Difference between revisions of "Mosasaurus"

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* This talent does not reduce injury damage received from falling or tripping.
 
* This talent does not reduce injury damage received from falling or tripping.
 
* More talent points provide more effective mitigation.
 
* More talent points provide more effective mitigation.
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 +
Asphyxiation
 +
* Your attacks reduce your prey's breath bar timer.
 +
* This talent is strong for drowning your prey.
 +
* More talent points causes a larger loss of breath from your prey.
 +
 +
'''Tier 2:'''
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 +
Ability Power Increase (from Strong Bones)
 +
* Increases the maximum ability power, used for most attacks and abilities.
 +
* Also increases the rate at which ability power regenerates.
 +
* More talent points further increases ability power.
 +
 +
Powerful Neck (from Asphyxiation)(Unique to Mosasaurus)
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* Increases the amount of thrash damage you do after successfully grabbing your prey.
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* Does not increase damage done unless the prey is grabbed.
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* Is more effective at increasing grab damage than the damage increasing talent.
 +
* More talent points further increases the damage done.
 +
 +
Sharp Teeth (from Ability Power Increase)
 +
* Allows a boost in damage to large prey.
 +
* This talent does not increase damage against small prey.
 +
* More talents further increases damage dealt to large prey.

Revision as of 20:57, 4 October 2018

The old, placeholder Mosasaurus model. Image will be updated when possible.

Paleo Stats

Species: M. hoffmanni
Time Period: Cretaceous
Length: 15 meters (50 feet)
Weight: 13.6 tonnes (15 short tons)

Basic Information

Category: Aquatic
Diet: Carnivore (Meat)

In-game Stats (Adult, Growth 1.0)

Health: 1,500
Stamina: 80
Ability: 100
Comfort: 100
Base Food Capacity: 150
Overweight Food Capacity: TBA
Oxygen Capacity: 100
Growth Rate: Slow (exact stat TBA)
Weather Resistance: Extremely High
Can be picked up by a tornado: No

Mosasaurus

The Mosasaurus was the first fully aquatic creature added to Beasts of Bermuda. It is an oceanic apex predator, but it is also capable of swimming up waterways and underwater cave systems to access waterholes that terrestrial creatures frequent. It is currently the largest (length-wise) aquatic creature in the game, beaten in weight by the aquatic Kronosaurus. It has a host of abilities it can employ to be a successful ambush predator and the true terror of high tide.

Abilities

Primary Attack: Mosasaurus' primary attack is a bite. At 1.0 growth, it costs a base 8.5 ability power and does 140 health damage.
Secondary Attack: Mosasaurus' secondary attack is a dart, similar to those possessed by the Ichthyovenator and Elasmosaurus. At 1.0 growth, it costs a base 48 ability power and 32 stamina. Additionally, if one comes into contact with a player during the duration of the dash, they will inflict 140 health damage.
Special Ability: Mosasaurus' special ability is a grab. When pressing the ability key within a short distance of a creature within the Mosasaurus' grab threshold (default ability keybind is Z), the Mosasaurus will snatch the other player in its jaws at the cost of 15 ability power. Upon pressing the primary attack key, the Mosasaurus will thrash, dealing 163.1 health damage (in 7 bursts of 23.3.) The Mosasaurus can continue to hold and thrash prey for as long as it has ability power, which will consistently decrease as the enemy creature is held. Larger prey items will cause the Mosasaurus' ability power to decrease faster.

Talents

Mosasaurus, like all other creatures in the game, possesses its own unique talent tree with its own special arrangement of talents. It also possesses 3 available talent trees, being power, speed, and survival. Each talent along a tree will be listed with its tier (how high it is in the tree) and its in-game description.

Power Tree

Tier 1:

Strong Bones

  • Provides mitigation against injury damage dealt from other players.
  • This talent does not reduce injury damage received from falling or tripping.
  • More talent points provide more effective mitigation.

Asphyxiation

  • Your attacks reduce your prey's breath bar timer.
  • This talent is strong for drowning your prey.
  • More talent points causes a larger loss of breath from your prey.

Tier 2:

Ability Power Increase (from Strong Bones)

  • Increases the maximum ability power, used for most attacks and abilities.
  • Also increases the rate at which ability power regenerates.
  • More talent points further increases ability power.

Powerful Neck (from Asphyxiation)(Unique to Mosasaurus)

  • Increases the amount of thrash damage you do after successfully grabbing your prey.
  • Does not increase damage done unless the prey is grabbed.
  • Is more effective at increasing grab damage than the damage increasing talent.
  • More talent points further increases the damage done.

Sharp Teeth (from Ability Power Increase)

  • Allows a boost in damage to large prey.
  • This talent does not increase damage against small prey.
  • More talents further increases damage dealt to large prey.