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	<id>https://wiki.beastsofbermuda.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pinely</id>
	<title>Beasts of Bermuda - User contributions [en]</title>
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	<updated>2026-10-22T12:13:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Velociraptor&amp;diff=2304</id>
		<title>Velociraptor</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Velociraptor&amp;diff=2304"/>
		<updated>2019-09-21T07:33:39Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Veloroar.png|thumb|right|thumb|400px|border|A Pair of Velociraptor &lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' V. mongoliensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 2.07 meters (6.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 19.7 kilograms (43 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Carnivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Meat&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Very fast&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely Low&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes''' &lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
The Velociraptor is the smallest creature that can be selected for play in Beasts of Bermuda.  It is a [[Carnivorous Creatures|carnivore]] and must eat [[Carcass|meat]] in order to survive.  Though it does not have the [[Piscivorous Creatures|piscivorous]] trait, some players have been able to sustain themselves eating [[Fish|fish]] as the Velociraptor due to its relatively high [[Swimming|swimming]] speed.  &lt;br /&gt;
&lt;br /&gt;
It has a very low [[Size|weight]], and grants very little food to large predators.  It also, however, consumes very little of a carcass when eating, and works very well as a scavenger.  It has a high metabolism and must eat regularly in order to survive.&lt;br /&gt;
&lt;br /&gt;
The Velociraptor has the highest [[Stamina|stamina]] pool of any creature, possessing 150.  This allows it to run and jump a significant amount before tiring.  It is also highly adept at [[Jumping|jumping]], allowing it to climb and reach high ledges and rocks.  &lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
*'''[[Primary Attack|Primary Attack]]:''' An ordinary [[bite]]. It deals light damage, so must be used a significant amount of times in order to bring down larger prey.&lt;br /&gt;
&lt;br /&gt;
*'''[[Secondary Attack|Secondary Attack]]:''' A [[Pouncing|pounce]], which is capable of latching onto large prey.  A [[Packing System|pack]] of Velociraptor can down large opponents such as the [[Acrocanthosaurus]] quite efficiently.&lt;br /&gt;
&lt;br /&gt;
'''Unique Abilities:''' The Velociraptor is also the only creature in Beasts of Bermuda capable of [[climbing]] onto ledges, cliffs, walls, and some trees.  In order to successfully grab a ledge, a player must be holding down the use [[Keybinding|keybind]] while approaching a grabbable surface and while in the air. A Velociraptor can jump from surface to surface. Once on a surface, a Velociraptor can jump off and safely glide to the ground.&lt;br /&gt;
=== Additional Notes ===&lt;br /&gt;
* The Velociraptor was the first dinosaur to be added to Beasts of Bermuda. It is the main predator of [[Oryctodromeus]]. Being able to enter its burrows, there is almost no escape for these little herbivores. A pack of Velociraptors is a deadly force of nature, and even a skilled, lone Velociraptor can take out large quarry.&lt;br /&gt;
&lt;br /&gt;
* The Velociraptor has no [[Weather Resistance|weather resistance]] and must take shelter from [[Weather|storms]] in order to survive.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Caldera&amp;diff=2303</id>
		<title>Caldera</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Caldera&amp;diff=2303"/>
		<updated>2019-09-21T07:29:23Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Caldera''' is a small [[Maps|map]] introduced in order to give players a confined area to battle to the death. Because of this, the map is best used with the [[Combat gamemode|combat gamemode.]]&lt;br /&gt;
&lt;br /&gt;
== Natural Features ==&lt;br /&gt;
&lt;br /&gt;
As the name suggests, Caldera was made to be similar in appearance to a real-life [https://en.wikipedia.org/wiki/Caldera volcanic caldera.] Other than this, the [[Maps|map]] is fairly simple, featuring a large palm tree forest on the caldera's outer rim, a small waterfall, and an unfinished [[Rivers|river.]] The map also features a small [[Shelter|cave]] filled to the brim with [[Comfort|comfort]] crystals. See if you can find it!&lt;br /&gt;
