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	<title>Beasts of Bermuda - User contributions [en]</title>
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	<updated>2026-11-01T05:56:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Piscivorous_Creatures&amp;diff=3771</id>
		<title>Piscivorous Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Piscivorous_Creatures&amp;diff=3771"/>
		<updated>2021-02-27T04:17:09Z</updated>

		<summary type="html">&lt;p&gt;Starcatcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not to be confused with [[Semiaquatic Creatures|semi-aquatic creatures.]]&lt;br /&gt;
&lt;br /&gt;
== What is a Piscivore? ==&lt;br /&gt;
&lt;br /&gt;
A piscivore is a branch of carnivorous creatures that specialize in eating and hunting fish. In Beasts of Bermuda, piscivores can usually be identified if they fit the following criteria:&lt;br /&gt;
&lt;br /&gt;
# Do not lose [[Comfort|comfort]] from eating fish&lt;br /&gt;
# Do not lose [[Comfort|comfort]] from [[swimming]] in the [[ocean]]&lt;br /&gt;
# Are better at moving around in the water than other [[Carnivorous Creatures|carnivores]] similar to them&lt;br /&gt;
&lt;br /&gt;
If a creature is '''not''' specifically designated as a piscivore, it will lose comfort every time it eats a fish or swims in the ocean. The only way for a normal creature to combat these debuffs is to invest their talent points into the scavenger [[Talents|talent]] and the Swim Speed [[Talents|talent]] (though Swim Speed will only mostly negate the effect)&lt;br /&gt;
&lt;br /&gt;
Piscivores are able to eat normal meat if the need arises. They now gain satiation from it as well.&lt;br /&gt;
&lt;br /&gt;
==Piscivores in the Game==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda currently has four piscivorous creatures in the game. These are:&lt;br /&gt;
&lt;br /&gt;
* [[Elasmosaurus]] (Listed under the Aquatics tab)&lt;br /&gt;
* [[Ichthyovenator]] (Listed under the Carnivores tab)&lt;br /&gt;
* [[Pteranodon]] (Listed under the Flyers tab)&lt;br /&gt;
* [[Tropeognathus]] (Listed under the Flyers tab)&lt;br /&gt;
&lt;br /&gt;
For a complete list of all likely and discussed creatures, please see [[Main Page|this page.]]&lt;br /&gt;
&lt;br /&gt;
[[File:ElasmoFishing.jpg|right|thumb|500px|border|The old Elasmosaurus model attempting to eat some fish.]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* A piscivore is provided with twice the food value from eating fish than a non piscivore would be granted from consuming the fish.  &lt;br /&gt;
* Piscivores are able to highlight fish by using their [[Scent System|scent]] key.&lt;br /&gt;
* Piscivores are mechanically adapted to catching fish more easily. The Ichthyovenator has a dart attack, the Pteranodon slows down in water so it can swim towards fish with more precision, and The Elasmosaurus (especially) is profoundly adept at catching fish, as its long neck and head will seek out and grab any nearby fish automatically if the player initiates by pressing [[Primary Attack]].  A development blog post was created on this topic [https://beastsofbermuda.com/blog/post/elasmoheadtracking/ here].&lt;br /&gt;
* For every two hunger gained from eating fish as a non-piscivore, the player will lose one [[Comfort Bias|comfort bias]]. &lt;br /&gt;
* Non-piscivorous creatures are often very poor at catching fish.  They can do so by swimming down to where fish are and attempting to bite the fish. It is deliberately a very non-ideal means of obtaining food for non piscivores.&lt;br /&gt;
&lt;br /&gt;
[[File:Pteraswarm.jpg|right|thumb|500px|border|A flock of fishing Pteranodon. ]]&lt;/div&gt;</summary>
		<author><name>Starcatcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Piscivorous_Creatures&amp;diff=3770</id>
		<title>Piscivorous Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Piscivorous_Creatures&amp;diff=3770"/>
		<updated>2021-02-27T04:16:52Z</updated>

		<summary type="html">&lt;p&gt;Starcatcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not to be confused with [[Semiaquatic Creatures|semi-aquatic creatures.]]&lt;br /&gt;
&lt;br /&gt;
