatosaurus]] (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer [[Acrocanthosaurus]] (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer (Ravager) [[Tyrannosaurus_rex|Tyrannosaurus]] (Pre-release donor exclusive)&lt;br /&gt;
&lt;br /&gt;
* Phantom Shimmer [[Pteranodon]] (Event contest prize)&lt;br /&gt;
* Magma Shimmer [[Saichania]] (Event participant reward)&lt;br /&gt;
* Firefly Shimmer [[Ichthyovenator]] (Event participant reward)&lt;br /&gt;
* Boa Shimmer [[Oryctodromeus]] (Event participant reward)&lt;br /&gt;
&lt;br /&gt;
* Sacred [[Megalosaurus]] (Mystery obtainable)&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Glimmer&amp;quot; denotes a donor skin, while &amp;quot;Shimmer&amp;quot; denotes an event prize skin.&lt;br /&gt;
&lt;br /&gt;
== Donor-exclusive Skins ==&lt;br /&gt;
&amp;quot;Glimmer&amp;quot; skins are aptly named after their ability to glow in the dark. Glimmers are no longer obtainable (you had to donate enough back BEFORE the game was released on Steam in order to actually own the skins), and at this time can only be temporarily acquired through being nested by someone who's using the skin.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Megalosaurus]] skin is only available for players who donated for the Mighty Megalosaurus rank, which was $70. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Acrocanthosaurus]] skin is only available for players who donated for the Accredited Acrocanthosaurus rank, which was $120. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Mosasaurus]] skin is only available for players who donated for the Menacing Mosasaurus rank, which was $600. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Tyrannosaurus rex]] skin is only available for players who donated for the Terrifying Tyrannosaurus rank, which was $1000. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Apatosaurus]] skin is only available for players who donated for the Amazing Apatosaurus rank, which was $2,800. Players who donated for the Amazing Apatosaurus rank not only received the Glimmer Apatosaurus skin, but could request for a creature of their choice to be added to the game. At the moment, this rank cannot still be purchased, but this may change once the game has entered a more finished state! [[File:GlimmerMegCave.jpg|thumb|right|thumb|400px|border|The pre-release donor-exclusive Glimmer [[Megalosaurus]] skin, showcasing its vibrant glow in a dark cave.]] [[File:Shimmer Ichty.jpeg|thumb|The Firefly Shimmer for Ichthyovenator (Screenshot by 'Zen)]]&lt;br /&gt;
&lt;br /&gt;
== Event-exclusive Skins ==&lt;br /&gt;
&amp;quot;Shimmer&amp;quot; skins are also named after their ability to glow in the dark.&lt;br /&gt;
&lt;br /&gt;
The Phantom Shimmer [[Pteranodon]] skin was only available as an event prize for players who participated and won in the Pteranodon Video Contest which ran from May 30th 2019 to June 30th 2019. This makes it the first glowing skin to not be part of a donated rank. Originally, this skin was also named Glimmer, and had a non-glowing variant, though this was scrapped, and it was renamed later to label the difference between event skins, and donator exclusive skins. &lt;br /&gt;
&lt;br /&gt;
The Magma Shimmer [[Saichania]] skin was only available as the event reward for the participants of the Saichania Video Event which ran from December 31st 2019 to January 31st 2020.&lt;br /&gt;
&lt;br /&gt;
The Firefly Shimmer [[Ichthyovenator]] skin was only available as the event reward for the participants of the Ichthyovenator Video Event, which ran from June 25th 2020 to July 25th 2020. &lt;br /&gt;
&lt;br /&gt;
The Boa Shimmer [[Oryctodromeus]] skin was only available as the event reward for the participants of the Oryctodromeus Video Event, which ran from August 23rd 2020 to September 23rd 2020. Although, it has been mentioned that if any players have had to evacuate due to Hurricane Laura, they would need to make a claim in the Beasts of Bermuda discord. These players would be able to receive one additional month to build an entry, and send it in with the claimed Steam ID.&lt;br /&gt;
&lt;br /&gt;
== Mystery Obtainables ==&lt;br /&gt;
Mystery obtainables are public exclusive skins that no one (aside from developers) knows how to obtain.&lt;br /&gt;
&lt;br /&gt;
The only mystery obtainable in the game is the Sacred [[Megalosaurus]]. The Sacred Megalosaurus can be described as having markings akin to armor-like plating with a metallic sheen, and is also covered in many glowing runes.&lt;br /&gt;
Sacred [[Megalosaurus]] has many nicknames, and due to the skin mixing update only passing down certain aspects of skins, many players have assumed that &amp;quot;Armored&amp;quot; and &amp;quot;Rune&amp;quot; Megalosaurus are different skins. However, in reality, they're just different pieces of the same Sacred skin.&lt;br /&gt;
&lt;br /&gt;
== Upcoming Exclusive Skins ==&lt;br /&gt;
&lt;br /&gt;
In the future, it is fairly likely that other creatures will get Shimmer skins if they do not have one (excluding the creatures who have Glimmer skins, which have been previously mentioned as unlikely to get a Shimmer). Similarly to the Video Contests, future community events may give them out - so if you wish to obtain one, stay sharp!&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Exclusive_skins&amp;diff=3625</id>
		<title>Exclusive skins</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Exclusive_skins&amp;diff=3625"/>
		<updated>2020-10-31T18:49:11Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exclusive Skins are unique skins that were obtainable by the player through special means. Only a limited number of Exclusive Skins are given out to particular players, such as developers and pre-release donators.&lt;br /&gt;
&lt;br /&gt;
Players who do not own Exclusive Skins can still acquire one through nesting if one or both of their dinosaur’s parents have them. If one parent has the skin, the offspring has a chance to inherit layers from the exclusive skin. If both parents have the skin, then it's a 100% chance to inherit aspects of the exclusive skin. The offspring cannot use the skin again if it dies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the moment, there are ten public Exclusive Skins:&lt;br /&gt;
&lt;br /&gt;
* Glimmer Megalosaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer Mosasaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer Apatosaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer Acrocanthosaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer (Ravager) Tyrannosaurus (Pre-release donor exclusive)&lt;br /&gt;
&lt;br /&gt;
* Phantom Shimmer Pteranodon (Event contest prize)&lt;br /&gt;
* Magma Shimmer Saichania (Event participant reward)&lt;br /&gt;
* Firefly Shimmer Ichthyovenator (Event participant reward)&lt;br /&gt;
* Boa Shimmer Oryctodromeus (Event participant reward)&lt;br /&gt;
&lt;br /&gt;
* Sacred Megalosaurus (Mystery obtainable)&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Glimmer&amp;quot; denotes a donor skin, while &amp;quot;Shimmer&amp;quot; denotes an event prize skin.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Sacred&amp;quot; is often called &amp;quot;Armored&amp;quot; and &amp;quot;Runes&amp;quot;. How to obtain the skin is a complete mystery.&lt;br /&gt;
&lt;br /&gt;
== Donor-exclusive Skins ==&lt;br /&gt;
&amp;quot;Glimmer&amp;quot; skins are aptly named after their ability to glow in the dark. Glimmers are no longer obtainable (you had to donate enough back BEFORE the game was released on Steam in order to actually own the skins), and at this time can only be temporarily acquired through being nested by someone who's using the skin.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Megalosaurus]] skin is only available for players who donated for the Mighty Megalosaurus rank, which was $70. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Acrocanthosaurus]] skin is only available for players who donated for the Accredited Acrocanthosaurus rank, which was $120. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Mosasaurus]] skin is only available for players who donated for the Menacing Mosasaurus rank, which was $600. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Tyrannosaurus rex]] skin is only available for players who donated for the Terrifying Tyrannosaurus rank, which was $1000. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Apatosaurus]] skin is only available for players who donated for the Amazing Apatosaurus rank, which was $2,800. Players who donated for the Amazing Apatosaurus rank not only received the Glimmer Apatosaurus skin, but could request for a creature of their choice to be added to the game. At the moment, this rank cannot still be purchased, but this may change once the game has entered a more finished state! [[File:GlimmerMegCave.jpg|thumb|right|thumb|400px|border|The pre-release donor-exclusive Glimmer [[Megalosaurus]] skin, showcasing its vibrant glow in a dark cave.]] [[File:Shimmer Ichty.jpeg|thumb|The Firefly Shimmer for Ichthyovenator (Screenshot by 'Zen)]]&lt;br /&gt;
