Difference between revisions of "Weight Gain"

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m (removed mentions of the points system (it is no longer in the game))
 
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[[File:OvereatAcro.jpg|right|thumb|400px|border|A comparison of [[Acrocanthosaurus]], one of which is overweight]]
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[[File:Weight.jpg|right|thumb|400px|border| A comparison of normal (left) and overweight (right) [[Megalosaurus]]. ]]
  
When a creature continues eating while it has filled up on [[Food|food]], it will begin to gain weight.  Most creatures can gain weight until their food has filled 30% beyond their full value.  This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight.  A development blog post was created on the topic of overeating [http://beastsofbermuda.com/blog/post/Overeating%20System/ here].  Being in a state of overweightness influences the creature's behavior and stats in many ways:
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When a creature continues eating while it has filled up on [[Food|food]], it will begin to gain weight.  Most creatures can gain weight until their food has filled 30% beyond their full value.  This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight.  A development blog post was created on the topic of overeating [https://beastsofbermuda.com/blog/post/overeating-system/ here].  Being in a state of overweightness influences the creature's behavior and stats in many ways:
  
 
*Overweight creatures regenerate stamina more slowly.
 
*Overweight creatures regenerate stamina more slowly.
 
*Overweight creatures deplete stamina more rapidly.
 
*Overweight creatures deplete stamina more rapidly.
*Overweight creatures move more slowly.
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*Overweight creatures move slower.
*Overweight creatures [[Movement System|move more slowly]] up hills than creatures with a regular weight.
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*Overweight creatures [[Movement System|move slower]] up hills than creatures with a regular weight.
*Overweight creatures lose a slight amount of [[Comfort|comfort]].
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*Overweight creatures lose up to nine comfort [[Comfort|comfort]].
 
*Overweight creatures heal faster.
 
*Overweight creatures heal faster.
*While being overweight does not grant more [[Score|points]] than being in a state of perfect [[Food|fullness]], it does guarantee a player will remain at full food value for the duration of overweightness, thus ensuring a player will be awarded maximum points during this entire duration.
 
 
*Overweight creatures [[Knockback|knockback]] other creatures with more force than their normal weight counterparts.
 
*Overweight creatures [[Knockback|knockback]] other creatures with more force than their normal weight counterparts.
 
*Overweight creatures receive less knockback force than their normal weight counterparts.
 
*Overweight creatures receive less knockback force than their normal weight counterparts.
*Overweight creatures are not able to jump or [[Pouncing|leap as high]] as high.
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*Overweight creatures are not able to jump or [[Pouncing|leap as high]].
 
*Overweight creatures are less susceptible to [[Injury|injury damage]].
 
*Overweight creatures are less susceptible to [[Injury|injury damage]].
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*Overweight creatures heal [[Injury|injury damage]] faster.
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*Overweight creatures lose less [[Comfort|comfort]] during [[Weather|storms]].

Latest revision as of 05:26, 24 August 2022

A comparison of normal (left) and overweight (right) Megalosaurus.

When a creature continues eating while it has filled up on food, it will begin to gain weight. Most creatures can gain weight until their food has filled 30% beyond their full value. This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight. A development blog post was created on the topic of overeating here. Being in a state of overweightness influences the creature's behavior and stats in many ways:

  • Overweight creatures regenerate stamina more slowly.
  • Overweight creatures deplete stamina more rapidly.
  • Overweight creatures move slower.
  • Overweight creatures move slower up hills than creatures with a regular weight.
  • Overweight creatures lose up to nine comfort comfort.
  • Overweight creatures heal faster.
  • Overweight creatures knockback other creatures with more force than their normal weight counterparts.
  • Overweight creatures receive less knockback force than their normal weight counterparts.
  • Overweight creatures are not able to jump or leap as high.
  • Overweight creatures are less susceptible to injury damage.
  • Overweight creatures heal injury damage faster.
  • Overweight creatures lose less comfort during storms.