Difference between revisions of "Pachycephalosaurus"

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[[File:PACHY.jpg|right|thumb|400px|border|Pachycephalosaurus
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{{Omnivore
 
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| render = [[Image:Pachyrender.jpg|300px]]
=== Paleo Stats ===
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| tree = [[Image:pachytree.jpg|300px]]
'''Species:''' P wyomingensis<br>
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| namemeaning = thick-headed lizard
'''Time Period:''' Cretaceous<br>
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| species = P. wyomingensis
'''Length:''' 4.5 meters (14.8 feet)<br>
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| family =Pachycephalosauridae
'''Weight:''' 450 kilograms (990 pounds)<br>
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| diet = Omnivore
=== Basic Information ===
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| timeperiod = Cretaceous
'''Pronunciation:''' păk′ĭ-sĕf′ə-lə-sôr′əs<br>
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| length = 4.5m (14.8ft)
'''Category:''' Herbivore<br>
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| weight = 450kg (990lbs)
'''Diet:''' Plants<br>
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| health = 430 (559 fat)
'''Sounds:''' Pending<br>
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| damage = 60 (charge calculates with momentum)
 
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| speed = TBA
=== In-game Stats (Adult, Growth 1.0)===
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| stamina = 100
'''Health:''' 430<br>
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| weight = 300 (855 fat)
'''Stamina:''' 110<br>
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| growthrate = 133min (50% stats)
'''Ability:''' 100<br>
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| resistance = 0.9 - lower = better
'''Comfort:''' 100<br>
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| attribute = Bruiser ([[Injury|injury]] on tail hits)
'''Base Food Capacity:''' 100<br>
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| specialability = Charge
'''Overweight Food Capacity:''' 130<br>
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| uniquetalent = Reckless
'''Water Capacity:''' 100<br>
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| goodmatchup = anything if terrain with many hills
'''Oxygen Capacity:''' 100<br>
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| badmatchup = anything if water or straight terrain
'''Growth Rate:''' 1hr (full food and water)<br>
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| released = 24.08.2019
'''Weather Resistance:''' 0.9 (lower is better)<br>
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| remodel = Yes
'''Can be picked up by a tornado: Yes'''
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| alias = Pachy
 
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}}
]]
 
  
 
== Overview ==
 
== Overview ==
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The Pachycephalosaurus is also a [[Bruisers|bruiser]], allowing it to inflict significantly more [[Injury|injury damage]] than others.   
 
The Pachycephalosaurus is also a [[Bruisers|bruiser]], allowing it to inflict significantly more [[Injury|injury damage]] than others.   
  
It also can inflict injury damage regardless of [[Locational Damage|where it hits]].  This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the [[Utahraptor]].
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It also can inflict injury damage regardless of [[Locational Damage|where it hits]].  This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the [[Megaraptor]].
  
 
== Abilities ==
 
== Abilities ==
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*'''Charge''':  
 
*'''Charge''':  
 
** Default: RMB (Right Mouse Button)
 
** Default: RMB (Right Mouse Button)
** A charge, which must be initiated while the Pachycephalosaurus is [[Sprinting|sprinting]] at full speed.   
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** A charge, which must be initiated while the Pachycephalosaurus is [[Sprinting|sprinting]].   
  
 
* '''How to Use'''
 
* '''How to Use'''
** When the secondary attack key (defaults to Right Mouse Button) is held down, the Pachycephalosaurus will begin charging.  When charging, it instantly gets a speed boost but has a very poor [[Movement System|turn radius]]. The longer it charges, the faster it goes.   
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** When the secondary attack key (RMB) is held down, the Pachycephalosaurus will begin charging.  When charging, it instantly gets a speed boost but has a very poor [[Movement System|turn radius]]. The longer it charges, the faster it goes.   
 
** Charging rapidly drains [[Ability|ability power]], but consumes no additional [[Stamina|stamina]] beyond what would normally be consumed by sprinting.  The faster the Pachycephalosaurus is going when it strikes its target, the more [[Damage|damage]], [[Injury|injury]], and [[Knockback|knockback]] it will apply.  A particularly long and fast charge can almost put a [[Velociraptor]] into orbit!  The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.
 