&lt;br /&gt;
== Tides ==&lt;br /&gt;
&lt;br /&gt;
Like any other map in the game, Caldera features a tidal system. Compared to [[Ancestral Plains]], though, Caldera's tides are far from extreme. It is hard to notice the tides on this map, since most player activity is centered far from the shore.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Calsera_Death_Match&amp;diff=2302</id>
		<title>Calsera Death Match</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Calsera_Death_Match&amp;diff=2302"/>
		<updated>2019-09-21T07:28:42Z</updated>

		<summary type="html">&lt;p&gt;Pinely: Redirected page to Caldera&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Caldera]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Ability_Calls&amp;diff=2296</id>
		<title>Ability Calls</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Ability_Calls&amp;diff=2296"/>
		<updated>2019-09-16T15:20:12Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alarm Calls are a type of ability given to certain creatures in Beasts of Bermuda.  The [[Parasaurolophus]] and the [[Acrocanthosaurus]] are currently the only creatures to have an alarm call.  &lt;br /&gt;
&lt;br /&gt;
The alarm call plays a loud warning cry that varies depending on the significance of the threat.  In the case of the [[Parasaurolophus]], it will play either a short honk for less threatening predators such as [[Velociraptor|Velociraptors]], a long, drawn out honk for moderately threatening predators such as a [[Utahraptor]], and two long, drawn out honks for a large, threatening predator such as an [[Acrocanthosaurus]].  The alarm call will also alert anyone in your [[Groups|herd]] of the presence and type of threat you have spotted in the [[Chatbox|chat window]] in bright red characters.&lt;br /&gt;
&lt;br /&gt;
In the case of the [[Acrocanthosaurus]] it's a tracer which allows to follow a prey on a very long distance but it could has the same feature than the [[Parasaurolophus]]. &lt;br /&gt;
&lt;br /&gt;
Using the alarm call consumes 30 Ability Power.  It serves no direct combat purpose as it provides no stat-based buff or debuff, but is highly useful for alerting nearby herd members of a stalking predator.  In some situations such as during an [[Weather|intense storm]], the visibility it provides can also be helpful given it highlights the marked player in bright, emissive red or purple.  Successfully using the alarm call is a two step process.  When [[Secondary Attack|right mouse button]] is pressed, a small cursor will appear at the center of the player's screen.  Releasing the mouse button with the cursor over a [[Carnivorous Creatures|terrestrial]] or [[Aquatic Creatures|aquatic predator]] or a prey with the [[Acrocanthosaurus]] will mark the player for 10 seconds, sound the alarm call, and inform your herd in chat.  Only the marked player, yourself, and any other player in your herd will be able to see the mark, but all players can hear the call.&lt;br /&gt;
&lt;br /&gt;
Return to [[Main Page]] or see [[Communication and Roaring System]].&lt;br /&gt;
&lt;br /&gt;
[[File:Alarmcall.jpg|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Beaching&amp;diff=2295</id>
		<title>Beaching</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Beaching&amp;diff=2295"/>
		<updated>2019-09-16T15:19:38Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mosabeached.jpg|right|thumb|400px|border|A [[Mosasaurus]] who has become beached]]&lt;br /&gt;
&lt;br /&gt;
Beaching is a mechanic that all [[Aquatic Creatures|aquatic]] creatures suffer from. It causes the creature to become incredibly weakened when on land. While beached, [[Turning Mechanics|turning speed]] and [[Movement Mechanics|movement speed]] are drastically hindered, and [[Comfort|comfort]] decreases at a rapid rate. Beaching generally results in death by [[Comfort|comfort]] loss. Beached creatures are also easy prey for terrestrial predators.&lt;br /&gt;
&lt;br /&gt;
Its very easy to become beached, and very difficult to get back into the water. It is recommended for all [[Aquatic Creatures|aquatic]] creatures to stay away from shallow shorelines to avoid risk of beaching themselves.&lt;br /&gt;
&lt;br /&gt;
Multiple water and map mechanics make beaching hard to avoid. Some of these include [[Tidal System|receding tides]], dropping water levels after a recent [[Weather|storm]], or perhaps a nastily thirsty [[Apatosaurus]] who decided to drink your [[Freshwater Lakes|lake]] dry.&lt;br /&gt;
