Difference between revisions of "AI"

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There are many species of AI in Beasts of Bermuda.
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AI stand for Artificial Intelligence. They are programmed to move and attack on their own without being controlled by a player.
  
AI Raptors patrol the beaches of certain islands, and will attack players within a certain range. They are temporary and will be replaced in the future.
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Currently, not many AI exist in Beasts of Bermuda.
  
There are also AI [[fish]], which can be eaten by many creatures including [[Pteranodon]], [[Elasmosaurus]], and [[Megalosaurus]].  
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AI Raptors once used to patrol the beaches of certain maps, and attacked players within a certain range. They can no longer be found on any map today.
  
In the future, there will be other AI such as crabs and other small critters to be eaten and add ambience to the game.
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[[Fish]] are the only current AI creatures in the game. They are designed to be eaten by [[Piscivorous_Creatures|piscivores]] like the [[Pteranodon]].
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In the future, there will be other AI creatures. Crabs have been hinted.

Revision as of 07:54, 28 December 2019

AI stand for Artificial Intelligence. They are programmed to move and attack on their own without being controlled by a player.

Currently, not many AI exist in Beasts of Bermuda.

AI Raptors once used to patrol the beaches of certain maps, and attacked players within a certain range. They can no longer be found on any map today.

Fish are the only current AI creatures in the game. They are designed to be eaten by piscivores like the Pteranodon.

In the future, there will be other AI creatures. Crabs have been hinted.