== What is a Piscivore? ==&lt;br /&gt;
&lt;br /&gt;
A piscivore is a branch of carnivorous creatures that specialize in eating and hunting fish. In Beasts of Bermuda, piscivores can usually be identified if they fit the following criteria:&lt;br /&gt;
&lt;br /&gt;
# Do not lose [[Comfort|comfort]] from eating fish&lt;br /&gt;
# Do not lose [[Comfort|comfort]] from [[swimming]] in the [[ocean]]&lt;br /&gt;
# Are better at moving around in the water than other [[Carnivorous Creatures|carnivores]] similar to them&lt;br /&gt;
&lt;br /&gt;
If a creature is '''not''' specifically designated as a piscivore, it will lose comfort every time it eats a fish or swims in the ocean. The only way for a normal creature to combat these debuffs is to invest their talent points into the scavenger [[Talents|talent]] and the Swim Speed [[Talents|talent]] (though Swim Speed will only mostly negate the effect)&lt;br /&gt;
&lt;br /&gt;
Piscivores are able to eat normal meat if the need arises. They now gain satiation from it as well.&lt;br /&gt;
&lt;br /&gt;
==Piscivores in the Game==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda currently has three piscivorous creatures in the game. These are:&lt;br /&gt;
&lt;br /&gt;
* [[Elasmosaurus]] (Listed under the Aquatics tab)&lt;br /&gt;
* [[Ichthyovenator]] (Listed under the Carnivores tab)&lt;br /&gt;
* [[Pteranodon]] (Listed under the Flyers tab)&lt;br /&gt;
* [[Tropeognathus]] (Listed under the Flyers tab)&lt;br /&gt;
&lt;br /&gt;
For a complete list of all likely and discussed creatures, please see [[Main Page|this page.]]&lt;br /&gt;
&lt;br /&gt;
[[File:ElasmoFishing.jpg|right|thumb|500px|border|The old Elasmosaurus model attempting to eat some fish.]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* A piscivore is provided with twice the food value from eating fish than a non piscivore would be granted from consuming the fish.  &lt;br /&gt;
* Piscivores are able to highlight fish by using their [[Scent System|scent]] key.&lt;br /&gt;
* Piscivores are mechanically adapted to catching fish more easily. The Ichthyovenator has a dart attack, the Pteranodon slows down in water so it can swim towards fish with more precision, and The Elasmosaurus (especially) is profoundly adept at catching fish, as its long neck and head will seek out and grab any nearby fish automatically if the player initiates by pressing [[Primary Attack]].  A development blog post was created on this topic [https://beastsofbermuda.com/blog/post/elasmoheadtracking/ here].&lt;br /&gt;
* For every two hunger gained from eating fish as a non-piscivore, the player will lose one [[Comfort Bias|comfort bias]]. &lt;br /&gt;
* Non-piscivorous creatures are often very poor at catching fish.  They can do so by swimming down to where fish are and attempting to bite the fish. It is deliberately a very non-ideal means of obtaining food for non piscivores.&lt;br /&gt;
&lt;br /&gt;
[[File:Pteraswarm.jpg|right|thumb|500px|border|A flock of fishing Pteranodon. ]]&lt;/div&gt;</summary>
		<author><name>Starcatcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Semiaquatic_Creatures&amp;diff=3769</id>
		<title>Semiaquatic Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Semiaquatic_Creatures&amp;diff=3769"/>
		<updated>2021-02-27T04:10:17Z</updated>

		<summary type="html">&lt;p&gt;Starcatcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lurdu.jpg|right|thumb|400px|border|A [[swimming]] [[Lurdusaurus]].]]&lt;br /&gt;
&lt;br /&gt;
Not to be confused with [[Piscivorous Creatures|piscivorous creatures.]]&lt;br /&gt;
&lt;br /&gt;
In-game Semiaquatic Creatures:&lt;br /&gt;
* [[Ichthyovenator]]&lt;br /&gt;
* [[Lurdusaurus]]&lt;br /&gt;
Future Semiaquatic Additions:&lt;br /&gt;
*[[Kaprosuchus]]&lt;br /&gt;
*[[Palaeophis]]&lt;br /&gt;
&lt;br /&gt;