&lt;br /&gt;
== Event-exclusive Skins ==&lt;br /&gt;
&amp;quot;Shimmer&amp;quot; skins are also named after their ability to glow in the dark.&lt;br /&gt;
&lt;br /&gt;
The Phantom Shimmer [[Pteranodon]] skin was only available as an event prize for players who participated and won in the Pteranodon Video Contest which ran from May 30th 2019 to June 30th 2019. This makes it the first glowing skin to not be part of a donated rank. Originally, this skin was also named Glimmer, and had a non-glowing variant, though this was scrapped, and it was renamed later to label the difference between event skins, and donator exclusive skins. &lt;br /&gt;
&lt;br /&gt;
The Magma Shimmer [[Saichania]] skin was only available as the event reward for the participants of the Saichania Video Event which ran from December 31st 2019 to January 31st 2020.&lt;br /&gt;
&lt;br /&gt;
The Firefly Shimmer [[Ichthyovenator]] skin was only available as the event reward for the participants of the Ichthyovenator Video Event, which ran from June 25th 2020 to July 25th 2020. &lt;br /&gt;
&lt;br /&gt;
The Boa Shimmer [[Oryctodromeus]] skin was only available as the event reward for the participants of the Oryctodromeus Video Event, which ran from August 23rd 2020 to September 23rd 2020. Although, it has been mentioned that if any players have had to evacuate due to Hurricane Laura, they would need to make a claim in the Beasts of Bermuda discord. These players would be able to receive one additional month to build an entry, and send it in with the claimed Steam ID.&lt;br /&gt;
&lt;br /&gt;
== Upcoming Exclusive Skins ==&lt;br /&gt;
&lt;br /&gt;
In the future, it is fairly likely that other creatures will get Shimmer skins if they do not have one (excluding the creatures who have Glimmer skins, which have been previously mentioned as unlikely to get a Shimmer). Similarly to the Video Contests, future community events may give them out - so if you wish to obtain one, stay sharp!&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Exclusive_skins&amp;diff=3624</id>
		<title>Exclusive skins</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Exclusive_skins&amp;diff=3624"/>
		<updated>2020-10-31T18:48:52Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Exclusive Skins are unique skins that were obtainable by the player through special means. Only a limited number of Exclusive Skins are given out to particular players, such as developers and pre-release donators.&lt;br /&gt;
&lt;br /&gt;
Players who do not own Exclusive Skins can still acquire one through nesting if one or both of their dinosaur’s parents have them. If one parent has the skin, the offspring has a chance to inherit layers from the exclusive skin. If both parents have the skin, then it's a 100% chance to inherit aspects of the exclusive skin. The offspring cannot use the skin again if it dies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the moment, there are ten public Exclusive Skins:&lt;br /&gt;
&lt;br /&gt;
* Glimmer Megalosaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer Mosasaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer Apatosaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer Acrocanthosaurus (Pre-release donor exclusive)&lt;br /&gt;
* Glimmer (Ravager) Tyrannosaurus (Pre-release donor exclusive)&lt;br /&gt;
&lt;br /&gt;
* Phantom Shimmer Pteranodon (Event contest prize)&lt;br /&gt;
* Magma Shimmer Saichania (Event participant reward)&lt;br /&gt;
* Firefly Shimmer Ichthyovenator (Event participant reward)&lt;br /&gt;
* Boa Shimmer Oryctodromeus (Event participant reward)&lt;br /&gt;
&lt;br /&gt;
* Sacred Megalosaurus (Mystery obtainable)&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Glimmer&amp;quot; denotes a donor skin, while &amp;quot;Shimmer&amp;quot; denotes an event prize skin.&lt;br /&gt;
Note: &amp;quot;Sacred&amp;quot; is often called &amp;quot;Armored&amp;quot; and &amp;quot;Runes&amp;quot;. How to obtain the skin is a complete mystery.&lt;br /&gt;
&lt;br /&gt;
== Donor-exclusive Skins ==&lt;br /&gt;
&amp;quot;Glimmer&amp;quot; skins are aptly named after their ability to glow in the dark. Glimmers are no longer obtainable (you had to donate enough back BEFORE the game was released on Steam in order to actually own the skins), and at this time can only be temporarily acquired through being nested by someone who's using the skin.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Megalosaurus]] skin is only available for players who donated for the Mighty Megalosaurus rank, which was $70. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Acrocanthosaurus]] skin is only available for players who donated for the Accredited Acrocanthosaurus rank, which was $120. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Mosasaurus]] skin is only available for players who donated for the Menacing Mosasaurus rank, which was $600. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Tyrannosaurus rex]] skin is only available for players who donated for the Terrifying Tyrannosaurus rank, which was $1000. It is no longer purchasable.&lt;br /&gt;
&lt;br /&gt;
* The Glimmer [[Apatosaurus]] skin is only available for players who donated for the Amazing Apatosaurus rank, which was $2,800. Players who donated for the Amazing Apatosaurus rank not only received the Glimmer Apatosaurus skin, but could request for a creature of their choice to be added to the game. At the moment, this rank cannot still be purchased, but this may change once the game has entered a more finished state! [[File:GlimmerMegCave.jpg|thumb|right|thumb|400px|border|The pre-release donor-exclusive Glimmer [[Megalosaurus]] skin, showcasing its vibrant glow in a dark cave.]] [[File:Shimmer Ichty.jpeg|thumb|The Firefly Shimmer for Ichthyovenator (Screenshot by 'Zen)]]&lt;br /&gt;
&lt;br /&gt;
== Event-exclusive Skins ==&lt;br /&gt;
&amp;quot;Shimmer&amp;quot; skins are also named after their ability to glow in the dark.&lt;br /&gt;
&lt;br /&gt;
The Phantom Shimmer [[Pteranodon]] skin was only available as an event prize for players who participated and won in the Pteranodon Video Contest which ran from May 30th 2019 to June 30th 2019. This makes it the first glowing skin to not be part of a donated rank. Originally, this skin was also named Glimmer, and had a non-glowing variant, though this was scrapped, and it was renamed later to label the difference between event skins, and donator exclusive skins. &lt;br /&gt;
&lt;br /&gt;
The Magma Shimmer [[Saichania]] skin was only available as the event reward for the participants of the Saichania Video Event which ran from December 31st 2019 to January 31st 2020.&lt;br /&gt;
&lt;br /&gt;
The Firefly Shimmer [[Ichthyovenator]] skin was only available as the event reward for the participants of the Ichthyovenator Video Event, which ran from June 25th 2020 to July 25th 2020. &lt;br /&gt;
&lt;br /&gt;
The Boa Shimmer [[Oryctodromeus]] skin was only available as the event reward for the participants of the Oryctodromeus Video Event, which ran from August 23rd 2020 to September 23rd 2020. Although, it has been mentioned that if any players have had to evacuate due to Hurricane Laura, they would need to make a claim in the Beasts of Bermuda discord. These players would be able to receive one additional month to build an entry, and send it in with the claimed Steam ID.&lt;br /&gt;
&lt;br /&gt;
== Upcoming Exclusive Skins ==&lt;br /&gt;
&lt;br /&gt;
In the future, it is fairly likely that other creatures will get Shimmer skins if they do not have one (excluding the creatures who have Glimmer skins, which have been previously mentioned as unlikely to get a Shimmer). Similarly to the Video Contests, future community events may give them out - so if you wish to obtain one, stay sharp!&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Velociraptor&amp;diff=3621</id>
