Difference between revisions of "Skin Customization"

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(Skins and Making skins)
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If they wish to undo what they just did to their skin, admitting they had done something with this skin before, they can left click the cross button next to each category to reload the previous colors, or right click this same button to reset its category entirely.
 
If they wish to undo what they just did to their skin, admitting they had done something with this skin before, they can left click the cross button next to each category to reload the previous colors, or right click this same button to reset its category entirely.
 
Once this window is closed (either by pressing O again, or clicking "Start" when spawning a creature), the skin they chosen saves and is persistent upon game close. In fact, the data for the skin is saved on both the local machine, the server they are playing on, and (will be on) the Steam's servers.
 
Once this window is closed (either by pressing O again, or clicking "Start" when spawning a creature), the skin they chosen saves and is persistent upon game close. In fact, the data for the skin is saved on both the local machine, the server they are playing on, and (will be on) the Steam's servers.
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There is also a button that allows players to make random, natural looking skins.
  
 
=== Skins and Nesting ===
 
=== Skins and Nesting ===
  
 
In the future, skins will be inherited by offspring when [[Nesting system|nesting]]. Offspring will have a combination of the parents skins with some random variation.
 
In the future, skins will be inherited by offspring when [[Nesting system|nesting]]. Offspring will have a combination of the parents skins with some random variation.

Revision as of 23:07, 4 October 2018

Several Uniquely Customized Utahraptor

In Beasts of Bermuda, players can create their own customized skins based on existing skin layouts! This system allows player to define themselves more than the usual static skins selection. As this is written, this system is entirely unlocked, players can customize their skin as they wish. (V1.0.0:16)

Skins and Making skins

Customizing the Acrocanthosaurus in a forest.

Players get to customize their dinosaur in two different ways:

  • As they spawn, the window to customize their skin will automatically show up once they selected the dinosaur to play as.
  • Whenever they wish to modify their dinosaur while in game, by pressing "O" by default.

Once this window is opened, players can select the skin they wish to wear using the box in front of "Skin". Depending on the selected skin, several categories will appear below this box, offering the player a certain amount of options for this skin. They click one of the color buttons, and edit the colors using the color picker below everything. With this picker one can:

  • Choose the color itself (Hue)
  • Choose the alpha layer of this color (= more or less present)
  • Choose the Saturation of this color (from white to specified color)
  • Choose its value (from pitch black to full vibrant)

If they wish to undo what they just did to their skin, admitting they had done something with this skin before, they can left click the cross button next to each category to reload the previous colors, or right click this same button to reset its category entirely. Once this window is closed (either by pressing O again, or clicking "Start" when spawning a creature), the skin they chosen saves and is persistent upon game close. In fact, the data for the skin is saved on both the local machine, the server they are playing on, and (will be on) the Steam's servers.

There is also a button that allows players to make random, natural looking skins.

Skins and Nesting

In the future, skins will be inherited by offspring when nesting. Offspring will have a combination of the parents skins with some random variation.