Difference between revisions of "Weight Gain"
m (Removing extra "as high" from leap as high) |
m (removed mentions of the points system (it is no longer in the game)) |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | [[File: | + | [[File:Weight.jpg|right|thumb|400px|border| A comparison of normal (left) and overweight (right) [[Megalosaurus]]. ]] |
− | When a creature continues eating while it has filled up on [[Food|food]], it will begin to gain weight. Most creatures can gain weight until their food has filled 30% beyond their full value. This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight. A development blog post was created on the topic of overeating [ | + | When a creature continues eating while it has filled up on [[Food|food]], it will begin to gain weight. Most creatures can gain weight until their food has filled 30% beyond their full value. This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight. A development blog post was created on the topic of overeating [https://beastsofbermuda.com/blog/post/overeating-system/ here]. Being in a state of overweightness influences the creature's behavior and stats in many ways: |
*Overweight creatures regenerate stamina more slowly. | *Overweight creatures regenerate stamina more slowly. | ||
*Overweight creatures deplete stamina more rapidly. | *Overweight creatures deplete stamina more rapidly. | ||
− | *Overweight creatures move | + | *Overweight creatures move slower. |
− | *Overweight creatures [[Movement System|move | + | *Overweight creatures [[Movement System|move slower]] up hills than creatures with a regular weight. |
− | *Overweight creatures lose | + | *Overweight creatures lose up to nine comfort [[Comfort|comfort]]. |
*Overweight creatures heal faster. | *Overweight creatures heal faster. | ||
− | |||
*Overweight creatures [[Knockback|knockback]] other creatures with more force than their normal weight counterparts. | *Overweight creatures [[Knockback|knockback]] other creatures with more force than their normal weight counterparts. | ||
*Overweight creatures receive less knockback force than their normal weight counterparts. | *Overweight creatures receive less knockback force than their normal weight counterparts. |
Latest revision as of 05:26, 24 August 2022
When a creature continues eating while it has filled up on food, it will begin to gain weight. Most creatures can gain weight until their food has filled 30% beyond their full value. This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight. A development blog post was created on the topic of overeating here. Being in a state of overweightness influences the creature's behavior and stats in many ways:
- Overweight creatures regenerate stamina more slowly.
- Overweight creatures deplete stamina more rapidly.
- Overweight creatures move slower.
- Overweight creatures move slower up hills than creatures with a regular weight.
- Overweight creatures lose up to nine comfort comfort.
- Overweight creatures heal faster.
- Overweight creatures knockback other creatures with more force than their normal weight counterparts.
- Overweight creatures receive less knockback force than their normal weight counterparts.
- Overweight creatures are not able to jump or leap as high.
- Overweight creatures are less susceptible to injury damage.
- Overweight creatures heal injury damage faster.
- Overweight creatures lose less comfort during storms.