Difference between revisions of "Chatbox"

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The chatbox is the primary means for players to communicate with each other during multiplayer play in Beasts of Bermuda.  One can use the chatbox by pressing the [[Keybinding|chat keybind]], which by default is set to the Enter key.  Once the message has been typed in, the player must press Enter to send the message.   
 
The chatbox is the primary means for players to communicate with each other during multiplayer play in Beasts of Bermuda.  One can use the chatbox by pressing the [[Keybinding|chat keybind]], which by default is set to the Enter key.  Once the message has been typed in, the player must press Enter to send the message.   
  
The chatbox has three different channels. White text is globally sent, allowing any player on the server to see the message.  One can change to the global chat channel by typing /a before their message.  Orange text is sent to ones [[Packing System|pack or herd]], and cannot be seen by outside players.  To send a message to pack or herd chat, type /p or /h before your message.  Last, blue text represents local chat messages.  Any player nearby will be able to see this message, but players further away on the map will be unable to see it.  Use /l to change to the local chat channel.  If /p, /h, /a, or /l is unspecified, the chat channel will default to the previous channel the player was typing in.  By default, this channel begins in the global chat channel.
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The chatbox has four different channels. Pressing Tab while the chatbox is in use cycles between the different chat channels.
  
This box is responsible for conveying much information to the player, beyond just chat messages.
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* All chat, also known as global chat, can be used to talk to all players on a server, this chat is displayed as white text.
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* Local chat, can be used to talk to players nearby, this chat is displayed as blue text.
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* Pack or Herd Chat, can be used to talk to members in your [[Groups|pack or herd]] and can only be seen by other members in your group, this chat is displayed as orange text.
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* Private Messaging, can be used to talk to a specific player, this chat is displayed as green text.
  
*It also displays [[Friendship|friendship]] rank ups, color-coded to show the closeness of the friendship bond. It will also report any special buffs or bonuses associated with the friendship, excluding the benefits to [[Comfort|comfort]] gained by forming a closer friendship bond.
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The chat channel will default to the previous channel the player was typing in. By default, this channel begins in the global chat channel.
  
*It also displays [[Survival Points|points]] awarded for successful hunts as a [[Carnivorous Creatures|carnivore]].
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Player names in chat can display custom colours and tags depending on the  [[Dedicated_Servers|Servers]] config settings.
  
*It also displays [[Packing System|pack-related]] information, such as when a member joins the pack, leaves the pack, or changes rank within the pack, as well as informs when you have received a pack invitation.
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The chatbox also can be used to input various chat commands. Typing / in the chatbox will display all these commands under the text box.
  
*It also displays messages associated with [[Herbivorous Creatures|herbivores]] drinking from [[Freshwater Lakes|lakes]].
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* /a or /all before a message sends the message to All chat.
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* /l or /local before a message sends the message to Local chat.
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* /p or /pack or /h or /herd before a message sends the message to [[Groups|pack or herd]] chat.
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* /m or /message <playername> before a message sends the message to the target player. For example, /message Bob Hello Bob, how are you doing?
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* /r or /reply before a message send a message to the last player to message you. For example, /reply I'm doing great!
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* /friend <playername> opens a steam prompt to add the target player as a friend on Steam.
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* /invite <playername>  invites players who are valid targets for the invitation to a party or group, or display why it failed to do so.
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* /kick <playername> removes players from your group, or displays why it failed to do so.
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* /mate <playername> mates with the target player, or displays why it failed to do so.
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* /nest <playername> invites a player to your nest, or prompts you if it failed to do so.
  
*It also displays [[Alarm Calls|alarm messages]] associated with calls, and conveys information from the [[Megalosaurus|Megalosaurus']] ability that allows it to see another player's stat.
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The chatbox can be used to enter [[Console Commands|console commands]] directly, by using typing // before the entry of the command. For example, //AnnoyingDinosaur <Playername or ID> mutes the player preventing you from seeing their messages in the chat, using the //GoodDinosaur <playername or ID> unmutes the player allowing you to see their messages again.
  
*The chatbox can be used to enter [[Console Commands|console commands]] directly, by using typing // before the entry of the command.  For example, //DisplayCoords will cause the console command DisplayCoords to be entered without needing to access the console directly.
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The chatbox also contains a combat log which by default conveys information to the player beyond just chat messages. By default, the combat log keeps track of changes in damage, stamina, ability power, water, comfort, and growth. Where and what information is displayed can be changed in the [[Options|options]] menu.

Latest revision as of 15:14, 11 September 2020

Chatbox

The chatbox is the primary means for players to communicate with each other during multiplayer play in Beasts of Bermuda. One can use the chatbox by pressing the chat keybind, which by default is set to the Enter key. Once the message has been typed in, the player must press Enter to send the message.

The chatbox has four different channels. Pressing Tab while the chatbox is in use cycles between the different chat channels.

  • All chat, also known as global chat, can be used to talk to all players on a server, this chat is displayed as white text.
  • Local chat, can be used to talk to players nearby, this chat is displayed as blue text.
  • Pack or Herd Chat, can be used to talk to members in your pack or herd and can only be seen by other members in your group, this chat is displayed as orange text.
  • Private Messaging, can be used to talk to a specific player, this chat is displayed as green text.

The chat channel will default to the previous channel the player was typing in. By default, this channel begins in the global chat channel.

Player names in chat can display custom colours and tags depending on the Servers config settings.

The chatbox also can be used to input various chat commands. Typing / in the chatbox will display all these commands under the text box.

  • /a or /all before a message sends the message to All chat.
  • /l or /local before a message sends the message to Local chat.
  • /p or /pack or /h or /herd before a message sends the message to pack or herd chat.
  • /m or /message <playername> before a message sends the message to the target player. For example, /message Bob Hello Bob, how are you doing?
  • /r or /reply before a message send a message to the last player to message you. For example, /reply I'm doing great!
  • /friend <playername> opens a steam prompt to add the target player as a friend on Steam.
  • /invite <playername> invites players who are valid targets for the invitation to a party or group, or display why it failed to do so.
  • /kick <playername> removes players from your group, or displays why it failed to do so.
  • /mate <playername> mates with the target player, or displays why it failed to do so.
  • /nest <playername> invites a player to your nest, or prompts you if it failed to do so.

The chatbox can be used to enter console commands directly, by using typing // before the entry of the command. For example, //AnnoyingDinosaur <Playername or ID> mutes the player preventing you from seeing their messages in the chat, using the //GoodDinosaur <playername or ID> unmutes the player allowing you to see their messages again.

The chatbox also contains a combat log which by default conveys information to the player beyond just chat messages. By default, the combat log keeps track of changes in damage, stamina, ability power, water, comfort, and growth. Where and what information is displayed can be changed in the options menu.