For a complete list of all confirmed, likely, and discussed creatures, please refer to the list on the [[Main Page|Main Page.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Semiaquatic creatures are very adept at [[Swimming|swimming]], but hold some limitations that aquatic creatures do not harbor. They have the same swimming movement style as that of aquatic creatures, allowing tremendously improved aquatic maneuverability over their terrestrial counterparts. Unlike aquatic creatures, however, they still have breath. When breath is exhausted, they rapidly perish, as terrestrial creatures do. The amount of time semiaquatic creatures can spend underwater, however, has been greatly extended by a factor of 5, allowing an animal the size of the Ichthyovenator to breath for nearly five minutes on one breath.  They are often very adept at exploring [[Caves|underwater caves]] that may have places where they come up above the [[Tidal System|low tide]] mark.  Other creatures would be limited either by these low tide choke points, or by long stretches without any point to breathe air. They may be the most adept underground explorers in the game!&lt;br /&gt;
&lt;br /&gt;
Excelling at underwater travel, it should come as a surprise to none that semiaquatic creatures have &amp;quot;preferred&amp;quot; food sources in the ocean, including [[Fish|fish]] for the mostly [[Piscivorous Creatures|piscivorous]] [[Ichthyovenator]] and edible [[Foliage System|kelp]] for the Lurdusaurus. Though some semiaquatic creatures can eat from both aquatic and terrestrial sources, beware! Others, such as the [[Lurdusaurus]], get food poisoning from eating anything other than [[Foliage System|kelp]].&lt;br /&gt;
&lt;br /&gt;
Semiaquatic creatures have improved underwater vision, allowing much higher visibility than terrestrial creatures.&lt;br /&gt;
&lt;br /&gt;
While adept at swimming, semiaquatic creatures often aren't quite as fast or as agile as a fully aquatic creature in the water.  For this reason, they may want to stick close to the shoreline, just in case a more agile and swifter predator such as the [[Mosasaurus]] shows up in search of food. &lt;br /&gt;
&lt;br /&gt;
Semiaquatic creatures are often slower and less adept at [[Movement System|terrestrial travel]] than [[Terrestrial Creatures|terrestrial creatures]].  For this reason, they are often best protected spending time at or near a large body of water such as the [[Ocean|ocean]], of which they can use for a hasty escape should more sure-footed [[Carnivorous Creatures|carnivores]] show up in search of a meal. &lt;br /&gt;
&lt;br /&gt;
Semiaquatic creatures still need to drink [[Freshwater Lakes|fresh water]] in order to satiate their [[Thirst|thirst]].  A journey up the beach can be a time in which they may be most vulnerable to terrestrial predation.&lt;/div&gt;</summary>
		<author><name>Starcatcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Main_Page&amp;diff=3768</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Main_Page&amp;diff=3768"/>
		<updated>2021-02-27T04:08:58Z</updated>

		<summary type="html">&lt;p&gt;Starcatcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;youtube&amp;gt;https://youtu.be/gfe2Zm60Re8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
We welcome the new reworked [[Tyrannosaurus_rex|Tyrannosaurus rex]]!&lt;br /&gt;
&amp;lt;!-- update above when game updates with either Offical render or Youtube --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Welcome to the {{SITENAME}} Wiki&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Beasts of Bermuda encyclopedia that anyone can edit!&amp;lt;br&amp;gt;&lt;br /&gt;
This wiki currently has [[Special:Statistics|'''{{NUMBEROFARTICLES}} articles''']] and [[Special:Statistics|'''{{NUMBEROFFILES}} files''']]&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
== What is Beasts of Bermuda? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda is a survival game in which you play as a prehistoric creature native to the mysterious islands of Bermuda: a tropical ecosystem absent from human contact. With its propensity to storms and shifting tides, Bermuda is an ever-changing ecosystem. &lt;br /&gt;
Choose from up to 15 of the currently available creatures, and battle your way through the severity of [[Food|hunger]], [[Thirst|thirst]], [[Comfort|stress]], and predation, all of which are aspects that pose as constant threats to your survival. Play as whichever creature suits you the best, be it an herbivore, a carnivore, a marine, or a flyer, and learn to thrive on the islands of Bermuda.&lt;br /&gt;
