Difference between revisions of "Gauntlet"

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(A few tips for Gauntlet)
(What is Gauntlet?)
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This mode also introduces a leaderboard, which players can compete with others using growth.<br>
 
This mode also introduces a leaderboard, which players can compete with others using growth.<br>
 
''(note: you're only placed onto the leaderboard once your animal dies)''<br>
 
''(note: you're only placed onto the leaderboard once your animal dies)''<br>
Developers have talked about granting awards from "experience", or from the leaderboard. You get more experience the larger you are.<br>
+
Developers have talked about granting rewards from "experience", or from the leaderboard. You get more experience the larger you are.<br>
 
During Gauntlet you may reset your growth back to 1.0 anytime, it only works when you're alive.<br>  
 
During Gauntlet you may reset your growth back to 1.0 anytime, it only works when you're alive.<br>  
 
You may resurrect Gauntlet animals.
 
You may resurrect Gauntlet animals.

Revision as of 08:03, 25 October 2022

This article was created on 10/24/2022. The system is being worked on, some things may change.
FYI: This mode is only on the new map Isla Titania!

What is Gauntlet?

This mode was created to introduce a new challenging method of infinite growth. Instead of time balancing growth, it uses food drain rates instead.
Gauntlet has tremendously increased food/water drain and growth rates past 1.2.
This mode also introduces a leaderboard, which players can compete with others using growth.
(note: you're only placed onto the leaderboard once your animal dies)
Developers have talked about granting rewards from "experience", or from the leaderboard. You get more experience the larger you are.
During Gauntlet you may reset your growth back to 1.0 anytime, it only works when you're alive.
You may resurrect Gauntlet animals.

Entering Gauntlet

Reaching 1.32 growth, you're given the choice to continue growing. If you choose to grow you'll enter the "Gauntlet" - You'll notice your food drains faster overtime.
Some info about these rates taken from public test 2's patch notes:

  • The 30% increase in baseline food drain rate now begins cutting in at 1.2 growth and is in full effect at 2.0 growth
  • The 15% increase in baseline water drain rate now begins cutting in at 1.2 growth and is in full effect at 2.0 growth

A few tips for Gauntlet

Scavenger and botanist have gotten a new meaning. It may be wise to invest into them.
You can get sick after 1.2, be careful.
During night, you'll be greeted with a "resting" buff. Resting lowers food drain rates by 75% (soon to be 55%?), and water by 50%. This may scale over time, with smaller Dino’s receiving less benefits from resting and larger Dino’s receiving more. This is huge for larger animals.
Being in a large group may be detrimental, as others can take away resources.

New Growth Rates (10/20/2022)
The leaderboard!