&lt;br /&gt;
However, there are some [[Talents|talents]] in the [[Talent tree]] that reduce the harshness received from beaching. The [[Talents|talent]] '''Beachgoer''' increases the speed and turn radius of a beached creature, while the [[Talents|talent]] '''Sunbather''' relieves much of the comfort loss experienced when beached.&lt;br /&gt;
&lt;br /&gt;
With 3 points in '''Sunbather''', an [[Aquatic Creatures|aquatic]] creature can regenerate comfort while beached after a few seconds, preventing death by discomfort.&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Mosasaurus&amp;diff=2294</id>
		<title>Mosasaurus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Mosasaurus&amp;diff=2294"/>
		<updated>2019-09-16T15:18:14Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:20190616174418 1.jpg|thumb|&lt;br /&gt;
 The Mosasaurus, roaming the kelp forests&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' M. hoffmanni&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 15 meters (50 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 13.6 tonnes (15 short tons)&amp;lt;br&amp;gt; &lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Aquatic&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Carnivore (Meat)&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 1,500&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 80&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 150&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 210&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' Slow &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' Extremely High&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado:''' Yes&lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
The Mosasaurus is a playable [[Aquatic Creatures|aquatic]] creature in Beasts of Bermuda. It is an incredibly powerful and mobile predator capable of leaping out of the water to reach its prey, then locking it tight between its jaws before violently thrashing it into the water, dragging it down into the ocean depths in order to drown it and thus kill it.&lt;br /&gt;
&lt;br /&gt;
The Mosasaurus is able to grab almost any creature its size, and can further bolster its grabbing capability through the use of [[Talents|talents]]. Due to this sheer size range of creatures it can grab, combined with the nearly impossible chance of escaping its locked jaws, the Mosasaurus has been well-received as one of the most feared creatures in the game, only rivaled by the [[Kronosaurus]].&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Pros and Cons ===&lt;br /&gt;
&lt;br /&gt;
'''Pros''':&lt;br /&gt;
&lt;br /&gt;
+ Versatile aquatic predator&lt;br /&gt;
&lt;br /&gt;
+ Excellent damage&lt;br /&gt;
&lt;br /&gt;
+ High health&lt;br /&gt;
&lt;br /&gt;
+ Can grab other creatures&lt;br /&gt;
&lt;br /&gt;
'''Cons''':&lt;br /&gt;
&lt;br /&gt;
- Slow&lt;br /&gt;
&lt;br /&gt;
- Can die from beaching&lt;br /&gt;
&lt;br /&gt;
- Requires a lot of time to grow&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
*'''[[Primary Attack|Primary Attack]]:''' The Mosasaurus [[Bite|bites]] using its powerful jaws, inflicting substantial damage and injury [[Locational Damage|(depending on where the bite hits its target)]].&lt;br /&gt;
&lt;br /&gt;
*'''[[Secondary Attack|Secondary Attack]]:''' A long-range dart attack, similar to [[Ichthyovenator|Ichthyovenator's,]] that causes the Mosasaurus to rocket forwards, inflicting damage to any creature it comes into contact with during the duration of the charge. Young Mosasaurus may have trouble performing this attack due to its high [[Ability|ability power]] and [[Stamina|stamina]] cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Special Ability:''' The Mosasaurus can grab a smaller creature. While holding the [[Special Abilities|ability key]] within a short distance of a creature (default ability keybind is Z), the Mosasaurus will snatch that creature in its jaws. Upon pressing the [[Primary Attack|Primary Attack]] key, the Mosasaurus will thrash the held victim, inflicting damage. This thrash attack can be used continuously, as long as the Mosasaurus has sufficient [[Ability|ability power]], which will consistently decrease as the victim is held. The larger the creature grabbed, the more [[Ability|ability power]] is required to hold and thrash.&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Weakness ===&lt;br /&gt;