&lt;br /&gt;
The game is currently under development, and was first released on December 21st, 2018 as a primarily multiplayer server experience. Check out its Steam page [https://store.steampowered.com/app/719890/Beasts_of_Bermuda/ here!]&lt;br /&gt;
&lt;br /&gt;
== What does Beasts of Bermuda have to offer? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda offers the experience of playing in unique niches as an aquatic, flying, or terrestrial creature. Certain creatures specialize in unique gameplay. For instance, [[Semiaquatic Creatures|semiaquatics]] offer a lifestyle that is different to traditional carnivores and marines, as they are both adept at [[Swimming|swimming]] and running.&lt;br /&gt;
&lt;br /&gt;
The game also has unique map elements.  Whether you're seeking a cave to shelter from a [[Weather|storm]], waiting for the [[Tidal System|tide]] to drop in order to walk safely to a new island, or migrating to avoid a [[Weather|forest fire]] (currently unimplemented) or a depleted [[Freshwater Lakes|water source]], the map is always changing around you and feeling alive.&lt;br /&gt;
&lt;br /&gt;
The playable creatures in Beasts of Bermuda all have their own unique [[Abilities|abilities]]. Some can [[Grabbing|grab]] their prey, others can [[Pouncing|pounce]] large distances, and some can even climb up walls. Every animal is different in Beasts of Bermuda, and a lot of effort has been put into making the [[mechanics]] unique and enjoyable.&lt;br /&gt;
[[File:Sunsetrexy.jpg|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
[[Comfort|Comfort]] is a unique mechanic that determines how healthy your creature is. At its highest peak, a creature can grow well, but at its lowest, a creature becomes [[Comfort|stressed]] and can die. [[Comfort|Stress]] can be caused by (but is not limited to) over-eating, staying near ungrouped creatures, and exposure to harsh storms.&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda gives players free reign over how they look. [[Skin Customization|Skins]] are completely customizable, allowing the user a free range of color choices, whether it be for camouflage or dazzle. Additionally, the [[Talent tree|talents]] mechanic allows players to choose their creature's specialties and spend points in different kinds of playstyles, such as extra health or speed. &lt;br /&gt;
&lt;br /&gt;
[[Nesting system|Breeding]] is also an available mechanic; offspring will receive a mixture of their parents' corresponding skins and colors, as well as occasionally sporting mutations of the leucistic, melanistic, and wildcard varieties. Offspring will receive inherits based on their parents' talent trees.&lt;br /&gt;
&lt;br /&gt;
Many different challenges are always present in Beasts of Bermuda. One must find [[Food|food]] and quench their [[Thirst|thirst]] in the ever-changing environment. Different animals have different means of obtaining food. Some are [[Carnivorous Creatures|carnivores]] who need to hunt and eat their fellow players to survive. Others are [[Herbivorous Creatures|herbivores]], and thus have more peaceful means of eating. [[Piscivorous Creatures|Piscivores]] are capable of eating both other players and [[Fish|fish]]. Along with the necessities of day-to-day survival, mother nature is always at your heels with its unpredictable [[Weather|weather]] that keeps the game interesting to play.&lt;br /&gt;
&lt;br /&gt;
'''Current Gamemodes'''&lt;br /&gt;
&lt;br /&gt;
* [[Life Cycle|Life-cycle]] - This is the nominal gamemode, and by far the most popular. The player begins as a juvenile of any species and grows over time, becoming more powerful the bigger they get. Eventually, accompanying model changes will differentiate younger members to their older counterparts. This mode is coupled with a [[Talent tree|talent]] or point-based system, in which the player becomes more powerful in the skills they choose. An additional aspect of this gamemode is the work-in-progress [[Trials|Trial System]].&lt;br /&gt;
&lt;br /&gt;