** Charging rapidly drains [[Ability|ability power]], but consumes no additional [[Stamina|stamina]] beyond what would normally be consumed by sprinting.  The faster the Pachycephalosaurus is going when it strikes its target, the more [[Damage|damage]], [[Injury|injury]], and [[Knockback|knockback]] it will apply.  A particularly long and fast charge can almost put a [[Velociraptor]] into orbit!  The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.
  
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== Trivia ==
 
== Trivia ==
 
*The Pachycephalosaurus is the first dinosaur to have all [[Communication and Roaring System#Calls|calls]] implemented.
 
*The Pachycephalosaurus is the first dinosaur to have all [[Communication and Roaring System#Calls|calls]] implemented.
*There used to be a bug where 0.4 Pachies and smaller, would deal full knockback, this has since been fixed.
 
 
*Pachycephalosaurus will be getting a remodel by developer Cαllie.  
 
*Pachycephalosaurus will be getting a remodel by developer Cαllie.  
  
 
[[Category:Dinosaurs]]
 
[[Category:Dinosaurs]]

Revision as of 03:22, 4 March 2022

Stub.png
Pachycephalosaurus
Pachyrender.jpg
Pachytree.jpg
Paleontologie
Name Meaning: thick-headed lizard
Species: P. wyomingensis
Family: Pachycephalosauridae
Diet: Omnivore
Time Period: Cretaceous
Length: 4.5m (14.8ft)
Weight: 300 (855 fat)
Stats
Health: 430 (559 fat)
Damage: 60 (charge calculates with momentum)
Speed: TBA
Stamina: 100
Weight: 300 (855 fat)
Growth Rate: 133min (50% stats)
Resistance: 0.9 - lower = better
Speciality
Attribute: Bruiser (injury on tail hits)
Special Ability: Charge
Unique Talent: Reckless
Good Matchup: anything if terrain with many hills
Bad Matchup: anything if water or straight terrain
Trivia
Released: 24.08.2019
Remodel: Yes
Alias: Pachy

Overview

The Pachycephalosaurus is a playable omnivorous creature in Beasts of Bermuda. Though small in stature and lacking in bulk, it is an extremely dangerous opponent when confronted on steep slopes and cliffs, as its ramming attack deals devastating knockback to even large creatures, sending them to helplessly fall to their death.

The Pachycephalosaurus is also a bruiser, allowing it to inflict significantly more injury damage than others.

It also can inflict injury damage regardless of where it hits. This allows its primary attack to inflict injury damage of significant degree, especially to smaller creatures such as the Megaraptor.

Abilities

  • Head Ram
    • Default: LMB (Left Mouse Button)
    • A head ram, which inflicts moderate damage. It applies knockback when it hits with this attack, which is unique to the Pachycephalosaurus.
  • Charge:
    • Default: RMB (Right Mouse Button)
    • A charge, which must be initiated while the Pachycephalosaurus is sprinting.
  • How to Use
    • When the secondary attack key (RMB) is held down, the Pachycephalosaurus will begin charging. When charging, it instantly gets a speed boost but has a very poor turn radius. The longer it charges, the faster it goes.
    • Charging rapidly drains ability power, but consumes no additional stamina beyond what would normally be consumed by sprinting. The faster the Pachycephalosaurus is going when it strikes its target, the more damage, injury, and knockback it will apply. A particularly long and fast charge can almost put a Velociraptor into orbit! The Pachycephalosaurus will stop charging if it runs out of ability power or stamina.

Survival Tips

  • When playing Pachcephalosaurus, stay in rugged terrain or on hills to have the advantage against predators. However, do watch out for flying creatures, for they can strike from above and kill an unprepared Pachycephalosaurus. An exceptionally large Tropeognathus can even pick up a Pachycephalosaurus on the fly!

Trivia

  • The Pachycephalosaurus is the first dinosaur to have all calls implemented.
  • Pachycephalosaurus will be getting a remodel by developer Cαllie.