Difference between revisions of "Dedicated Servers"

From Beasts of Bermuda
Jump to: navigation, search
Line 14: Line 14:
 
-MapName ''Name''     
 
-MapName ''Name''     
 
   > Valid values are any of the available maps in game. If a map appears to be made of several words, ist spacings must be replaced by "_"
 
   > Valid values are any of the available maps in game. If a map appears to be made of several words, ist spacings must be replaced by "_"
   > Currently, one can open a server on ''Test_Performance'', ''Bloodbath'', ''Forest_Island2'', and ''Tropical_Atoll''
+
   > Currently, one can open a server on ''Test_Performance'', ''Bloodbath'', ''Forest_Island2'', and ''Tropical_Atoll''. If not specified, defaults to ''Test_Performance''.
  
 
-GameMode ''mode''
 
-GameMode ''mode''
   > Valid values are ''Life_Cycle'', ''Combat'' and ''Free_Roam''.
+
   > Valid values are ''Life_Cycle'', ''Combat'' and ''Free_Roam''. If not specified, will default to ''Life_Cycle'''.
  
 
-SessionName ''Name''
 
-SessionName ''Name''
Line 24: Line 24:
  
 
-SessionPassword ''Password''
 
-SessionPassword ''Password''
   > A password for the game server. No spaces.
+
   > A password for the game server. No spaces. If not specified, server will have no password.
  
 
-AdminPassword ''Password''
 
-AdminPassword ''Password''
   > A password for the admin login. No spaces.
+
   > A password for the admin login. No spaces. If not specified, anyone can use the admin commands. It is recommended to specify a value.  
  
 
-NumPlayers ''Value''
 
-NumPlayers ''Value''
   > A limit for server's public connections. Basically for how many slots a server has. Defaults to 32.
+
   > A limit for server's public connections. Basically for how many slots a server has. If not specified, defaults to 32.

Revision as of 23:23, 1 March 2018

Dedicated Server Console

Beasts of Bermuda supports dedicated servers. In order to start a server, one has to grab the executable file BeastsOfBermudaServer.exe located in [GameRoot]\BeastsOfBermuda\Binaries\[OSType]. Starting this executable, will, by default, open up Test_Performance, and allow 32 connections.

The user can however, pass custom arguments into the dedicated server using command line arguments.

Setting custom game parameters into the executable

Arguments must follow this syntax: -key value.

A dedicated server can be customized using the following arguments:

-MapName Name

  > Valid values are any of the available maps in game. If a map appears to be made of several words, ist spacings must be replaced by "_"
  > Currently, one can open a server on Test_Performance, Bloodbath, Forest_Island2, and Tropical_Atoll. If not specified, defaults to Test_Performance.

-GameMode mode

  > Valid values are Life_Cycle, Combat and Free_Roam. If not specified, will default to Life_Cycle'.

-SessionName Name

  > Consider a rather short name (avoid "My Super Server that really is awesome pls join"). Spacings must be replaced with "_" for the command to be parsed properly.
  > Example: -SessionName Vipe's_dedicated_server. For people seeing your server, it will appear as following: Vipe's dedicated server

-SessionPassword Password

  > A password for the game server. No spaces. If not specified, server will have no password.

-AdminPassword Password

  > A password for the admin login. No spaces. If not specified, anyone can use the admin commands. It is recommended to specify a value. 

-NumPlayers Value

  > A limit for server's public connections. Basically for how many slots a server has. If not specified, defaults to 32.