New Player Guide
Contents
Welcome
Welcome to Beasts of Bermuda - a dinosaur survival game focused on infinite growth and fighting against the weather and other players. This guide will give you the basics necessary for Survival in the game. This does not, however, gurantee it! Beasts of Bermuda can be a difficult game starting out, and you may not be able to grow even past 1.0. But don't worry, as you keep playing and you grow accustomed, it'll become a breeze!
Controls
The first thing you have to learn are your controls. By default you have:
- W A S D for movement
- Space to Jump
- C for Sniffing
- F for Interacting (such as eating or drinking)
- Double tap F for picking up items and other players
- Ctrl for Crouching, changing Stance, Diving, or Swimming Down (where applicable)
- Hold Shift to Run
- Alt to raise your head
- Q and E for strafing while swimming
- LMB for Primary Attack
- Hold LMB for Alt. Attack
- RMB for Secondary Attack
- Z for Ability 1
- X for Ability 2
- G for Ability 3
- Number 1 to 5 for using Calls
- Number 6 for Auto-Walk/Run
- Tab to view the Player List
- Enter to access the chat
- Hold V to view the Player Interactions Menu
- O to open the Character Menu
Although this may seem like a lot to remember, don't worry! Focus first on learning movement and eating/drinking. Once you're more confident, you can start learning more about combat, how abilities interact with each other, creature-specific strategies at survival and so on.
Getting Food and Water
The easiest way to find food and water is by sniffing. If you hold down the Sniff button (C by default), food will be highlighted to you and water will appear on the compass at the top of the screen.
Food
Meat won't always have an icon, but can be found by looking for large, red clouds of smoke. However, not all meat is good! If a cloud of smoke is more yellow than red, it may have gone rotten and will make you sick. When sniffing on a carcass, a blurb at the bottom of the screen will appear detailing how rotten meat is.
Add example photos here of the meat becoming more rotten.
Plants and fish will be highlighted with a blue or red colour respectively. Only plants that can be eaten will be highlighted blue! As you grow larger, more and more plants will become edible.
Add images showing the plants and fish colours.
Additionally to plants and meat, all creatures in Beasts of Bermuda have a diet. If the diet is ignored, your creature may go sick. If it's always fulfilled, your creature will survive much easier! Salt (which is required for most herbivorous diets) can be found near beaches or on large salt rocks and will also glow blue when sniffed.
Show off 3 different diets (herbi/Para, omni/Coah, carni/Rex?)
Water
Water can also be sniffed out by most creatures. By default, you will see water droplet icons on the compass at the top of the screen, showing you the nearest water sources in all directions. You may also see a tall pillar while sniffinf pointing at the water so it's easier to find from afar.
Show water at the top of the compass and the pillar.
Just like meat, water can also go bad by becoming dirty. Some sources are always dirty, while others start off clean. The more creatures that drink from one water source, the dirtier it becomes. Dirty water increases the water meter and satiation much slower than clean water, and maybe make creatures go sick. You can sniff a water source to find out whether it's clean or dirty before drinking it.
Show pictures of clean and dirty water.
Unlike meat, water sources can become boring. This has the same effect as dirty water, but is instead dependant on how often a creature drinks from the same source: drinking from the same lake 5 times in a row will make it more boring than drinking from 5 different lakes.
Show what the boring and exciting water message looks like.
The best way to get food and water without going sick is to always be on the move. This can avoid boring water or sitting and eating out of rotten gores because you couldn't find a fresh one in time.