We welcome the new reworked Tyrannosaurus rex!
Welcome to the Beasts of Bermuda Wiki
What is Beasts of Bermuda?
Beasts of Bermuda is a survival game in which you play as a prehistoric creature native to the mysterious islands of Bermuda: a tropical ecosystem absent from human contact. With its propensity to storms and shifting tides, Bermuda is an ever-changing ecosystem. Choose from up to 15 of the currently available creatures, and battle your way through the severity of hunger, thirst, stress, and predation, all of which are aspects that pose as constant threats to your survival. Play as whichever creature suits you the best, be it an herbivore, a carnivore, a marine, or a flyer, and learn to thrive on the islands of Bermuda.
The game is currently under development, and was first released on December 21st, 2018 as a primarily multiplayer server experience. Check out its Steam page here!
What does Beasts of Bermuda have to offer?
Beasts of Bermuda offers the experience of playing in unique niches as an aquatic, flying, or terrestrial creature. Certain creatures specialize in unique gameplay. For instance, semiaquatics offer a lifestyle that is different to traditional carnivores and marines, as they are both adept at swimming and running.
The game also has unique map elements. Whether you're seeking a cave to shelter from a storm, waiting for the tide to drop in order to walk safely to a new island, or migrating to avoid a forest fire (currently unimplemented) or a depleted water source, the map is always changing around you and feeling alive.
The playable creatures in Beasts of Bermuda all have their own unique abilities. Some can grab their prey, others can pounce large distances, and some can even climb up walls. Every animal is different in Beasts of Bermuda, and a lot of effort has been put into making the mechanics unique and enjoyable.
Comfort is a unique mechanic that determines how healthy your creature is. At its highest peak, a creature can grow well, but at its lowest, a creature becomes stressed and can die. Stress can be caused by (but is not limited to) over-eating, staying near ungrouped creatures, and exposure to harsh storms.
Beasts of Bermuda gives players free reign over how they look. Skins are completely customizable, allowing the user a free range of color choices, whether it be for camouflage or dazzle. Additionally, the talents mechanic allows players to choose their creature's specialties and spend points in different kinds of playstyles, such as extra health or speed.
Breeding is also an available mechanic; offspring will receive a mixture of their parents' corresponding skins and colors, as well as occasionally sporting mutations of the leucistic, melanistic, and wildcard varieties. Offspring will receive inherits based on their parents' talent trees.
Many different challenges are always present in Beasts of Bermuda. One must find food and quench their thirst in the ever-changing environment. Different animals have different means of obtaining food. Some are carnivores who need to hunt and eat their fellow players to survive. Others are herbivores, and thus have more peaceful means of eating. Piscivores are capable of eating both other players and fish. Along with the necessities of day-to-day survival, mother nature is always at your heels with its unpredictable weather that keeps the game interesting to play.
- Life-cycle - This is the nominal gamemode, and by far the most popular. The player begins as a juvenile of any species and grows over time, becoming more powerful the bigger they get. Eventually, accompanying model changes will differentiate younger members to their older counterparts. This mode is coupled with a talent or point-based system, in which the player becomes more powerful in the skills they choose. An additional aspect of this gamemode is the work-in-progress Trial System.
- Combat - This gamemode involves constant battling. Players will spawn as adult creatures, and can kill other players in order to gain ever-increasing points. When you die, a percentage of your points are transferred to your killer.
- Free Roam - In this gamemode, the player can select any creature to play as without the cost of punishment for death. This mode offers a relaxed atmosphere in which the player can do as they wish. Players tend to join this gamemmode to socialize, explore, or fight.
Regardless of the selected mode of play, settings may differ from server to server based on the owner's preferences.
Where is Beasts of Bermuda in its development?
Beasts of Bermuda began development on January 16th, 2017. Currently, the game offers a fully functional game world with many combat mechanics and map-based survival elements already in place. Make no mistake, our game is still pre-release and very much under development. Future development will likely focus on expanding the playable creature roster, improving the quality of the graphics, models, general assets, and then implementing additional gamemodes.
The game released on Dec 21st, 2018 on the game's steam page. Within their steam page are the game's patch notes where you can read in detail what new mechanics have been implemented. However, the best way to keep up with development is to join the official Beasts of Bermuda discord (https://discord.gg/jYaRG5X), where you can ask the developers in the appropriate channels about the current build of the game.
