<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.beastsofbermuda.com/index.php?action=history&amp;feed=atom&amp;title=Flight</id>
	<title>Flight - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.beastsofbermuda.com/index.php?action=history&amp;feed=atom&amp;title=Flight"/>
	<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;action=history"/>
	<updated>2026-10-30T14:37:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0-alpha</generator>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=3701&amp;oldid=prev</id>
		<title>Kittennoodle at 04:53, 13 January 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=3701&amp;oldid=prev"/>
		<updated>2021-01-13T04:53:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:53, 13 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Flying Creatures]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Flying Creatures]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are currently 3 flight-confirmed creatures. These are [[Pteranodon]], [[Tropeognathus]], and [[Tapejara]], with the first being in the game and the latter &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two &lt;/del&gt;being &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;added &lt;/del&gt;later&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- presumably &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that order&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are currently 3 flight-confirmed creatures. These are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;[[Pteranodon]], [[Tropeognathus]], and [[Tapejara]], with the first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two &lt;/ins&gt;being in the game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and the latter being &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;planned for &lt;/ins&gt;later &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game's development&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To fly, the ideal method is to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;run &lt;/del&gt;and jump while looking at the sky. However, simply &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jumping &lt;/del&gt;can also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sometimes &lt;/del&gt;get you airborne. To &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go &lt;/del&gt;up, hold space; to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;land&lt;/del&gt;, hold e. Stamina is drained quickly when going up or when flying quickly with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;normal &lt;/del&gt;sprint key.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To change direction, you can use the manual keys mentioned earlier (better when performing tighter maneuvers) or you can simply move in your camera's direction with W. When landing it is advised to use E&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, however&lt;/del&gt;, as otherwise you may crash and receive injury damage which cripples your flight. If you fly too high, you will receive the &amp;quot;thin air&amp;quot; debuff. This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is similar &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upcoming &lt;/del&gt;&amp;quot;out of bounds&amp;quot; debuff.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To fly, the ideal method is to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sprint &lt;/ins&gt;and jump while looking at the sky. However, simply &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;double tapping the spacebar &lt;/ins&gt;can also get you airborne&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, but at a slower acceleration&lt;/ins&gt;. To &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fly &lt;/ins&gt;up, hold space; to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slow down for a safe landing&lt;/ins&gt;, hold e. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Stamina&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is drained quickly when going up&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even &lt;/ins&gt;when flying quickly with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Keybinding|&lt;/ins&gt;sprint&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;key.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To change direction, you can use the manual keys mentioned earlier (better when performing tighter maneuvers) or you can simply move in your camera's direction with W. When landing it is advised to use E, as otherwise you may crash and receive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Injury|&lt;/ins&gt;injury damage&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;which cripples your flight. If you fly too high, you will receive the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Status Effects|&lt;/ins&gt;&amp;quot;thin air&amp;quot; debuff&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;works similarly &lt;/ins&gt;to the &amp;quot;out of bounds&amp;quot; debuff&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, where you begin to take significant [[Comfort|comfort]] damage due to leaving the limits of the map&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When diving, you naturally accelerate. There is currently a bug whereby if you hit the ground at a very high speed going straight down, you will receive no damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When diving, you naturally accelerate. There is currently a bug whereby if you hit the ground at a very high speed going straight down, you will receive no damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key bob_wiki:diff::1.12:old-3697:rev-3701 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kittennoodle</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=3697&amp;oldid=prev</id>
		<title>OpalScion at 20:59, 23 December 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=3697&amp;oldid=prev"/>
		<updated>2020-12-23T20:59:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:59, 23 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are currently 3 flight-confirmed creatures. These are [[Pteranodon]], [[Tropeognathus]], and [[Tapejara]], with the first being in the game and the latter two being added later- presumably in that order.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are currently 3 flight-confirmed creatures. These are [[Pteranodon]], [[Tropeognathus]], and [[Tapejara]], with the first being in the game and the latter two being added later- presumably in that order.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To fly, the ideal method is to run and jump while looking at the sky. However, simply jumping can also sometimes get you airborne. To go up, hold space; to land, hold e. Stamina is drained quickly when going up or when flying quickly with the normal sprint key.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To fly, the ideal method is to run and jump while looking at the sky. However, simply jumping can also sometimes get you airborne. To go up, hold space; to land, hold e. Stamina is drained quickly when going up or when flying quickly with the normal sprint key.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To change direction, you can use the manual keys mentioned earlier (better when performing tighter maneuvers) or you can simply move in your camera's direction with W. When landing it is advised to use E, however, as otherwise you may crash and receive injury damage which cripples your flight.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To change direction, you can use the manual keys mentioned earlier (better when performing tighter maneuvers) or you can simply move in your camera's direction with W. When landing it is advised to use E, however, as otherwise you may crash and receive injury damage which cripples your flight&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. If you fly too high, you will receive the &amp;quot;thin air&amp;quot; debuff. This is similar to the upcoming &amp;quot;out of bounds&amp;quot; debuff&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When diving, you naturally accelerate. There is currently a bug whereby if you hit the ground at a very high speed going straight down, you will receive no damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When diving, you naturally accelerate. There is currently a bug whereby if you hit the ground at a very high speed going straight down, you will receive no damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key bob_wiki:diff::1.12:old-2751:rev-3697 --&gt;
&lt;/table&gt;</summary>
		<author><name>OpalScion</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=2751&amp;oldid=prev</id>
		<title>OpalScion at 15:41, 25 July 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=2751&amp;oldid=prev"/>
		<updated>2020-07-25T15:41:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:41, 25 July 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Flying Creatures]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Flying Creatures]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are currently 3 flight-confirmed creatures. These are [[Pteranodon]], [[Tropeognathus]], and [[Tapejara]], with the first being in the game and the latter two being added later- presumably in that order. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To fly, the ideal method is to run and jump while looking at the sky. However, simply jumping can also sometimes get you airborne. To go up, hold space; to land, hold e. Stamina is drained quickly when going up or when flying quickly with the normal sprint key. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To change direction, you can use the manual keys mentioned earlier (better when performing tighter maneuvers) or you can simply move in your camera's direction with W. When landing it is advised to use E, however, as otherwise you may crash and receive injury damage which cripples your flight. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When diving, you naturally accelerate. There is currently a bug whereby if you hit the ground at a very high speed going straight down, you will receive no damage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key bob_wiki:diff::1.12:old-739:rev-2751 --&gt;
&lt;/table&gt;</summary>
		<author><name>OpalScion</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=739&amp;oldid=prev</id>
		<title>Mbiggiani: Created page with &quot;See Flying Creatures&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.beastsofbermuda.com/index.php?title=Flight&amp;diff=739&amp;oldid=prev"/>
		<updated>2018-10-04T21:30:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;See &lt;a href=&quot;/Flying_Creatures&quot; title=&quot;Flying Creatures&quot;&gt;Flying Creatures&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;See [[Flying Creatures]]&lt;/div&gt;</summary>
		<author><name>Mbiggiani</name></author>
		
	</entry>
</feed>