<?xml version="1.0"?>
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	<id>https://wiki.beastsofbermuda.com/index.php?action=history&amp;feed=atom&amp;title=Deity_Shrines</id>
	<title>Deity Shrines - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.beastsofbermuda.com/index.php?action=history&amp;feed=atom&amp;title=Deity_Shrines"/>
	<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;action=history"/>
	<updated>2026-09-26T09:00:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0-alpha</generator>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=4218&amp;oldid=prev</id>
		<title>Vrana at 22:53, 13 February 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=4218&amp;oldid=prev"/>
		<updated>2022-02-13T22:53:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:53, 13 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Creature point values are broken down and shown pre Trials category both on the save select screen and in the prompt shown when you pledge to a deity at a shrine&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Creature point values are broken down and shown pre Trials category both on the save select screen and in the prompt shown when you pledge to a deity at a shrine&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**These point values are based on a combination of how long the creature has been played, and how well the player has done on that creature's Trials&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**These point values are based on a combination of how long the creature has been played, and how well the player has done on that creature's Trials&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**If a creature has these point values:  Power = 100, Mobility = 150, Survival = 125, a pledge to the Power deity shrine will bump the Power category up to 125.  A pledge to the Mobility or Survival deity will not increase any individual Trials category unless the player earns enough Power Trials score to surpass one of these other two&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**If a creature has these point values:  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Talents#Power_Talents|&lt;/ins&gt;Power&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;= 100, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Talents#Speed_Talents|&lt;/ins&gt;Mobility&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;= 150, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Talents#Survival_Talents|&lt;/ins&gt;Survival&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;= 125, a pledge to the Power deity shrine will bump the Power category up to 125.  A pledge to the Mobility or Survival deity will not increase any individual Trials category unless the player earns enough Power Trials score to surpass one of these other two&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**This allows players to avoid or neglect a specific Trial or collection of Trials and focus on the other two if they wish to, for example, ignore the hunting / power Trials&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**This allows players to avoid or neglect a specific Trial or collection of Trials and focus on the other two if they wish to, for example, ignore the hunting / power Trials&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If a creature sacrifices themselves at a shrine to a specific deity, the corresponding point value in that Trials category is instead set to the maximum of the three Trials categories.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If a creature sacrifices themselves at a shrine to a specific deity, the corresponding point value in that Trials category is instead set to the maximum of the three Trials categories.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vrana</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3968&amp;oldid=prev</id>
		<title>TheDva1trick: /* Media */</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3968&amp;oldid=prev"/>
		<updated>2021-07-13T21:11:40Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Media&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:11, 13 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here is a video explaining how to Resurrect and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explaining &lt;/del&gt;what Deity Shrines do!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here is a video explaining how to Resurrect and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;explains &lt;/ins&gt;what Deity Shrines do!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;youtube&amp;gt; https://www.youtube.com/watch?v=K6mx7jBRwjk &amp;lt;/youtube&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;youtube&amp;gt; https://www.youtube.com/watch?v=K6mx7jBRwjk &amp;lt;/youtube&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deity Shrines Showcase.png|border|640px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deity Shrines Showcase.png|border|640px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TheDva1trick</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3960&amp;oldid=prev</id>
		<title>TheDva1trick: /* Media */</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3960&amp;oldid=prev"/>
		<updated>2021-07-13T19:07:37Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Media&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:07, 13 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot; &gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here is a video explaining how to Resurrect and explaining what Deity Shrines do!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;youtube&amp;gt; https://www.youtube.com/watch?v=K6mx7jBRwjk &amp;lt;/youtube&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deity Shrines Showcase.png|border|640px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deity Shrines Showcase.png|border|640px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key bob_wiki:diff::1.12:old-3926:rev-3960 --&gt;
&lt;/table&gt;</summary>
		<author><name>TheDva1trick</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3926&amp;oldid=prev</id>
		<title>Renieken: /* Resurrecting dead creatures */</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3926&amp;oldid=prev"/>