&lt;br /&gt;
With the simple mistake of [[Beaching|beaching]] itself, the Mosasaurus can suddenly turn from threatening to harmless. While on land, its overall mobility completely plummets, causing it to move and turn at an embarassingly slow rate. Comfort constantly decreases at this state and terrestrial predators can easily kill it, so it must get back to the water as soon as possible or it will inevitably die.&lt;br /&gt;
&lt;br /&gt;
The Mosasaurus also faces constant threat from the [[Kronosaurus]], who is capable of killing the Mosasaurus with ease.&lt;br /&gt;
&lt;br /&gt;
[[File:Mosapod.jpg|thumb|right|thumb|400px|border|A family pod of Mosasaurus.]]&lt;br /&gt;
&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
=== Additional Notes ===&lt;br /&gt;
&lt;br /&gt;
* While the [[Kronosaurus]] is adept at hunting other aquatic creatures, Mosasaurus relies mostly on terrestrial prey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 More information is available in the Mosasaurus Spotlight Video: https://www.youtube.com/watch?v=IRBIyEnj-KU&amp;amp;t=&lt;br /&gt;
[[Category:Dinosaurs]]&lt;br /&gt;
[[Category:Aquatics]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2280</id>
		<title>Pachycephalosaurus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2280"/>
		<updated>2019-09-15T00:29:24Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PACHY.jpg|right|thumb|400px|border|Pachycephalosaurus&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P wyomingensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 4.5 meters (14.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 450 kilograms (990 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 300&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 110&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes''' &lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Pachycephalosaurus''' is a playable creature in beasts of Bermuda. It is a [[Herbivorous Creatures|herbivore]], requiring only to eat [[Foliage System|plants]] around the map to fill its [[Food|food]].  It is [[Terrestrial Creatures|terrestrial]], and does not fare well in deep [[Ocean|saltwater]], as it is a bad swimmer. The Pachycephalosaurus is also a [[Bruisers|bruiser]], allowing it to inflict significantly more [[Injury|injury damage]] than others.  It also can inflict injury damage regardless of [[Locational Damage|where it hits]].  This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the [[Utahraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*'''[[Primary Attack]]''': A head ram, which inflicts moderate damage.  It applies [[Knockback|knockback]] when it hits with this attack, which is unique to the Pachycephalosaurus.&lt;br /&gt;
*'''[[Secondary Attack]]''': A charge, which must be initiated while the Pachycephalosaurus is [[Sprinting|sprinting]] at full speed.  When the secondary attack key (defaults to Right Mouse Button) is held down, the Pachycephalosaurus will begin charging.  When charging, it instantly gets a speed boost but has a very poor [[Movement System|turn radius]]. The longer it charges, the faster it goes.  Charging rapidly drains [[Ability|ability power]], but consumes no additional [[Stamina|stamina]] beyond what would normally be consumed by sprinting.  The faster the Pachycephalosaurus is going when it strikes its target, the more [[Damage|damage]], [[Injury|injury]], and [[Knockback|knockback]] it will apply.  A particularly long and fast charge can almost put a [[Velociraptor]] into orbit!  The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.&lt;br /&gt;
&lt;br /&gt;
'''Unique Attribute:''' Thhe Pachycephalosaurus gains momentum while charging, allowing it to knock back and injure competitors or would-be attackers.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Pachycephalosaurus is the first dinosaur to have all [[Communication and Roaring System#Calls|calls]] implemented.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dinosaurs]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2279</id>
		<title>Communication and Roaring System</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2279"/>
		<updated>2019-09-15T00:29:03Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Roaring.png|right|thumb|400px|border| A roaring [[Megalosaurus]]]]&lt;br /&gt;
Roaring is a feature in Beasts Of Bermuda which allows communication with other creatures. There are currently five roars implemented.&lt;br /&gt;
