Weight Gain
Revision as of 05:26, 24 August 2022 by UndercookedMothman (talk | contribs) (removed mentions of the points system (it is no longer in the game))
When a creature continues eating while it has filled up on food, it will begin to gain weight. Most creatures can gain weight until their food has filled 30% beyond their full value. This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight. A development blog post was created on the topic of overeating here. Being in a state of overweightness influences the creature's behavior and stats in many ways:
- Overweight creatures regenerate stamina more slowly.
- Overweight creatures deplete stamina more rapidly.
- Overweight creatures move slower.
- Overweight creatures move slower up hills than creatures with a regular weight.
- Overweight creatures lose up to nine comfort comfort.
- Overweight creatures heal faster.
- Overweight creatures knockback other creatures with more force than their normal weight counterparts.
- Overweight creatures receive less knockback force than their normal weight counterparts.
- Overweight creatures are not able to jump or leap as high.
- Overweight creatures are less susceptible to injury damage.
- Overweight creatures heal injury damage faster.
- Overweight creatures lose less comfort during storms.