		<title>Velociraptor</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Velociraptor&amp;diff=3621"/>
		<updated>2020-10-31T07:37:08Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Veloroar.png|thumb|right|thumb|400px|border|''A pair of Velociraptors vocalizing on a rock. (Screenshot by unknown.)''&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' V. mongoliensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.07 meters (6.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 19.7 kilograms (43 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' vĕl-AW-sĭh-rap-ter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Carnivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' Pending&lt;br /&gt;
=== In-game Stats (Adult, 1.0)===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
[[File:Old_Velo.jpg|thumb|right|thumb|400px|border|''The old Velociraptor screaming defiantly at the camera. (Screenshot by unknown.)'']]&lt;br /&gt;
[[File:Old_Velo_latch.jpg|thumb|right|thumb|400px|border|''The old Velociraptor clinging to the belly of an old Apatosaurus. (Screenshot by Lizardian.)'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Velociraptor (also known as Velo) is a playable [[Carnivorous_Creatures|carnivore]] in Beasts of Bermuda. It's one of the smallest playable creatures in the game, rivaled only by the [[Oryctodromeus]].&lt;br /&gt;
&lt;br /&gt;
The [[Size|small stature]] of the Velociraptor gives it a plethora of advantages, such as squeezing through rocks, surviving immensely high falls, [[climbing]] trees, and most importantly, staying hidden. It can also jump at incredible heights: the highest of all creatures, and is even able to control the direction of its jump while in mid-air, allowing it to almost glide in the direction it chooses. Its high [[Stamina|stamina]] pool most definitely compliments this feature.&lt;br /&gt;
&lt;br /&gt;
Oftentimes, it is interpreted as a weak and skittish scavenger, but it is deceptively one of the strongest hunters. Such small size allows the Velociraptor to dodge attacks and bite its targets with incredible agility. With enough careful practice, a single Velociraptor can kill creatures much larger than itself!&lt;br /&gt;
&lt;br /&gt;
Velociraptor also possesses quite a flexible range of playstyles. Thanks to this great variety, it's a favorite pick among many of Beasts of Bermuda's players.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Bite'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** A high DPS bite that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Pounce'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A chargeable leap that will send your Velociraptor forward at great speeds, largely ignoring any carried weight. This ability does not let you latch onto other creatures, and is very stamina-expensive. You can still take [[Fall_Damage|fall damage]] while pouncing if you leap over a sheer drop.&lt;br /&gt;
&lt;br /&gt;
* '''Climb'''&lt;br /&gt;
** Default: E (Interact Button)&lt;br /&gt;
** By double-tapping E before you hit a climbable surface, you will attach to it and be given the option to [[Climbing|climb]] upwards (W), slide downwards (S), move from side-to-side (A and D), and detach yourself by pressing E again. This ability does not cost Ability Power or Stamina, and allows you to scale 90° surfaces with ease. You can also climb surfaces while carrying food and other things.&lt;br /&gt;
** If your Velociraptor does not have at least 1 limb on the surface of which it's [[climbing]], it will detach automatically and fall to the ground.&lt;br /&gt;
** There is currently a bug where sliding all the way to the bottom of a climbable surface might mesh you through the ground, and you will fall through the map. Detach from whatever you're [[climbing]] before touching the bottom to avoid this.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Velociraptor possesses a fairly weak bite at base, however, investing in the [[Talents|talent]] &amp;quot;Sharp Teeth&amp;quot; allows a great boost in damage toward larger creatures (everything, except [[Oryctodromeus]]). &lt;br /&gt;
** Investment in the [[Talents|talent]] &amp;quot;Thick Hide&amp;quot; ''reduces'' the amount of damage you take from smaller creatures, which may help you significantly against Velos.&lt;br /&gt;
* Velociraptor is the best at invading and raiding [[Oryctodromeus]] [[Digging_Mechanic_and_Burrows|burrows]]. With the &amp;quot;Vigilance&amp;quot; [[Talents|talent]], it can reduce the damage and comfort debuff of being underground. This is especially useful when it comes to your vision, giving you a larger range of sight inside burrows.&lt;br /&gt;
* Velo has a wide range of playstyle options, including but not limited to:&lt;br /&gt;
** '''Nest Raider -''' Utilizing the &amp;quot;Egg Thief&amp;quot; and &amp;quot;Baby Snatcher&amp;quot; [[talents]], you can hunt and thrive on other creatures' [[Nesting|offspring]].&lt;br /&gt;
** '''Scavenger -''' You can live a peaceful life eating whatever you can find or stealing from other [[Carnivorous_Creatures|carnivores]], rarely needing to hunt at all.&lt;br /&gt;
* Thanks to Velociraptor's small size, it can find [[shelter]] from [[Weather|storms]] almost anywhere.&lt;br /&gt;
* Although it has a fairly fast metabolism, it can fill up on even the smallest [[Carcass|carcasses]].&lt;br /&gt;
* Velos are extremely weak to water. While submerged, they express an extreme lack of agility and speed, and suffer Thalassophobia in the ocean.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There are plans to update the feathering on Velo's current model in the future to bring up the quality and reduce lag. This is not a top-priority change, though.&lt;br /&gt;
* Velo did have the ability to latch onto other creatures at one point, but this was quickly removed due to how buggy it was. It's highly unlikely that such an ability will ever be re-added to Velociraptor again.&lt;br /&gt;
* Before the September 2020 (9/6/2020) QoL patch, Velociraptors were completely immune to [[Fall_Damage|fall damage]] after growth level 2.8.&lt;br /&gt;
* Along with [[Apatosaurus]], [[Saichania]], and [[Oryctodromeus]], Velos are immune to [[injury]] damage.&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3619</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3619"/>
		<updated>2020-10-31T07:29:31Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and its baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]].&lt;br /&gt;
&lt;br /&gt;
The Orycto has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 40% for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|pterosaurs]]. &lt;br /&gt;
** This attack has a diminishing return, lasting 50% its normal duration on the second Sand Attack, and 25% its normal duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Oryctodromeus_skin_crested.jpg|'''Crested''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_mintthroat.jpg|'''Mint Throat''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_tananostra.jpg|'''Tana Nostra''' by ''TripTrap''&lt;br /&gt;
Oryctodromeus_skin_meerkat.jpg|'''Meerkat''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_plains.jpg|'''Plains''' by ''Shain &amp;amp; Omnomnomnivore''&lt;br /&gt;
Oryctodromeus_skin_ringneck.jpg|'''Ringneck''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_fawn.jpg|'''Fawn''' by ''twilightwolf''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/za18-q_ablM&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3615</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3615"/>
		<updated>2020-10-31T07:25:14Z</updated>

		<summary type="html">&lt;p&gt;Mink: Undo revision 3579 by BootlegChauncey (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and its baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]].&lt;br /&gt;
&lt;br /&gt;
The Orycto has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 40% for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|pterosaurs]]. &lt;br /&gt;