&lt;br /&gt;
==Calls==&lt;br /&gt;
Every dinosaur has at least 3 calls:&lt;br /&gt;
&lt;br /&gt;
* Button 1 - broadcast call&lt;br /&gt;
* Button 2 - friendly call, can also highlight fish for [[Piscivorous Creatures|piscovores]]&lt;br /&gt;
* Button 3 - aggressive call, used to contest other dinosaurs or suggest a threatening stance&lt;br /&gt;
&lt;br /&gt;
In the future, two more general calls will be added to the game. Currently, only the [[Pachycephalosaurus]] and [[Pteranodon]] have these calls.&lt;br /&gt;
&lt;br /&gt;
*Button 4 - distress call,  used when a creature needs help from their group&lt;br /&gt;
*Button 5 - submissive call, used to shown that one has given up food, territory, or mates to a foe&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Parasaurolophus]] also has an [[Alarm Calls|alarm call]] in addition to these three calls.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2278</id>
		<title>Communication and Roaring System</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2278"/>
		<updated>2019-09-15T00:17:56Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Roaring.png|right|thumb|400px|border| A roaring [[Megalosaurus]]]]&lt;br /&gt;
Roaring is a feature in Beasts Of Bermuda which allows communication with other creatures. There are currently five roars implemented.&lt;br /&gt;
&lt;br /&gt;
==Calls==&lt;br /&gt;
Every dinosaur has at least 3 calls:&lt;br /&gt;
&lt;br /&gt;
* Button 1 - broadcast call&lt;br /&gt;
* Button 2 - friendly call, can also highlight fish for [[Piscivorous Creatures|piscovores]]&lt;br /&gt;
* Button 3 - aggressive call, used to contest other dinosaurs or suggest a threatening stance&lt;br /&gt;
&lt;br /&gt;
In the future, two more general calls will be added to the game. Currently, only the [[Pachycephalosaurus]] and [[Pteranodon]] have these calls.&lt;br /&gt;
&lt;br /&gt;
*Button 4 - distress call,  used when a creature needs help from their group&lt;br /&gt;
*Button 5 - submissive call, used to shown that one has given up food, territory, or mates to a foe&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Parasaurolophus]] also has an [[Alarm Calls|alarm call]] in addition to these three calls.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Calls&amp;diff=2277</id>
		<title>Calls</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Calls&amp;diff=2277"/>
		<updated>2019-09-15T00:17:01Z</updated>

		<summary type="html">&lt;p&gt;Pinely: Redirected page to Communication and Roaring System#Calls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Communication and Roaring System#Calls]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2276</id>
		<title>Pachycephalosaurus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2276"/>
		<updated>2019-09-14T20:26:58Z</updated>

		<summary type="html">&lt;p&gt;Pinely: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PACHY.jpg|right|thumb|400px|border|Pachycephalosaurus&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P wyomingensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 4.5 meters (14.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 450 kilograms (990 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 300&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 110&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes''' &lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Pachycephalosaurus''' is a playable creature in beasts of Bermuda. It is a [[Herbivorous Creatures|herbivore]], requiring only to eat [[Foliage System|plants]] around the map to fill its [[Food|food]].  It is [[Terrestrial Creatures|terrestrial]], and does not fare well in deep [[Ocean|saltwater]], as it is a bad swimmer. The Pachycephalosaurus is also a [[Bruisers|bruiser]], allowing it to inflict significantly more [[Injury|injury damage]] than others.  It also can inflict injury damage regardless of [[Locational Damage|where it hits]].  This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the [[Utahraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*'''[[Primary Attack]]''': A head ram, which inflicts moderate damage.  It applies [[Knockback|knockback]] when it hits with this attack, which is unique to the Pachycephalosaurus.&lt;br /&gt;