What creatures are planned to be playable?
The following creatures have been confirmed for Beasts of Bermuda and have received models. Most are currently playable. Any on this list that are currently unavailable will be playable in the future.
- Acrocanthosaurus (Remodel in Progress).
- Coahuilaceratops (Not playable Yet) (Currently in ACTIVE Development).
- Parasaurolophus (Remodel in Progress).
- Tyrannosaurus rex
- Utahraptor (Not playable yet) (Currently in ACTIVE Development).
All creatures stated above will be getting remodels at some point in the near future, or distant future.
The following creatures have been confirmed but haven't been modeled yet.
There is a chance that the following creatures will be playable due to the interest of the developers in expanding the niches available to players in Beasts of Bermuda. Many of these animals are selected due to their unique niches or ability to utilize certain gameplay mechanics. Many are piscivores, aquatics, flyers, or semiaquatic creatures.
(One of) Sarcosuchus, Deinosuchus, Purussaurus (SA)
Carcharodontosaurus/Yutyrannus (having one does not mean we won't get the other later)
(One of) Polacanthus, Sauropelta, Edmontonia, Gastonia, Borealopelta, Antarctopelta
(One of) Therizinosaurus, Deinocheirus
Contectopalatus or other ‘small’ Ichthyosaur
(One of) Hatzegopteryx, Quetzalcoatlus, or Arambourgiania
Discussed creatures are animals that have been discussed to be added, but have not been confirmed and are less likely to be added. The developers hope to have at least two creatures of every "type" added to the game. With the proper resources, some of these creatures may be added.
Where the words (one of) appear, only one creature of that group will be added.
The list of discussed creatures is as follows:
Masiakasaurus (Possible SA)
Majungasaurus and/or Ceratosaurus
(One of) Aralosaurus, Corythosaurus, Iguanodon, Ouranosaurus
(One of) Centrosaurus, Einiosaurus, Monoclonius, Pachyrhinosaurus, Pentaceratops, Styracosaurus, Torosaurus
(One of) Dacentrurus, Kentrosaurus, Lexovisaurus, Tuojiangosaurus
Hyneria (Limited SA)
Of course, this list may be expanded. There is a channel in the game's official Discord in which to suggest Mesozoic creatures with unique abilities.
Why does Beasts of Bermuda need Donations?
Beasts of Bermuda needs funds to commission and contract professionals for services related to modeling, animating, sound design, skin design, level design, and overall improvements to the game. Up to this point, the game has been worked on by Predatoria and Vipe, two indie developers focused on the coding behind the game, with freelance contribution from several contributors. Most of our current models are from asset stores, and we want to replace them with professional models. To bring our game to the next level of quality, we need to network with professionals in all departments of game design rather than just indefinitely coding more mechanics into the game, which requires funding neither of us can afford to do.
Donations are not open at this moment.
- What platforms will Beasts of Bermuda be available on?
Currently, Beasts of Bermuda only has Windows support as adding support for other operating systems is low on our priority list. In the future, MAC and Linux support will be added as well. Steam will be our method of distribution. Beasts of Bermuda is a PC game and will not function on consoles.
- When will Beasts of Bermuda be officially released from Early Access?
As of right now there is no current confirmation, as it has entered Early Access relatively recently..
- Will Beasts of Bermuda have singleplayer support, or will it strictly be a multiplayer game?
Beasts of Bermuda is being created as a multiplayer game. If a player wishes to do so, they can host a server and play alone, but multiplayer play is strongly encouraged.
- Will there be Steam achievements?
Achievements will be available in-game upon the full release.
- How much will Beasts of Bermuda Cost?
Beasts of Bermuda costs $20.00 (USD) and can be purchased on Steam. The game occasionally goes on sale.
- How can I keep up with Beasts of Bermuda's development?
The best way to keep up with development is to join our Discord, this way you can access the most current information available first hand. Currently, most activity takes place here including patch notes, sneak peeks, and official server information. Follow our progress here: https://discord.gg/PQ5fPNn
There are also several youtubers who regularly make videos of BoB.
BOB Twitch channel here.
- Can I play Beasts of Bermuda?
If you wish to play the game, you may buy it on Steam! https://store.steampowered.com/app/719890/Beasts_of_Bermuda/
- Wiki in German