* [[Combat gamemode|Combat]] - This gamemode involves constant battling. Players will spawn as adult creatures, and can kill other players in order to gain ever-increasing points. When you die, a percentage of your points are transferred to your killer.&lt;br /&gt;
&lt;br /&gt;
* [[Freeroam|Free Roam]] - In this gamemode, the player can select any creature to play as without the cost of punishment for death. This mode offers a relaxed atmosphere in which the player can do as they wish. Players tend to join this gamemmode to socialize, explore, or fight.&lt;br /&gt;
&lt;br /&gt;
'''Regardless of the selected mode of play, settings may differ from server to server based on the owner's preferences.'''&lt;br /&gt;
&lt;br /&gt;
== Where is Beasts of Bermuda in its development? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda began development on January 16th, 2017.  Currently, the game offers a fully functional game world with many combat mechanics and map-based survival elements already in place. Make no mistake, our game is still pre-release and very much under development. Future development will likely focus on expanding the playable creature roster, improving the quality of the graphics, models, general assets, and then implementing additional gamemodes.&lt;br /&gt;
&lt;br /&gt;
The game released on Dec 21st, 2018 on the game's [https://store.steampowered.com/app/719890/Beasts_of_Bermuda/ steam page]. Within their steam page are the game's patch notes where you can read in detail what new mechanics have been implemented. However, the best way to keep up with development is to join the official Beasts of Bermuda discord (https://discord.gg/jYaRG5X), where you can ask the developers in the appropriate channels about the current build of the game.&lt;br /&gt;
&lt;br /&gt;
[[File:Swimmylurd.png|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
See [[Why was Beasts of Bermuda created?]]&lt;br /&gt;
&lt;br /&gt;
== What creatures are planned to be playable? ==&lt;br /&gt;
&lt;br /&gt;
The following creatures have been confirmed for Beasts of Bermuda and have received models. Most are currently playable. Any on this list that are currently unavailable will be playable in the future.&lt;br /&gt;
&lt;br /&gt;
* [[Acrocanthosaurus]] (Remodel in Progress). &lt;br /&gt;
* [[Apatosaurus]]&lt;br /&gt;
* [[Coahuilaceratops]] (Not playable Yet) (Currently in ACTIVE Development).&lt;br /&gt;
* [[Elasmosaurus]]&lt;br /&gt;
* [[Ichthyovenator]]&lt;br /&gt;
* [[Kronosaurus]]&lt;br /&gt;
* [[Lurdusaurus]]&lt;br /&gt;
* [[Megalosaurus]]&lt;br /&gt;
* [[Mosasaurus]]&lt;br /&gt;
* [[Oryctodromeus]]&lt;br /&gt;
* [[Pachycephalosaurus]]&lt;br /&gt;
* [[Parasaurolophus]] (Remodel in Progress).&lt;br /&gt;
* [[Pteranodon]]&lt;br /&gt;
* [[Saichania]]&lt;br /&gt;
* [[Tropeognathus]]&lt;br /&gt;
* [[Tyrannosaurus rex]]&lt;br /&gt;
* [[Utahraptor]] (Not playable yet) (Currently in ACTIVE Development).&lt;br /&gt;
* [[Velociraptor]]&lt;br /&gt;
&lt;br /&gt;
The following creatures have been confirmed but haven't been modeled yet.&lt;br /&gt;
&lt;br /&gt;
* Archelon&lt;br /&gt;
* [[Kaprosuchus]]&lt;br /&gt;
* [[Palaeophis]]&lt;br /&gt;
* [[Tapejara]]&lt;br /&gt;
* [[Zupaysaurus]]&lt;br /&gt;
&lt;br /&gt;
There is a chance that the following creatures will be playable due to the interest of the developers in expanding the niches available to players in Beasts of Bermuda. Many of these animals are selected due to their unique niches or ability to utilize certain gameplay mechanics. Many are [[Piscivorous Creatures|piscivores]], [[Aquatic Creatures|aquatics]], [[Flying Creatures|flyers]], or [[Semiaquatic Creatures|semiaquatic creatures.]]&lt;br /&gt;
&lt;br /&gt;
'''Carnivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Carnotaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Sarcosuchus, Deinosuchus, Purussaurus (SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Nothosaurus (SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Yangchuanosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Carcharodontosaurus/Yutyrannus (having one does not mean we won't get the other later)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Mosacouple.png|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