*'''[[Secondary Attack]]''': A charge, which must be initiated while the Pachycephalosaurus is [[Sprinting|sprinting]] at full speed.  When the secondary attack key (defaults to Right Mouse Button) is held down, the Pachycephalosaurus will begin charging.  When charging, it instantly gets a speed boost but has a very poor [[Movement System|turn radius]]. The longer it charges, the faster it goes.  Charging rapidly drains [[Ability|ability power]], but consumes no additional [[Stamina|stamina]] beyond what would normally be consumed by sprinting.  The faster the Pachycephalosaurus is going when it strikes its target, the more [[Damage|damage]], [[Injury|injury]], and [[Knockback|knockback]] it will apply.  A particularly long and fast charge can almost put a [[Velociraptor]] into orbit!  The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.&lt;br /&gt;
&lt;br /&gt;
'''Unique Attribute:''' Thhe Pachycephalosaurus gains momentum while charging, allowing it to knock back and injure competitors or would-be attackers.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Pachycephalosaurus is the first dinosaur to have all [[Communication and Roaring System#Calls|calls]] implemented.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2275</id>
		<title>Pachycephalosaurus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2275"/>
		<updated>2019-09-14T20:26:43Z</updated>

		<summary type="html">&lt;p&gt;Pinely: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PACHY.jpg|right|thumb|400px|border|Pachycephalosaurus&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P wyomingensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 4.5 meters (14.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 450 kilograms (990 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 300&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 110&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes''' &lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Pachycephalosaurus''' is a playable creature in beasts of Bermuda. It is a [[Herbivorous Creatures|herbivore]], requiring only to eat [[Foliage System|plants]] around the map to fill its [[Food|food]].  It is [[Terrestrial Creatures|terrestrial]], and does not fare well in deep [[Ocean|saltwater]], as it is a bad swimmer. The Pachycephalosaurus is also a [[Bruisers|bruiser]], allowing it to inflict significantly more [[Injury|injury damage]] than others.  It also can inflict injury damage regardless of [[Locational Damage|where it hits]].  This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the [[Utahraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*'''[[Primary Attack]]''': A head ram, which inflicts moderate damage.  It applies [[Knockback|knockback]] when it hits with this attack, which is unique to the Pachycephalosaurus.&lt;br /&gt;
*'''[[Secondary Attack]]''': A charge, which must be initiated while the Pachycephalosaurus is [[Sprinting|sprinting]] at full speed.  When the secondary attack key (defaults to Right Mouse Button) is held down, the Pachycephalosaurus will begin charging.  When charging, it instantly gets a speed boost but has a very poor [[Movement System|turn radius]]. The longer it charges, the faster it goes.  Charging rapidly drains [[Ability|ability power]], but consumes no additional [[Stamina|stamina]] beyond what would normally be consumed by sprinting.  The faster the Pachycephalosaurus is going when it strikes its target, the more [[Damage|damage]], [[Injury|injury]], and [[Knockback|knockback]] it will apply.  A particularly long and fast charge can almost put a [[Velociraptor]] into orbit!  The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.&lt;br /&gt;
&lt;br /&gt;
'''Unique Attribute:''' Thhe Pachycephalosaurus gains momentum while charging, allowing it to knock back and injure competitors or would-be attackers.&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Pachycephalosaurus is the first dinosaur to have all [[Communication and Roaring System#Calls|calls]] implemented.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2274</id>
		<title>Pachycephalosaurus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2274"/>
		<updated>2019-09-14T20:26:21Z</updated>

