Difference between revisions of "Friendship"

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E to S grade equals friendship. Positive friendship is gained by [[Groups|creating a group]] and inviting other players to it. The closer you are to a groupmate, the quicker your friendship will build. If one of your groupmates isn't nearby, you will not gain any friendship with them. If you attack your groupmates, you will lose some of the friendship gained. The more damage you inflict, the more friendship you'll lose.
 
E to S grade equals friendship. Positive friendship is gained by [[Groups|creating a group]] and inviting other players to it. The closer you are to a groupmate, the quicker your friendship will build. If one of your groupmates isn't nearby, you will not gain any friendship with them. If you attack your groupmates, you will lose some of the friendship gained. The more damage you inflict, the more friendship you'll lose.
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[[File:Apatointhemoonlight.jpg|thumb|right|thumb|400px|border|A pair of [[Apatosaurus]] gaining frendship while watching the moon.]]
  
 
By remaining near a player that you have positive friendship with, you will receive a "Near Friends" buff in your [[User Interface|character screen]], and an increase in comfort. Another perk to positive friendship is the reduction of friendly fire based on how high your friendship grade is (E being the lowest, and S being the highest).  
 
By remaining near a player that you have positive friendship with, you will receive a "Near Friends" buff in your [[User Interface|character screen]], and an increase in comfort. Another perk to positive friendship is the reduction of friendly fire based on how high your friendship grade is (E being the lowest, and S being the highest).  
  
 
You can view your friendship with another user by finding them in the [[player list]]. Your friendship can be seen as a letter above their profile picture in varying shades of reds and pinks.
 
You can view your friendship with another user by finding them in the [[player list]]. Your friendship can be seen as a letter above their profile picture in varying shades of reds and pinks.
 
[[File:Apatointhemoonlight.jpg|thumb|right|thumb|400px|border|A pair of [[Apatosaurus]] gaining frendship while watching the moon.]]
 

Revision as of 12:55, 18 August 2020

Friendship is a mechanic in which you either gain or lose comfort based on the friendship grade you have with another player. With players outside of your group, you will build increasing amounts of X grade friendship depending on your proximity. With players inside of your group, you can gain friendship ranging from E to S.

X grade equals enemyship. You build enemyship by remaining near an ungrouped creature. The worse your enemyship is with the ungrouped creature, the more stressed you will feel and the more your comfort will decline whenever they're around. This mechanic is mostly used to prevent mix-packing from species who shouldn't be hanging out together. Enemyship slowly degrades with time, unlike friendship.

E to S grade equals friendship. Positive friendship is gained by creating a group and inviting other players to it. The closer you are to a groupmate, the quicker your friendship will build. If one of your groupmates isn't nearby, you will not gain any friendship with them. If you attack your groupmates, you will lose some of the friendship gained. The more damage you inflict, the more friendship you'll lose.

A pair of Apatosaurus gaining frendship while watching the moon.

By remaining near a player that you have positive friendship with, you will receive a "Near Friends" buff in your character screen, and an increase in comfort. Another perk to positive friendship is the reduction of friendly fire based on how high your friendship grade is (E being the lowest, and S being the highest).

You can view your friendship with another user by finding them in the player list. Your friendship can be seen as a letter above their profile picture in varying shades of reds and pinks.