Difference between revisions of "Carrying Mechanic"

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Each object has a carry weight, which slows down a creature over time.
 
Each object has a carry weight, which slows down a creature over time.
  
The carry mechanic is activated by double tapping the [[Use|use key]] next to something that can be carried.
+
The carry mechanic is activated by double tapping the [[Keybinding|use key]] next to something that can be carried.
  
 
[[File:719890 screenshots 20180924000837 1.jpg|right|thumb|400px|border|A [[Megalosaurus]] carrying a chunk of meat.]]
 
[[File:719890 screenshots 20180924000837 1.jpg|right|thumb|400px|border|A [[Megalosaurus]] carrying a chunk of meat.]]

Revision as of 23:20, 12 October 2018

The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers.

Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.

Each object has a carry weight, which slows down a creature over time.

The carry mechanic is activated by double tapping the use key next to something that can be carried.

A Megalosaurus carrying a chunk of meat.