		<summary type="html">&lt;p&gt;Pinely: Copying layout of the Apatosaurus page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PACHY.jpg|right|thumb|400px|border|Pachycephalosaurus&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P wyomingensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 4.5 meters (14.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 450 kilograms (990 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 300&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 110&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes''' &lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Pachycephalosaurus''' is a playable creature in beasts of Bermuda. It is a [[Herbivorous Creatures|herbivore]], requiring only to eat [[Foliage System|plants]] around the map to fill its [[Food|food]].  It is [[Terrestrial Creatures|terrestrial]], and does not fare well in deep [[Ocean|saltwater]], as it is a bad swimmer. The Pachycephalosaurus is also a [[Bruisers|bruiser]], allowing it to inflict significantly more [[Injury|injury damage]] than others.  It also can inflict injury damage regardless of [[Locational Damage|where it hits]].  This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the [[Utahraptor]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*'''[[Primary Attack]]''': A head ram, which inflicts moderate damage.  It applies [[Knockback|knockback]] when it hits with this attack, which is unique to the Pachycephalosaurus.&lt;br /&gt;
*'''[[Secondary Attack|secondary attack]]''': A charge, which must be initiated while the Pachycephalosaurus is [[Sprinting|sprinting]] at full speed.  When the secondary attack key (defaults to Right Mouse Button) is held down, the Pachycephalosaurus will begin charging.  When charging, it instantly gets a speed boost but has a very poor [[Movement System|turn radius]]. The longer it charges, the faster it goes.  Charging rapidly drains [[Ability|ability power]], but consumes no additional [[Stamina|stamina]] beyond what would normally be consumed by sprinting.  The faster the Pachycephalosaurus is going when it strikes its target, the more [[Damage|damage]], [[Injury|injury]], and [[Knockback|knockback]] it will apply.  A particularly long and fast charge can almost put a [[Velociraptor]] into orbit!  The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.&lt;br /&gt;
&lt;br /&gt;
'''Unique Attribute:''' Thhe Pachycephalosaurus gains momentum while charging, allowing it to knock back and injure competitors or would-be attackers.&lt;br /&gt;
_________________________________________________________&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Pachycephalosaurus is the first dinosaur to have all [[Communication and Roaring System#Calls|calls]] implemented.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2273</id>
		<title>Pachycephalosaurus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Pachycephalosaurus&amp;diff=2273"/>
		<updated>2019-09-14T20:20:44Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PACHY.jpg|right|thumb|400px|border|Pachycephalosaurus&lt;br /&gt;
&lt;br /&gt;
=== Paleo Stats ===&lt;br /&gt;
'''Species:''' P wyomingensis&amp;lt;br&amp;gt;&lt;br /&gt;
'''Time Period:''' Cretaceous&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length:''' 4.5 meters (14.8 feet)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 450 kilograms (990 pounds)&amp;lt;br&amp;gt;&lt;br /&gt;
=== Basic Information ===&lt;br /&gt;
'''Category:''' Herbivore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Diet:''' Plants&amp;lt;br&amp;gt;&lt;br /&gt;
=== In-game Stats (Adult, Growth 1.0)===&lt;br /&gt;
'''Health:''' 300&amp;lt;br&amp;gt;&lt;br /&gt;
'''Stamina:''' 110&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ability:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Comfort:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Food Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Overweight Food Capacity:''' 130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Water Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Oxygen Capacity:''' 100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Growth Rate:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weather Resistance:''' TBD&amp;lt;br&amp;gt;&lt;br /&gt;
'''Can be picked up by a tornado: Yes''' &lt;br /&gt;
&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Pachycephalosaurus is a playable creature in beasts of Bermuda. It is a [[Herbivorous Creatures|herbivore]], requiring only to eat [[Foliage System|plants]] around the map to fill its [[Food|food]].  It is [[Terrestrial Creatures|terrestrial]], and does not fare well in deep [[Ocean|saltwater]], as it is a bad swimmer.  &lt;br /&gt;
&lt;br /&gt;
Its [[Primary Attack|primary attack]] is fairly standard.  It is a small head ram, which inflicts moderate damage.  It also applies [[Knockback|knockback]] when it hits with this attack, which is unique to the Pachycephalosaurus.  The Pachycephalosaurus is a [[Bruisers|bruiser]], allowing it to inflict significantly more [[Injury|injury damage]] than others.  It also can inflict injury damage regardless of [[Locational Damage|where it hits]].  This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the [[Utahraptor]].&lt;br /&gt;
