Difference between revisions of "Carrying Mechanic"

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(Created page with "The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers. Each object has a carry w...")
 
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The carrying mechanic allows a creature to carry objects with them, such as [[Carcass|carcasses]], ferns, [[comfort]] crystals, and comfort flowers.
 
The carrying mechanic allows a creature to carry objects with them, such as [[Carcass|carcasses]], ferns, [[comfort]] crystals, and comfort flowers.
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Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.
  
 
Each object has a carry weight, which slows down a creature over time.
 
Each object has a carry weight, which slows down a creature over time.
  
 
The carry mechanic is activated by double tapping the [[Use|use key]] next to something that can be carried.
 
The carry mechanic is activated by double tapping the [[Use|use key]] next to something that can be carried.

Revision as of 02:01, 5 October 2018

The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers.

Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.

Each object has a carry weight, which slows down a creature over time.

The carry mechanic is activated by double tapping the use key next to something that can be carried.