** This attack has a diminishing return, lasting half its normal duration on the second Sand Attack, and a quarter its duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Oryctodromeus_skin_crested.jpg|'''Crested''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_mintthroat.jpg|'''Mint Throat''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_tananostra.jpg|'''Tana Nostra''' by ''TripTrap''&lt;br /&gt;
Oryctodromeus_skin_meerkat.jpg|'''Meerkat''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_plains.jpg|'''Plains''' by ''Shain &amp;amp; Omnomnomnivore''&lt;br /&gt;
Oryctodromeus_skin_ringneck.jpg|'''Ringneck''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_fawn.jpg|'''Fawn''' by ''twilightwolf''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/za18-q_ablM&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3614</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3614"/>
		<updated>2020-10-31T07:23:05Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and its baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]].&lt;br /&gt;
&lt;br /&gt;
The Orycto has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 40% for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|flying creatures]]. &lt;br /&gt;
** This attack has a diminishing return, lasting half its normal duration on the second Sand Attack, and a quarter its duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;br /&gt;
&lt;br /&gt;
== Skin Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;slideshow&amp;quot; showthumbnails&amp;gt;&lt;br /&gt;
Oryctodromeus_skin_crested.jpg|'''Crested''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_mintthroat.jpg|'''Mint Throat''' by ''Natahi4 &amp;amp; twilightwolf''&lt;br /&gt;
Oryctodromeus_skin_tananostra.jpg|'''Tana Nostra''' by ''TripTrap''&lt;br /&gt;
Oryctodromeus_skin_meerkat.jpg|'''Meerkat''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_plains.jpg|'''Plains''' by ''Shain &amp;amp; Omnomnomnivore''&lt;br /&gt;
Oryctodromeus_skin_ringneck.jpg|'''Ringneck''' by ''DJZ &amp;amp; TripTrap''&lt;br /&gt;
Oryctodromeus_skin_fawn.jpg|'''Fawn''' by ''twilightwolf''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/za18-q_ablM&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Main_Page&amp;diff=3590</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Main_Page&amp;diff=3590"/>
		<updated>2020-10-30T15:29:35Z</updated>

		<summary type="html">&lt;p&gt;Mink: /* What creatures are planned to be playable? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;youtube&amp;gt;https://youtu.be/jYF-_WX98_o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
*Welcoming the newest addition with open arms! Welcome Tropeognathus!&lt;br /&gt;
&amp;lt;!-- update above when game updates with either Offical render or Youtube --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Welcome to the {{SITENAME}} Wiki&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Beasts of Bermuda encyclopedia that anyone can edit!&amp;lt;br&amp;gt;&lt;br /&gt;
This wiki currently has [[Special:Statistics|'''{{NUMBEROFARTICLES}} articles''']] and [[Special:Statistics|'''{{NUMBEROFFILES}} files''']]&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
== What is Beasts of Bermuda? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda is a survival game in which you play as a prehistoric creature native to the mysterious islands of Bermuda: a tropical ecosystem absent from human contact. With its propensity to storms and shifting tides, Bermuda is an ever-changing ecosystem. &lt;br /&gt;
Choose from up to 15 of the currently available creatures, and battle your way through the severity of [[Food|hunger]], [[Thirst|thirst]], [[Comfort|stress]], and predation, all of which are aspects that pose as constant threats to your survival. Play as whichever creature suits you the best, be it an herbivore, a carnivore, a marine, or a flyer, and learn to thrive on the islands of Bermuda.&lt;br /&gt;
&lt;br /&gt;
The game is currently under development, and was first released on December 21st, 2018 as a primarily multiplayer server experience. Check out its Steam page [https://store.steampowered.com/app/719890/Beasts_of_Bermuda/ here!]&lt;br /&gt;
&lt;br /&gt;
== What does Beasts of Bermuda have to offer? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda offers the experience of playing in unique niches as an aquatic, flying, or terrestrial creature. Certain creatures specialize in unique gameplay. For instance, [[Semiaquatic Creatures|semiaquatics]] offer a lifestyle that is different to traditional carnivores and marines, as they are both adept at [[Swimming|swimming]] and running.&lt;br /&gt;
&lt;br /&gt;
The game also has unique map elements.  Whether you're seeking a cave to shelter from a [[Weather|storm]], waiting for the [[Tidal System|tide]] to drop in order to walk safely to a new island, or migrating to avoid a [[Weather|forest fire]] (currently unimplemented) or a depleted [[Freshwater Lakes|water source]], the map is always changing around you and feeling alive.&lt;br /&gt;
&lt;br /&gt;
The playable creatures in Beasts of Bermuda all have their own unique [[Abilities|abilities]]. Some can [[Grabbing|grab]] their prey, others can [[Pouncing|pounce]] large distances, and some can even climb up walls. Every animal is different in Beasts of Bermuda, and a lot of effort has been put into making the [[mechanics]] unique and enjoyable.&lt;br /&gt;
[[File:Sunsetrexy.jpg|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
[[Comfort|Comfort]] is a unique mechanic that determines how healthy your creature is. At its highest peak, a creature can grow well, but at its lowest, a creature becomes [[Comfort|stressed]] and can die. [[Comfort|Stress]] can be caused by (but is not limited to) over-eating, staying near ungrouped creatures, and exposure to harsh storms.&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda gives players free reign over how they look. [[Skin Customization|Skins]] are completely customizable, allowing the user a free range of color choices, whether it be for camouflage or dazzle. Additionally, the [[Talent tree|talents]] mechanic allows players to choose their creature's specialties and spend points in different kinds of playstyles, such as extra health or speed. &lt;br /&gt;
&lt;br /&gt;
[[Nesting system|Breeding]] is also an available mechanic; offspring will receive a mixture of their parents' corresponding skins and colors, as well as occasionally sporting mutations of the leucistic, melanistic, and wildcard varieties. Offspring will receive inherits based on their parents' talent trees.&lt;br /&gt;
&lt;br /&gt;
Many different challenges are always present in Beasts of Bermuda. One must find [[Food|food]] and quench their [[Thirst|thirst]] in the ever-changing environment. Different animals have different means of obtaining food. Some are [[Carnivorous Creatures|carnivores]] who need to hunt and eat their fellow players to survive. Others are [[Herbivorous Creatures|herbivores]], and thus have more peaceful means of eating. [[Piscivorous Creatures|Piscivores]] are capable of eating both other players and [[Fish|fish]]. Along with the necessities of day-to-day survival, mother nature is always at your heels with its unpredictable [[Weather|weather]] that keeps the game interesting to play.&lt;br /&gt;
&lt;br /&gt;
'''Current Gamemodes'''&lt;br /&gt;
&lt;br /&gt;
* [[Life Cycle|Life-cycle]] - This is the nominal gamemode, and by far the most popular. The player begins as a juvenile of any species and grows over time, becoming more powerful the bigger they get. Eventually, accompanying model changes will differentiate younger members to their older counterparts. This mode is coupled with a [[Talent tree|talent]] or point-based system, in which the player becomes more powerful in the skills they choose. An additional aspect of this gamemode is the work-in-progress Trial System.&lt;br /&gt;
&lt;br /&gt;
* [[Combat gamemode|Combat]] - This gamemode involves constant battling. Players will spawn as adult creatures, and can kill other players in order to gain ever-increasing points. When you die, a percentage of your points are transferred to your killer.&lt;br /&gt;
&lt;br /&gt;
* [[Freeroam|Free Roam]] - In this gamemode, the player can select any creature to play as without the cost of punishment for death. This mode offers a relaxed atmosphere in which the player can do as they wish. Players tend to join this gamemmode to socialize, explore, or fight.&lt;br /&gt;
&lt;br /&gt;
