Difference between revisions of "Carrying Mechanic"
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The carrying mechanic allows a creature to carry objects with them, such as [[Carcass|carcasses]], ferns, [[comfort]] crystals, and comfort flowers. | The carrying mechanic allows a creature to carry objects with them, such as [[Carcass|carcasses]], ferns, [[comfort]] crystals, and comfort flowers. | ||
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+ | Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic. | ||
Each object has a carry weight, which slows down a creature over time. | Each object has a carry weight, which slows down a creature over time. | ||
The carry mechanic is activated by double tapping the [[Use|use key]] next to something that can be carried. | The carry mechanic is activated by double tapping the [[Use|use key]] next to something that can be carried. |
Revision as of 02:01, 5 October 2018
The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers.
Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.
Each object has a carry weight, which slows down a creature over time.
The carry mechanic is activated by double tapping the use key next to something that can be carried.