Carrying Mechanic
Revision as of 02:01, 5 October 2018 by Wolf13Ninja (talk | contribs)
The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers.
Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.
Each object has a carry weight, which slows down a creature over time.
The carry mechanic is activated by double tapping the use key next to something that can be carried.