'''Regardless of the selected mode of play, settings may differ from server to server based on the owner's preferences.'''&lt;br /&gt;
&lt;br /&gt;
== Where is Beasts of Bermuda in its development? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda began development on January 16th, 2017.  Currently, the game offers a fully functional game world with many combat mechanics and map-based survival elements already in place. Make no mistake, our game is still pre-release and very much under development. Future development will likely focus on expanding the playable creature roster, improving the quality of the graphics, models, general assets, and then implementing additional gamemodes.&lt;br /&gt;
&lt;br /&gt;
The game released on Dec 21st, 2018 on the game's [https://store.steampowered.com/app/719890/Beasts_of_Bermuda/ steam page]. Within their steam page are the game's patch notes where you can read in detail what new mechanics have been implemented. However, the best way to keep up with development is to join the official Beasts of Bermuda discord (https://discord.gg/jYaRG5X), where you can ask the developers in the appropriate channels about the current build of the game.&lt;br /&gt;
&lt;br /&gt;
[[File:Swimmylurd.png|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
See [[Why was Beasts of Bermuda created?]]&lt;br /&gt;
&lt;br /&gt;
== What creatures are planned to be playable? ==&lt;br /&gt;
&lt;br /&gt;
The following creatures have been confirmed for Beasts of Bermuda and have received models. Most are currently playable. Any on this list that are currently unavailable will be playable in the future.&lt;br /&gt;
&lt;br /&gt;
* [[Acrocanthosaurus]]&lt;br /&gt;
* [[Apatosaurus]]&lt;br /&gt;
* [[Coahuilaceratops]] (Not playable yet)&lt;br /&gt;
* [[Elasmosaurus]]&lt;br /&gt;
* [[Ichthyovenator]]&lt;br /&gt;
* [[Kronosaurus]]&lt;br /&gt;
* [[Lurdusaurus]]&lt;br /&gt;
* [[Megalosaurus]]&lt;br /&gt;
* [[Mosasaurus]]&lt;br /&gt;
* [[Oryctodromeus]]&lt;br /&gt;
* [[Pachycephalosaurus]]&lt;br /&gt;
* [[Parasaurolophus]]&lt;br /&gt;
* [[Pteranodon]]&lt;br /&gt;
* [[Saichania]]&lt;br /&gt;
* [[Tropeognathus]]&lt;br /&gt;
* [[Tyrannosaurus rex]]&lt;br /&gt;
* [[Utahraptor]] (Not playable yet) (Testing in progress)&lt;br /&gt;
* [[Velociraptor]]&lt;br /&gt;
&lt;br /&gt;
The following creatures have been confirmed but haven't been modeled yet.&lt;br /&gt;
&lt;br /&gt;
* Archelon&lt;br /&gt;
* Kaprosuchus&lt;br /&gt;
* [[Palaeophis]]&lt;br /&gt;
* [[Tapejara]]&lt;br /&gt;
* [[Zupaysaurus]]&lt;br /&gt;
&lt;br /&gt;
There is a chance that the following creatures will be playable due to the interest of the developers in expanding the niches available to players in Beasts of Bermuda. Many of these animals are selected due to their unique niches or ability to utilize certain gameplay mechanics. Many are [[Piscivorous Creatures|piscivores]], [[Aquatic Creatures|aquatics]], [[Flying Creatures|flyers]], or [[Semiaquatic Creatures|semiaquatic creatures.]]&lt;br /&gt;
&lt;br /&gt;
'''Carnivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Carnotaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Sarcosuchus, Deinosuchus, Purussaurus (SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Nothosaurus (SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Yangchuanosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Carcharodontosaurus/Yutyrannus (having one does not mean we won't get the other later)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Mosacouple.png|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
'''Herbivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Amargasaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Edmontosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Polacanthus, Sauropelta, Edmontonia, Gastonia, Borealopelta, Antarctopelta&amp;lt;br&amp;gt;&lt;br /&gt;
Triceratops&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Gallimimus/other ornithomimid&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Therizinosaurus, Deinocheirus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Aquatics:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Contectopalatus or other ‘small’ Ichthyosaur&amp;lt;br&amp;gt;&lt;br /&gt;
Dunkleosteus&amp;lt;br&amp;gt;&lt;br /&gt;
Temnodontosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Shastasaurus/Shonisaurus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fliers:'''&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Hatzegopteryx, Quetzalcoatlus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Discussed creatures are animals that have been discussed to be added, but have not been confirmed and are less likely to be added. The developers hope to have at least two creatures of every &amp;quot;type&amp;quot; added to the game. With the proper resources, some of these creatures ''may'' be added.&lt;br /&gt;
&lt;br /&gt;
Where the words (one of) appear, only one creature of that group will be added.&lt;br /&gt;
&lt;br /&gt;
The list of discussed creatures is as follows:&lt;br /&gt;
&lt;br /&gt;
'''Carnivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Alioramus&amp;lt;br&amp;gt;&lt;br /&gt;
Cryolophosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Gorgosaurus/Albertosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Masiakasaurus (Possible SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Majungasaurus and/or Ceratosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Spinosaurus (SA)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Herbivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Aralosaurus, Corythosaurus, Iguanodon, Ouranosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Centrosaurus, Einiosaurus, Monoclonius, Pachyrhinosaurus, Pentaceratops, Styracosaurus, Torosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Dacentrurus, Kentrosaurus, Lexovisaurus, Tuojiangosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Shunosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Aquatics:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Cretoxyrhina/Edestus/Helicoprion&amp;lt;br&amp;gt;&lt;br /&gt;
Dolichorhynchops&amp;lt;br&amp;gt;&lt;br /&gt;
Hybodus&amp;lt;br&amp;gt;&lt;br /&gt;
Hyneria (Limited SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Megalodon&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fliers:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Dimorphodon&amp;lt;br&amp;gt;&lt;br /&gt;
Ikrandraco&amp;lt;br&amp;gt;&lt;br /&gt;
Istiodactylus&amp;lt;br&amp;gt;&lt;br /&gt;
Harpactognatus&lt;br /&gt;
&lt;br /&gt;
Of course, this list may be expanded. There is a channel in the game's official Discord in which to suggest Mesozoic creatures with unique abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:20190721173105 1.jpg|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
== Why does Beasts of Bermuda need Donations? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda needs funds to commission and contract professionals for services related to modeling, animating, sound design, skin design, level design, and overall improvements to the game.  Up to this point, the game has been worked on by Predatoria and Vipe, two indie developers focused on the coding behind the game, with freelance contribution from several [[Contributors|contributors]]. Most of our current models are from asset stores, and we want to replace them with professional models. To bring our game to the next level of quality, we need to network with professionals in all departments of game design rather than just indefinitely coding more mechanics into the game, which requires funding neither of us can afford to do.&lt;br /&gt;
&lt;br /&gt;
Want to help donate? Here's the link to the GoFundMe:&lt;br /&gt;
&lt;br /&gt;
https://www.gofundme.com/beasts-of-bermuda&lt;br /&gt;
&lt;br /&gt;
If you'd liked to help out by using PayPal, which is a preferred method since there's less of a pay cut, here's the email address to send it to:&lt;br /&gt;
&lt;br /&gt;
mdweiss@ncsu.edu&lt;br /&gt;
&lt;br /&gt;
There's also a [[rank of donators|rank of donators]]. These ranks are reached when a certain amount is put to a user's donation.&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
*''' What platforms will Beasts of Bermuda be available on? '''&lt;br /&gt;
&lt;br /&gt;