		<updated>2021-07-10T01:44:14Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Resurrecting dead creatures&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:44, 10 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Point values are always broken down into three categories, those being Power, Mobility, and Survival&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Point values are always broken down into three categories, those being Power, Mobility, and Survival&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The cost to resurrect a creature is based on this formula:   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The cost to resurrect a creature is based on this formula:   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**If &amp;gt; &lt;/del&gt;1.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1, Cost = &lt;/del&gt;(1.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/del&gt;^ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NumTimesResurrected) * NumMinutesPlayed &lt;/del&gt;* (Growth / 1.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;) ^ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cost = Growth &amp;lt; &lt;/ins&gt;1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1f ? 30.0f * &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Growth / &lt;/ins&gt;1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1f) &lt;/ins&gt;^ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 : 30.0f &lt;/ins&gt;* (Growth / 1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1f&lt;/ins&gt;) ^ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &amp;lt;= 1&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1, Cost = &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 ^ NumTimesResurrected&lt;/del&gt;) * &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NumMinutesPlayed &lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(Growth / &lt;/del&gt;1.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1) ^ &lt;/del&gt;0.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To balance the ability to resurrect creatures relatively cheaply, a growth penalty is applyed alongside the resurrection&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**For &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;those not mathematically inclined&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;after growth &lt;/del&gt;1.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 &lt;/del&gt;the cost &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;resurrect a creature &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;increases very, very rapidly&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This growth penalty is very small for smaller growths, but climbs for large growths&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The point value of &lt;/del&gt;a creature &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when used for meeting &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resurrection &lt;/del&gt;cost &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is based on this formula:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**The growth penalty incurred from a resurrection is 0&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25f * &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Growth - 0&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;45f&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PointValue = NumMinutesPlayed * TrialCategoryScore&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where TrialCategoryScore ranges from 0 to 1&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0 based on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;average scores &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;Trials &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in that category&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For a &lt;/ins&gt;1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;0 creature, this means it will resurrect as a &lt;/ins&gt;0.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;8625 growth creature at the cost of 25 Trials points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;**If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dead and neither sacrificed nor pledged&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this PointValue &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;75% of what it would be from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;calculation above&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;**For &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a 1.5 creature&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this means it will resurrect as a &lt;/ins&gt;1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2375 growth creature at &lt;/ins&gt;the cost &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of 141 Trials points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;***For a 2.0 creature, this means it will &lt;/ins&gt;resurrect &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1.6125 growth &lt;/ins&gt;creature &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at the cost of 596 Trials points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*For &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2.5 &lt;/ins&gt;creature&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, this means it will resurrect as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1.9875 growth creature at the &lt;/ins&gt;cost &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of 1819 Trials points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For a 3.0 creature&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this means it will resurrect as a 2&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3625 growth creature at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cost &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4527 &lt;/ins&gt;Trials &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a player resurrects with too many talent points spent for their reduced growth&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their talent bonuses will not be active until they remove some talents of their choice.  This &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;done by opening &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Talents screen and clicking on talents&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deity Shrines Showcase.png|border|640px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Deity Shrines Showcase.png|border|640px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Renieken</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3916&amp;oldid=prev</id>
		<title>Renieken at 16:31, 26 June 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3916&amp;oldid=prev"/>