'''Herbivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Amargasaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Edmontosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Polacanthus, Sauropelta, Edmontonia, Gastonia, Borealopelta, Antarctopelta&amp;lt;br&amp;gt;&lt;br /&gt;
Triceratops&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Gallimimus/other ornithomimid&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Therizinosaurus, Deinocheirus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Aquatics:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Contectopalatus or other ‘small’ Ichthyosaur&amp;lt;br&amp;gt;&lt;br /&gt;
Dunkleosteus&amp;lt;br&amp;gt;&lt;br /&gt;
Temnodontosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Shastasaurus/Shonisaurus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fliers:'''&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Hatzegopteryx, Quetzalcoatlus, or Arambourgiania&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Discussed creatures are animals that have been discussed to be added, but have not been confirmed and are less likely to be added. The developers hope to have at least two creatures of every &amp;quot;type&amp;quot; added to the game. With the proper resources, some of these creatures ''may'' be added.&lt;br /&gt;
&lt;br /&gt;
Where the words (one of) appear, only one creature of that group will be added.&lt;br /&gt;
&lt;br /&gt;
The list of discussed creatures is as follows:&lt;br /&gt;
&lt;br /&gt;
'''Carnivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Alioramus&amp;lt;br&amp;gt;&lt;br /&gt;
Cryolophosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Gorgosaurus/Albertosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Masiakasaurus (Possible SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Majungasaurus and/or Ceratosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Spinosaurus (SA)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Herbivores:'''&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Aralosaurus, Corythosaurus, Iguanodon, Ouranosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Centrosaurus, Einiosaurus, Monoclonius, Pachyrhinosaurus, Pentaceratops, Styracosaurus, Torosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
(One of) Dacentrurus, Kentrosaurus, Lexovisaurus, Tuojiangosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
Shunosaurus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Aquatics:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Cretoxyrhina/Edestus/Helicoprion&amp;lt;br&amp;gt;&lt;br /&gt;
Dolichorhynchops&amp;lt;br&amp;gt;&lt;br /&gt;
Hybodus&amp;lt;br&amp;gt;&lt;br /&gt;
Hyneria (Limited SA)&amp;lt;br&amp;gt;&lt;br /&gt;
Megalodon&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fliers:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Dimorphodon&amp;lt;br&amp;gt;&lt;br /&gt;
Ikrandraco&amp;lt;br&amp;gt;&lt;br /&gt;
Istiodactylus&amp;lt;br&amp;gt;&lt;br /&gt;
Harpactognatus&lt;br /&gt;
&lt;br /&gt;
Of course, this list may be expanded. There is a channel in the game's official Discord in which to suggest Mesozoic creatures with unique abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:20190721173105 1.jpg|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
== Why does Beasts of Bermuda need Donations? ==&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda needs funds to commission and contract professionals for services related to modeling, animating, sound design, skin design, level design, and overall improvements to the game.  Up to this point, the game has been worked on by Predatoria and Vipe, two indie developers focused on the coding behind the game, with freelance contribution from several [[Contributors|contributors]]. Most of our current models are from asset stores, and we want to replace them with professional models. To bring our game to the next level of quality, we need to network with professionals in all departments of game design rather than just indefinitely coding more mechanics into the game, which requires funding neither of us can afford to do.&lt;br /&gt;