Currently, Beasts of Bermuda only has Windows support as adding support for other operating systems is low on our priority list.  In the future, MAC and Linux support will be added as well.  Steam will be our method of distribution.  Beasts of Bermuda is a PC game and will not function on consoles.&lt;br /&gt;
&lt;br /&gt;
*''' When will Beasts of Bermuda be officially released from Early Access? '''&lt;br /&gt;
&lt;br /&gt;
As of right now there is no current confirmation, as it has entered Early Access relatively recently..&lt;br /&gt;
&lt;br /&gt;
*''' Will Beasts of Bermuda have singleplayer support, or will it strictly be a multiplayer game? '''&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda is being created as a multiplayer game.  If a player wishes to do so, they can host a server and play alone, but multiplayer play is strongly encouraged.&lt;br /&gt;
&lt;br /&gt;
See [[Dedicated Servers]]&lt;br /&gt;
&lt;br /&gt;
*''' Will there be Steam achievements? '''&lt;br /&gt;
&lt;br /&gt;
[[File:Roar5.png|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
Achievements will be available in-game upon the full release.&lt;br /&gt;
&lt;br /&gt;
*''' How much will Beasts of Bermuda Cost? '''&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda costs $20.00 (USD) and can be purchased on Steam. The game occasionally goes on sale.&lt;br /&gt;
&lt;br /&gt;
*''' How can I keep up with Beasts of Bermuda's development? '''&lt;br /&gt;
&lt;br /&gt;
The best way to keep up with development is to join our Discord, this way you can access the most current information available first hand. Currently, most activity takes place here including patch notes, sneak peeks, and official server information.&lt;br /&gt;
Follow our progress here: https://discord.gg/PQ5fPNn&lt;br /&gt;
&lt;br /&gt;
There are also several youtubers who regularly make videos of BoB.&lt;br /&gt;
&lt;br /&gt;
BOB Twitch channel [https://www.twitch.tv/beastsofbermuda here].&lt;br /&gt;
&lt;br /&gt;
*''' Can I play Beasts of Bermuda? '''&lt;br /&gt;
&lt;br /&gt;
If you wish to play the game, you may buy it on Steam! https://store.steampowered.com/app/719890/Beasts_of_Bermuda/&lt;br /&gt;
&lt;br /&gt;
*''' Wiki in German '''&lt;br /&gt;
[[Hauptseite]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3391</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3391"/>
		<updated>2020-09-30T02:21:26Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]].&lt;br /&gt;
&lt;br /&gt;
Ory has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables [[flight]] for pterosaurs.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Coahuilaceratops&amp;diff=3390</id>
		<title>Coahuilaceratops</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Coahuilaceratops&amp;diff=3390"/>
		<updated>2020-09-28T17:13:26Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stub.png|center]]&lt;br /&gt;
&lt;br /&gt;
Coahuilaceratops is the first ceratopsian dinosaur to be confirmed for Beasts of Bermuda. Triceratops is a likely candidate, but it is not yet fully planned. [[Main Page|See here]] for a full list of confirmed, discussed, and likely creature additions to the game. The money for Coahuilaceratops was donated by Jynn.&lt;br /&gt;
&lt;br /&gt;
This dinosaur lived in the Cretaceous, and like other ceratopsians, it was an [[Herbivorous Creatures|herbivore.]] It is considerably smaller than its relative Triceratops, and more closely resembles the larger (dubious) chasmosaur &amp;quot;Torosaurus&amp;quot;. Its in-game abilities are still being decided upon. It is very likely that this creature will not be playable for the public in quite some time. It had enormous horns relative to its body size.&lt;br /&gt;
&lt;br /&gt;
The following are suspected but completely unconfirmed: Coahuilaceratops may have bleed. It will likely not be approachable from the front, similar to how [[Saichania]] is very difficult to target from the back. Coahui may have a unique charge attack similar to a dart in some ways.&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Velociraptor&amp;diff=3332</id>
		<title>Velociraptor</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Velociraptor&amp;diff=3332"/>
		<updated>2020-09-15T01:23:30Z</updated>

		<summary type="html">&lt;p&gt;Mink: Revamped velo's page to match orycto's. Will add velo's sounds under Basic Information ASAP.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Veloroar.png|thumb|right|thumb|400px|border|''A pair of Velociraptors vocalizing on a rock. (Screenshot by unknown.)''&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' V. mongoliensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.07 meters (6.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 19.7 kilograms (43 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' vĕl-AW-sĭh-rap-ter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Carnivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' Pending&lt;br /&gt;
=== In-game Stats (Adult, 1.0)===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
[[File:Old_Velo.jpg|thumb|right|thumb|400px|border|''The old Velociraptor screaming defiantly at the camera. (Screenshot by unknown.)'']]&lt;br /&gt;
[[File:Old_Velo_latch.jpg|thumb|right|thumb|400px|border|''The old Velociraptor clinging to the belly of an old Apatosaurus. (Screenshot by Lizardian.)'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Velociraptor (also known as Velo) is a playable [[Carnivorous_Creatures|carnivore]] in Beasts of Bermuda. It's one of the smallest playable creatures in the game, rivaled only by the [[Oryctodromeus]].&lt;br /&gt;
&lt;br /&gt;
The [[Size|small stature]] of the Velociraptor gives it a plethora of advantages, such as squeezing through rocks, surviving immensely high falls, [[climbing]] trees, and most importantly, staying hidden. It can also jump at incredible heights: the highest of all creatures, and is even able to control the direction of its jump while in mid-air, allowing it to almost glide in the direction it chooses. Its high [[Stamina|stamina]] pool most definitely compliments this feature.&lt;br /&gt;
&lt;br /&gt;
Oftentimes, it is interpreted as a weak and skittish scavenger, but it is deceptively one of the strongest hunters. Such small size allows the Velociraptor to dodge attacks and bite its targets with incredible agility. With enough careful practice, a single Velociraptor can kill creatures much larger than itself!&lt;br /&gt;
&lt;br /&gt;
Velociraptor also possesses quite a flexible range of playstyles. Thanks to this great variety, it's a favorite pick among many of Beasts of Bermuda's players.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Bite'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** A high DPS bite that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Pounce'''&lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A chargeable leap that will send your Velociraptor forward at great speeds, largely ignoring any carried weight. This ability does not let you latch onto other creatures, and is very stamina-expensive. You can still take [[Fall_Damage|fall damage]] while pouncing if you leap over a sheer drop.&lt;br /&gt;
&lt;br /&gt;
* '''Climb'''&lt;br /&gt;
** Default: E (Interact Button)&lt;br /&gt;
** By double-tapping E before you hit a climbable surface, you will attach to it and be given the option to [[Climbing|climb]] upwards (W), slide downwards (S), move from side-to-side (A and D), and detach yourself by pressing E again. This ability does not cost Ability Power or Stamina, and allows you to scale 90° surfaces with ease. You can also climb surfaces while carrying food and other things.&lt;br /&gt;
** If your Velociraptor does not have at least 1 limb on the surface of which it's [[climbing]], it will detach automatically and fall to the ground.&lt;br /&gt;
** There is currently a bug where sliding all the way to the bottom of a climbable surface might mesh you through the ground, and you will fall through the map. Detach from whatever you're [[climbing]] before touching the bottom to avoid this.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Velociraptor possesses a fairly weak bite at base, however, investing in the [[Talents|talent]] &amp;quot;Sharp Teeth&amp;quot; allows a great boost in damage toward larger creatures (everything, except [[Oryctodromeus]]). &lt;br /&gt;
** Investment in the [[Talents|talent]] &amp;quot;Thick Hide&amp;quot; ''reduces'' the amount of damage you take from smaller creatures, which may help you significantly against Velos.&lt;br /&gt;
* Velociraptor is the best at invading and raiding [[Oryctodromeus]] [[Digging_Mechanic_and_Burrows|burrows]]. With the &amp;quot;Vigilance&amp;quot; [[Talents|talent]], it can reduce the damage and comfort debuff of being underground. This is especially useful when it comes to your vision, giving you a larger range of sight inside burrows.&lt;br /&gt;
