Difference between revisions of "Mechanics"
LukeChange (talk | contribs) (→Carrying Mechanic) |
LukeChange (talk | contribs) |
||
Line 2: | Line 2: | ||
==== Carrying Mechanic ==== | ==== Carrying Mechanic ==== | ||
+ | The carrying mechanic allows a creature to carry objects with them, such as [[Carcass|carcasses]], ferns, [[comfort]] crystals, and comfort flowers. | ||
+ | |||
+ | Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic. | ||
+ | |||
+ | Each object has a carry weight, which slows down a creature over time. | ||
+ | |||
+ | The carry mechanic is activated by double tapping the [[Keybinding|use key]] next to something that can be carried. | ||
+ | |||
+ | [[File:719890 screenshots 20180924000837 1.jpg|right|thumb|400px|border|A [[Megalosaurus]] carrying a chunk of meat.]] |
Revision as of 17:06, 15 October 2018
All the mechanics which are currently in the game
Carrying Mechanic
The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers.
Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.
Each object has a carry weight, which slows down a creature over time.
The carry mechanic is activated by double tapping the use key next to something that can be carried.