&lt;br /&gt;
Donations are not open at this moment.&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
*''' What platforms will Beasts of Bermuda be available on? '''&lt;br /&gt;
&lt;br /&gt;
Currently, Beasts of Bermuda only has Windows support as adding support for other operating systems is low on our priority list.  In the future, MAC and Linux support will be added as well.  Steam will be our method of distribution.  Beasts of Bermuda is a PC game and will not function on consoles.&lt;br /&gt;
&lt;br /&gt;
*''' When will Beasts of Bermuda be officially released from Early Access? '''&lt;br /&gt;
&lt;br /&gt;
As of right now there is no current confirmation, as it has entered Early Access relatively recently..&lt;br /&gt;
&lt;br /&gt;
*''' Will Beasts of Bermuda have singleplayer support, or will it strictly be a multiplayer game? '''&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda is being created as a multiplayer game.  If a player wishes to do so, they can host a server and play alone, but multiplayer play is strongly encouraged.&lt;br /&gt;
&lt;br /&gt;
See [[Dedicated Servers]]&lt;br /&gt;
&lt;br /&gt;
*''' Will there be Steam achievements? '''&lt;br /&gt;
&lt;br /&gt;
[[File:Roar5.png|right|thumb|400px|border|]]&lt;br /&gt;
&lt;br /&gt;
Achievements will be available in-game upon the full release.&lt;br /&gt;
&lt;br /&gt;
*''' How much will Beasts of Bermuda Cost? '''&lt;br /&gt;
&lt;br /&gt;
Beasts of Bermuda costs $20.00 (USD) and can be purchased on Steam. The game occasionally goes on sale.&lt;br /&gt;
&lt;br /&gt;
*''' How can I keep up with Beasts of Bermuda's development? '''&lt;br /&gt;
&lt;br /&gt;
The best way to keep up with development is to join our Discord, this way you can access the most current information available first hand. Currently, most activity takes place here including patch notes, sneak peeks, and official server information.&lt;br /&gt;
Follow our progress here: https://discord.gg/PQ5fPNn&lt;br /&gt;
&lt;br /&gt;
There are also several youtubers who regularly make videos of BoB.&lt;br /&gt;
&lt;br /&gt;
BOB Twitch channel [https://www.twitch.tv/beastsofbermuda here].&lt;br /&gt;
&lt;br /&gt;
*''' Can I play Beasts of Bermuda? '''&lt;br /&gt;
&lt;br /&gt;
If you wish to play the game, you may buy it on Steam! https://store.steampowered.com/app/719890/Beasts_of_Bermuda/&lt;br /&gt;
&lt;br /&gt;
*''' Wiki in German '''&lt;br /&gt;
[[Hauptseite]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Starcatcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Kaprosuchus&amp;diff=3767</id>
		<title>Kaprosuchus</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Kaprosuchus&amp;diff=3767"/>
		<updated>2021-02-27T04:08:06Z</updated>

		<summary type="html">&lt;p&gt;Starcatcher: Created page with &amp;quot;Kaprosuchus is a small carnivore confirmed for Beasts of Bermuda, donated for by the player Starcatcher. See here for a full list of co...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kaprosuchus is a small [[Carnivorous_Creatures|carnivore]] confirmed for Beasts of Bermuda, donated for by the player Starcatcher. [[Main Page|See here]] for a full list of confirmed, discussed, and likely creature additions to the game.&lt;br /&gt;
&lt;br /&gt;
This mahajangasuchid crocodyliform has been dated back to the Late Cretaceous era, and its most notable feature is its &amp;quot;boar-like&amp;quot; fangs. Its eyes are also uniquely more forward facing than other neosuchians, and when coupled with the enlarged caniniforms that are sharp and straight, indicates that it likely may have been an almost exclusively terrestrial hunter. However, in Beasts of Bermuda, Kaprosuchus will be introduced as a [[Semiaquatic_Creatures|semi-aquatic creature]]. Its in-game abilities are still being decided upon, but there is a high possibility that it may feature bleed. It is very likely that this creature will not be playable for the public in quite some time.&lt;/div&gt;</summary>
		<author><name>Starcatcher</name></author>
		
	</entry>
</feed>