* Velo has a wide range of playstyle options, including but not limited to:&lt;br /&gt;
** '''Nest Raider -''' Utilizing the &amp;quot;Egg Thief&amp;quot; and &amp;quot;Baby Snatcher&amp;quot; [[talents]], you can hunt and thrive on other creatures' [[Nesting|offspring]].&lt;br /&gt;
** '''Scavenger -''' You can live a peaceful life eating whatever you can find or stealing from other [[Carnivorous_Creatures|carnivores]], rarely needing to hunt at all.&lt;br /&gt;
* Thanks to Velociraptor's small size, it can find [[shelter]] from [[Weather|storms]] almost anywhere.&lt;br /&gt;
* Although it has a fairly fast metabolism, it can fill up on even the smallest [[Carcass|carcasses]].&lt;br /&gt;
* Velos are extremely weak to water. While submerged, they express an extreme lack of agility and speed, and suffer Thalassophobia in the ocean.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There are plans to update the feathering on Velo's current model in the future to bring up the quality and reduce lag. This is not a top-priority change, though.&lt;br /&gt;
* Velo did have the ability to latch onto other creatures at one point, but this was quickly removed due to how buggy it was. It's highly unlikely that such an ability will ever be re-added to Velociraptor again.&lt;br /&gt;
* Before the September 2020 (9/6/2020) QoL patch, Velociraptors were completely immune to [[Fall_Damage|fall damage]] after growth level 2.8.&lt;br /&gt;
* Along with [[Apatosaurus]] and [[Oryctodromeus]], Velos are immune to [[injury]] damage.&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Old_Velo.jpg&amp;diff=3331</id>
		<title>File:Old Velo.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Old_Velo.jpg&amp;diff=3331"/>
		<updated>2020-09-14T09:14:58Z</updated>

		<summary type="html">&lt;p&gt;Mink: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The old velo screaming defiantly at the camera. (Screenshot by unknown.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3330</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3330"/>
		<updated>2020-09-14T09:13:04Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]]. Oryctodromeus is a donated creature whose funds were provided for by Mexymii.&lt;br /&gt;
&lt;br /&gt;
Ory has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables [[flight]] for pterosaurs.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature belonging to Mexymii, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to [[injury]] damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Old_Velo_latch.jpg&amp;diff=3329</id>
		<title>File:Old Velo latch.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Old_Velo_latch.jpg&amp;diff=3329"/>
		<updated>2020-09-14T08:51:12Z</updated>

		<summary type="html">&lt;p&gt;Mink: The old velo clinging to the belly of an old Apatosaurus. (Screenshot by Lizardian.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The old velo clinging to the belly of an old Apatosaurus. (Screenshot by Lizardian.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Old_Velo.jpg&amp;diff=3328</id>
		<title>File:Old Velo.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Old_Velo.jpg&amp;diff=3328"/>
		<updated>2020-09-14T08:47:46Z</updated>

		<summary type="html">&lt;p&gt;Mink: The old velo screaming defiantly at the camera. (Screenshot by mistachicken.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The old velo screaming defiantly at the camera. (Screenshot by mistachicken.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3319</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3319"/>
		<updated>2020-09-14T00:47:24Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes'''&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]]. Oryctodromeus is a donated creature whose funds were provided for by Mexymii.&lt;br /&gt;
&lt;br /&gt;
Ory has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables [[flight]] for pterosaurs.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave their [[Digging_Mechanic_and_Burrows|burrows]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature belonging to Mexymii, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to injury damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3318</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3318"/>
		<updated>2020-09-14T00:40:06Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is not an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes'''&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]]. Oryctodromeus is a donated creature whose funds were provided for by Mexymii.&lt;br /&gt;
&lt;br /&gt;
Ory has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables [[flight]] for pterosaurs.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave its [[Digging_Mechanic_and_Burrows|burrow]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature belonging to Mexymii, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to injury damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3317</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3317"/>
		<updated>2020-09-14T00:36:25Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is NOT an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes'''&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]]. Oryctodromeus is a donated creature whose funds were provided for by Mexymii.&lt;br /&gt;
&lt;br /&gt;
Ory has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables [[flight]] for pterosaurs.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. Burrow entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your burrows to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave its [[Digging_Mechanic_and_Burrows|burrow]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature belonging to Mexymii, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to injury damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3316</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3316"/>
		<updated>2020-09-14T00:32:58Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is NOT an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes'''&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]]. Oryctodromeus is a donated creature whose funds were provided for by Mexymii.&lt;br /&gt;
&lt;br /&gt;
Ory has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables [[flight]] for pterosaurs.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. [[Digging_Mechanic_and_Burrows|Burrow]] entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 [[Digging_Mechanic_and_Burrows|burrows]] can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your [[Digging_Mechanic_and_Burrows|burrows]] to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used [[Digging_Mechanic_and_Burrows|burrow]] exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active [[Digging_Mechanic_and_Burrows|burrow]] is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the [[Digging_Mechanic_and_Burrows|burrow]].&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave its [[Digging_Mechanic_and_Burrows|burrow]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your [[Digging_Mechanic_and_Burrows|burrow]] entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of its [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures, unlike [[Velociraptor]] with its potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature belonging to Mexymii, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. [[Digging_Mechanic_and_Burrows|Burrowing]] and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to injury damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3312</id>
		<title>Oryctodromeus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Oryctodromeus&amp;diff=3312"/>