&lt;br /&gt;
Its [[Secondary Attack|secondary attack]] is a charge, which must be initiated while the Pachycephalosaurus is [[Sprinting|sprinting]] at full speed.  When the secondary attack key (defaults to Right Mouse Button) is held down, the Pachycephalosaurus will begin charging.  When charging, it instantly gets a speed boost but has a very poor [[Movement System|turn radius]]. The longer it charges, the faster it goes.  Charging rapidly drains [[Ability|ability power]], but consumes no additional [[Stamina|stamina]] beyond what would normally be consumed by sprinting.  The faster the Pachycephalosaurus is going when it strikes its target, the more [[Damage|damage]], [[Injury|injury]], and [[Knockback|knockback]] it will apply.  A particularly long and fast charge can almost put a [[Velociraptor]] into orbit!  The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.&lt;br /&gt;
&lt;br /&gt;
Unique Ability: The Pachycephalosaurus gains momentum while charging, allowing it to knock back and injure competitors or would-be attackers.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Pachycephalosaurus is the first dinosaur to have all [[Communication and Roaring System#Calls|calls]] implemented.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2268</id>
		<title>Communication and Roaring System</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2268"/>
		<updated>2019-09-10T18:55:11Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Roaring.png|right|thumb|400px|border| A roaring [[Megalosaurus]]]]&lt;br /&gt;
Roaring is a feature in Beasts Of Bermuda which allows communication with other creatures. There are currently five roars implemented.&lt;br /&gt;
&lt;br /&gt;
Every dinosaur has at least 3 calls:&lt;br /&gt;
&lt;br /&gt;
* Button 1 - broadcast call&lt;br /&gt;
* Button 2 - friendly call, can also highlight fish for [[Piscivorous Creatures|piscovores]]&lt;br /&gt;
* Button 3 - aggressive call, used to contest other dinosaurs or suggest a threatening stance&lt;br /&gt;
&lt;br /&gt;
In the future, two more general calls will be added to the game&lt;br /&gt;
&lt;br /&gt;
*Button 4 - distress call,  used when a creature needs help from their group&lt;br /&gt;
*Button 5 - submissive call, used to shown that one has given up food, territory, or mates to a foe&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Parasaurolophus]] also has an [[Alarm Calls|alarm call]] in addition to these three calls.&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2267</id>
		<title>Communication and Roaring System</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Communication_and_Roaring_System&amp;diff=2267"/>
		<updated>2019-09-10T18:10:48Z</updated>

		<summary type="html">&lt;p&gt;Pinely: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Roaring.png|right|thumb|400px|border| A roaring [[Megalosaurus]]]]&lt;br /&gt;
Roaring is a feature in Beasts Of Bermuda which allows communication with other creatures. There are currently five roars implemented.&lt;br /&gt;
&lt;br /&gt;
Every dinosaur has at least 3 calls:&lt;br /&gt;
&lt;br /&gt;
* Button 1 - broadcast call&lt;br /&gt;
* Button 2 - friendly call, can also highlight fish for [[Piscivorous Creatures|piscovores]]&lt;br /&gt;
* Button 3 - aggressive call, used to contest other dinosaurs or suggest a threatening stance&lt;br /&gt;
&lt;br /&gt;
The [[Parasaurolophus]] also has an [[Alarm Calls|alarm call]] in addition to these three calls.&lt;br /&gt;
&lt;br /&gt;
In the future, two more general calls will be added to the game&lt;br /&gt;
&lt;br /&gt;
*Button 4 - distress call,  used when a creature needs help from their group&lt;br /&gt;
*Button 5 - submissive call, used to shown that one has given up food, territory, or mates to a foe&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Roar&amp;diff=2266</id>
		<title>Roar</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Roar&amp;diff=2266"/>
		<updated>2019-09-10T18:08:04Z</updated>

		<summary type="html">&lt;p&gt;Pinely: Redirected page to Communication and Roaring System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Communication and Roaring System]]&lt;/div&gt;</summary>
		<author><name>Pinely</name></author>
		
	</entry>
</feed>