		<updated>2021-06-26T16:31:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:31, 26 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***PointValue = NumMinutesPlayed * TrialCategoryScore, where TrialCategoryScore ranges from 0 to 1.0 based on the average scores of the Trials in that category&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***PointValue = NumMinutesPlayed * TrialCategoryScore, where TrialCategoryScore ranges from 0 to 1.0 based on the average scores of the Trials in that category&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***If dead and neither sacrificed nor pledged, this PointValue is 75% of what it would be from the calculation above&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***If dead and neither sacrificed nor pledged, this PointValue is 75% of what it would be from the calculation above&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Media ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Deity Shrines Showcase.png|border|640px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key bob_wiki:diff::1.12:old-3914:rev-3916 --&gt;
&lt;/table&gt;</summary>
		<author><name>Renieken</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3914&amp;oldid=prev</id>
		<title>Renieken: Created page with &quot;== Deity Shrines == There are six total deity shrines on Forest Island, Rival Shores, and Ancestral Plains *These shrines come in three different types, representing the Mobil...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Deity_Shrines&amp;diff=3914&amp;oldid=prev"/>
		<updated>2021-06-26T16:23:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Deity Shrines == There are six total deity shrines on Forest Island, Rival Shores, and Ancestral Plains *These shrines come in three different types, representing the Mobil...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Deity Shrines ==&lt;br /&gt;
There are six total deity shrines on Forest Island, Rival Shores, and Ancestral Plains&lt;br /&gt;
*These shrines come in three different types, representing the Mobility, Power, and Survival deities&lt;br /&gt;
**There is one of each type under the Ocean, and one more of each type on land&lt;br /&gt;
*There is a new Trial, Shrines Visited, associated with these shrines.  This trial requires one to visit each shrine&lt;br /&gt;
**Non-aquatics need to only visit the shrines that are on land, and aquatics need to only visit the shrines under the Ocean.  Lurdu and Ichthy must visit all six&lt;br /&gt;
*If killed while in the presence of a deity shrine, that death counts as a sacrifice to that deity.  &lt;br /&gt;
*Players do not grow in the presence of a deity shrine&lt;br /&gt;
*Though not needed for the Shrines Visited Trial, players can visit either shrine for the purposes of pledging or sacrificing if they wish to do so&lt;br /&gt;
&lt;br /&gt;
== Pledging or Sacrificing to a Deity ==&lt;br /&gt;
*Each deity shrine can be interacted with.  It will give the player the option to either pledge or sacrifice to that deity&lt;br /&gt;
*When a creature is dead, if it was neither pledged, nor sacrificed, it is worth 75% of its living value when used for fulfilling a resurrection cost&lt;br /&gt;
*If a creature, living or dead, was pledged to a deity, the Trials category associated with that deity is forgiven, setting its point value equal to the second best of that creature's other two Trials scores&lt;br /&gt;
**Creature point values are broken down and shown pre Trials category both on the save select screen and in the prompt shown when you pledge to a deity at a shrine&lt;br /&gt;
**These point values are based on a combination of how long the creature has been played, and how well the player has done on that creature's Trials&lt;br /&gt;
**If a creature has these point values:  Power = 100, Mobility = 150, Survival = 125, a pledge to the Power deity shrine will bump the Power category up to 125.  A pledge to the Mobility or Survival deity will not increase any individual Trials category unless the player earns enough Power Trials score to surpass one of these other two&lt;br /&gt;
**This allows players to avoid or neglect a specific Trial or collection of Trials and focus on the other two if they wish to, for example, ignore the hunting / power Trials&lt;br /&gt;
*If a creature sacrifices themselves at a shrine to a specific deity, the corresponding point value in that Trials category is instead set to the maximum of the three Trials categories.  &lt;br /&gt;
**In the example above, this means sacrificing to the Power deity, which is done by visiting the Power deity shrine on the map, will result in their Power score being set to 150&lt;br /&gt;
*You can change your pledge at any time by visiting the appropriate deity shrine.  The previous pledge is overwritten by the new pledge.&lt;br /&gt;
&lt;br /&gt;
== Resurrecting dead creatures ==&lt;br /&gt;
*Dead creatures can be resurrected by a new, in-game UI which can be found on the save selection screen&lt;br /&gt;
*When selecting a dead creature, the option to resurrect that creature will now be present&lt;br /&gt;
*While attempting to resurrect a creature, the player will then be given the opportunity to sacrifice other dead or living creatures on the save select screen to meet the cost of resurrection&lt;br /&gt;
*If the cost of resurrection is not met, the value of the sacrificed creatures will instead be subtracted from the resurrection cost &lt;br /&gt;
**This allows players to chip away at the cost of resurrection for a large creature that may be too expensive to resurrect at the time&lt;br /&gt;
*After resurrecting a creature, the cost to resurrect that creature once more should it die again will go up by 50%.  This stacks multiplicatively for repeated deaths and resurrections&lt;br /&gt;
**Admin resurrections do not apply this penalty&lt;br /&gt;
*The point value of a creature when used to meet resurrection costs is not equal to the point value required to resurrect a creature&lt;br /&gt;
**Point values are always broken down into three categories, those being Power, Mobility, and Survival&lt;br /&gt;
**The cost to resurrect a creature is based on this formula:  &lt;br /&gt;
***If &amp;gt; 1.1, Cost = (1.5 ^ NumTimesResurrected) * NumMinutesPlayed * (Growth / 1.1) ^ 4&lt;br /&gt;
***If &amp;lt;= 1.1, Cost = (1.5 ^ NumTimesResurrected) * NumMinutesPlayed * (Growth / 1.1) ^ 0.5&lt;br /&gt;
**For those not mathematically inclined, after growth 1.1 the cost to resurrect a creature increases very, very rapidly&lt;br /&gt;
**The point value of a creature when used for meeting a resurrection cost is based on this formula:&lt;br /&gt;
***PointValue = NumMinutesPlayed * TrialCategoryScore, where TrialCategoryScore ranges from 0 to 1.0 based on the average scores of the Trials in that category&lt;br /&gt;
***If dead and neither sacrificed nor pledged, this PointValue is 75% of what it would be from the calculation above&lt;/div&gt;</summary>
		<author><name>Renieken</name></author>
		
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