		<updated>2020-09-14T00:16:01Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is NOT an in-game screenshot.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' O. cubicularis &amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.1 meters (6.9 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 33 kilograms (71 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Pronunciation:''' Or-ICK-toe-DRO-me-us&amp;lt;br&amp;gt;&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sounds:''' [https://minkydinks.wixsite.com/bobsoundfiles/oryctodromeus Oryctodromeus Sounds]&lt;br /&gt;
=== In-Game Stats (Adult, 1.0) ===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes'''&amp;lt;br&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Orycto_Family.png|thumb|400px|border|''A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer, with permission.)'']]&lt;br /&gt;
&lt;br /&gt;
[[File:Oryctocolony.png|right|thumb|400px|border|''An Oryctodromeus colony, featuring the previous model.'']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s a [[Herbivorous_Creatures|herbivore]] that feeds on primarily small ferns and tubers that it can dig up while [[Digging_Mechanic_and_Burrows|burrowing]]. Oryctodromeus is a donated creature whose funds were provided for by Mexymii.&lt;br /&gt;
&lt;br /&gt;
Ory has the ability to [[Digging_Mechanic_and_Burrows|burrow]] and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.&lt;br /&gt;
&lt;br /&gt;
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to [[Pachycephalosaurus]] and [[Velociraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* '''Peck''' &lt;br /&gt;
** Default: RMB (Right Mouse Button)&lt;br /&gt;
** A high DPS peck attack that deals a small amount of damage.&lt;br /&gt;
&lt;br /&gt;
* '''Sand Attack'''&lt;br /&gt;
** Default: LMB (Left Mouse Button)&lt;br /&gt;
** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables flight for pterosaurs.&lt;br /&gt;
&lt;br /&gt;
* '''Burrowing'''&lt;br /&gt;
** Default: Z&lt;br /&gt;
** Allows you to create a [[Digging_Mechanic_and_Burrows|burrow]] entrance. [[Digging_Mechanic_and_Burrows|Burrow]] entrances cannot be created too close to [[Ocean|sea level]], too close to a [[Freshwater_Lakes|water source]], or in rocks/[[caves]]. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 [[Digging_Mechanic_and_Burrows|burrows]] can only fit juvenile creatures, other Oryctodromeus, and adult [[Velociraptor|Velociraptors]]. However, you can expand your [[Digging_Mechanic_and_Burrows|burrows]] to fit larger adult creatures.&lt;br /&gt;
** While [[Digging_Mechanic_and_Burrows|burrowing]], you may dig up various edible items and decorations. You can even farm edible items, if you wish.&lt;br /&gt;
** Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced [[Digging_Mechanic_and_Burrows|burrow]] structures.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] are entirely [[weather]]-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used [[Digging_Mechanic_and_Burrows|burrow]] exit.&lt;br /&gt;
** Active [[Digging_Mechanic_and_Burrows|burrow]] entrances can be [[Scent_System|scented]] and identified by their small plumes of purple smoke. An active [[Digging_Mechanic_and_Burrows|burrow]] is one that's been used within the last 8 minutes.&lt;br /&gt;
** [[Digging_Mechanic_and_Burrows|Burrows]] will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the [[Digging_Mechanic_and_Burrows|burrow]].&lt;br /&gt;
** If your tunnels are completely blocked off from any [[Digging_Mechanic_and_Burrows|burrow]] entrances, you will receive a massive [[comfort]] debuff (Stale Air) from the lack of oxygen circulation.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips ==&lt;br /&gt;
* Oryctodromeus must leave it’s [[Digging_Mechanic_and_Burrows|burrow]] for water. Investing in the [[Talents#Hydration|Hydration]] [[Talents|talent]] is useful for those who would like to stay underground for longer periods of time.&lt;br /&gt;
* A single Oryctodromeus can create 2 [[Digging_Mechanic_and_Burrows|burrow]] entrances by default. Hide one of your [[Digging_Mechanic_and_Burrows|burrow]] entrances under the cover of foliage and save it for emergencies.&lt;br /&gt;
* Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.&lt;br /&gt;
* Oryctodromeus is significantly stronger inside of it’s [[Digging_Mechanic_and_Burrows|burrows]]. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large [[comfort]] debuff from Claustrophobia.&lt;br /&gt;
* Creating your [[Digging_Mechanic_and_Burrows|burrows]] on high ground may prevent [[Weather|storms]] from flooding you out.&lt;br /&gt;
* Oryctodromeus lacks the combat [[Talents|talent]] [[Talents#Sharp_Teeth|“Sharp Teeth”]], making it a mere annoyance to large creatures; unlike [[Velociraptor]] with it’s potential to be a severe threat.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Oryctodromeus is a donor creature belonging to Mexymii, and is one of the longest awaited confirmed creatures.&lt;br /&gt;
* Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.&lt;br /&gt;
* One of the lead developers (Predatoria) has confirmed that [[Digging_Mechanic_and_Burrows|burrowing]] is ''the'' most complex [[Mechanics|mechanic]] in the entire game, along with being the most difficult codework he's ever done. [[Digging_Mechanic_and_Burrows|Burrowing]] and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.&lt;br /&gt;
* Much like [[Apatosaurus]] and [[Velociraptor]], Orycto is completely immune to injury damage.&lt;br /&gt;
* Oryctodromeus's model was created by developer Cαllie.&lt;br /&gt;
* Orycto has had a total of '''1''' model update. (From the old model by Manuelsaurus to Cαllie's current model.)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Orycto_Family.png&amp;diff=3308</id>
		<title>File:Orycto Family.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Orycto_Family.png&amp;diff=3308"/>
		<updated>2020-09-13T07:25:27Z</updated>

		<summary type="html">&lt;p&gt;Mink: A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A family of Oryctodromeus inside their burrow. (Screenshot by Ember-Newcomer)&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Oryctodromeus_Render.png&amp;diff=3307</id>
		<title>File:Oryctodromeus Render.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Oryctodromeus_Render.png&amp;diff=3307"/>
		<updated>2020-09-12T21:37:14Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A render of the completed Oryctodromeus and it's baby morph, made by developer Cαllie. This is NOT an in-game screenshot.&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Group_Finder&amp;diff=3069</id>
		<title>Group Finder</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Group_Finder&amp;diff=3069"/>
		<updated>2020-08-06T00:09:57Z</updated>

		<summary type="html">&lt;p&gt;Mink: Created page with &amp;quot;Group Finder The group finder is a mechanic that allows you to publicly post your groups for other players to join.  The group finder...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Group finder.png|thumb|right|Group Finder]]&lt;br /&gt;
The group finder is a mechanic that allows you to publicly post your [[groups]] for other players to join.&lt;br /&gt;
&lt;br /&gt;
The group finder can be found in the escape menu.&lt;br /&gt;
&lt;br /&gt;
[[Groups]] that are listed will include the following:&lt;br /&gt;
* [[groups|Group]] name&lt;br /&gt;
* Creatures in the [[groups|group]]&lt;br /&gt;
* Number of each creature in the [[groups|group]]&lt;br /&gt;
* Eggs (if present)&lt;br /&gt;
&lt;br /&gt;
Upon posting a [[groups|group]], a message will appear in the [[chatbox]] to announce it.&lt;br /&gt;
&lt;br /&gt;
Anyone in a [[groups|group]] may post or remove it from the group finder.&lt;br /&gt;
&lt;br /&gt;
When your [[groups|group]] is posted, other players can request to join. Everyone in the [[groups|group]] will receive a prompt to accept or deny the invitation request.&lt;br /&gt;
&lt;br /&gt;
Players with [[Administrator]] permissions can create and post mixed [[groups]] that players may join regardless of species or diet.&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=File:Group_finder.png&amp;diff=3068</id>
		<title>File:Group finder.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=File:Group_finder.png&amp;diff=3068"/>
		<updated>2020-08-05T23:52:18Z</updated>

		<summary type="html">&lt;p&gt;Mink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The group finder, showing two groups (Pteranodon and Velociraptor).&lt;/div&gt;</summary>
		<author><name>Mink</name></author>
		
	</entry>
</feed>