Difference between revisions of "Talents"
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=== Cleanliness === | === Cleanliness === | ||
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+ | * The scent trails you leave behind do not last as long. | ||
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+ | * The scent trails you leave behind are smaller, and harder to spot. | ||
+ | |||
+ | * Increasing the talent level continues shrinking and reducing duration of scent trails left by you. | ||
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+ | * At level 3, while sitting, laying down, or crouching, you leave no scent. | ||
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=== Clotting === | === Clotting === | ||
=== Constitution === | === Constitution === |
Revision as of 23:12, 1 August 2020
Contents
- 1 What are Talents?
- 2 Types of Talents
- 3 All In-game Talents
- 3.1 Aqua Affinity
- 3.2 Asphyxiation
- 3.3 Baby Snatcher
- 3.4 Backup
- 3.5 Batter
- 3.6 Beachgoer
- 3.7 Botanist
- 3.8 Brace For Impact
- 3.9 Brawler
- 3.10 Bruiser
- 3.11 Cleanliness
- 3.12 Clotting
- 3.13 Constitution
- 3.14 Earthbreaker
- 3.15 Egg Thief
- 3.16 Elusiveness
- 3.17 Endurance
- 3.18 Exhausting Bite
- 3.19 Flesh Grazer
- 3.20 Good Parent
- 3.21 Hard Headed
- 3.22 Healing
- 3.23 Heavy
- 3.24 Herbalist
- 3.25 Hydration
- 3.26 Identification
- 3.27 Improved Braking
- 3.28 Improved Dart
- 3.29 Intimidating Roar
- 3.30 Intimidation
- 3.31 Keen Olfactory
- 3.32 Keen Senses
- 3.33 Long Runner
- 3.34 Metabolism
- 3.35 Nimble Footed
- 3.36 Persistence
- 3.37 Piercing Beak
- 3.38 Powerful Jaw
- 3.39 Powerful Legs
- 3.40 Powerful Lunge
- 3.41 Powerful Neck
- 3.42 Pressure
- 3.43 Quick Takeoff
- 3.44 Reckless
- 3.45 Resilience
- 3.46 Rich Blood
- 3.47 Scavenger
- 3.48 Serrated Teeth
- 3.49 Sharp Spikes
- 3.50 Sharp Teeth
- 3.51 Shelterer
- 3.52 Slippery
- 3.53 Sneaky
- 3.54 Steadfast
- 3.55 Stoic
- 3.56 Stress Resistance
- 3.57 Strong Bones
- 3.58 Strong Legs
- 3.59 Strong Lungs
- 3.60 Strong Wings
- 3.61 Sturdy
- 3.62 Sunbather
- 3.63 Surefooted
- 3.64 Swift Flippered
- 3.65 Swiftness
- 3.66 Thick Hide
- 3.67 Turn While Stomping
- 3.68 Weather Resistance
- 3.69 Whipcrack
What are Talents?
Talents in Beasts of Bermuda are optional enhancements that can be applied to a player's creature. Each talent gives unique perks to a creature, whether it be something like extra damage or increased tolerance to severe weather.
Many talents are simple in nature, increasing values such as ability power or oxygen by set amounts. However, some talents enable abilities previously inaccessible to a certain creature, such as being able to reduce an opponent's stamina with a standard bite attack. Because of this, a creature's functions and playstyle can be individually tailored to the player's liking.
Inherits are bonuses to existing talents. Whether spawned or nested, one has a chance to gain up to +2 on any talent available to the creature they have selected. One important thing to note, however, is that while a spawned creature's inherits are totally random, a nested creature may inherit any of the talents either of their parents put points into. A parent's inherits cannot be transferred to offspring.
All spawned creatures are guaranteed 2 positive inherits, but may also receive anywhere from 0 to 2 negative inherits and/or an additional 2 positive inherits. This brings the total to 6 (4 positive, 2 negative)(the optimal result would be 4 - all positive, no negatives). Although spawned creatures are confined to these limits, nested creatures have the chance for even more inherits. The Good Parent talent, if obtained by one or more parents, may boost the chances for their offspring to have additional positive inherits. Nested creatures only have the potential to earn negative inherits if they are the product of incest or their egg is damaged before being laid.
Types of Talents
Talents can be sorted into three major categories.
Power Talents
Power talents, in the talent screen, lie on the bottom left with the power tree. The color associated with these talents is red. Power talents increase the strength and battle capabilities of one's creature. Examples include a talent that increases a creature's maximum health capacity and a talent that (when maxed out) can apply injury damage with tail hits.
Speed Talents
Speed talents, in the talent screen, lie in the top center of the screen with the speed tree. The color associated with these talents is green. Speed talents increase a creature's mobility and maneuverability. Examples include a talent that increases a creature's base turn radius and a talent that makes it easier to go up slopes.
Survival Talents
Survival talents, in the talent screen, lie on the bottom left with the survival tree. The color associated with these talents is blue. Survival talents improve a creature's ability to survive and be efficient in its environment. Examples include a talent that improves resistance to severe weather and a talent that decreases the amount of water that the creature loses per tick.
In-betweeners
Some talents lie between trees in the talent screen. As such, they can be classed as both of the talent types they lie between. For instance, a talent between the power and speed trees could be classed as both a power and speed talent.
All In-game Talents
Aqua Affinity
- Increases Swim Speed.
- This ability also improves dart speed for aquatic animals.
- More talent points further improves swim speed.
- this also improves the rate at the player ascends or descends in the water.
- This also reduces the comfort loss experienced while swimming in the open ocean.
- With three talent points invested, significantly improves underwater vision.
- With three talent points invested, allows detection of fish by use of the scent key (Default C) while swimming.
Asphyxiation
Baby Snatcher
- With one point invested, allows pickup of other species' juveniles.
- With more talent points invested, allows pickup of larger specimens of other species' juveniles.
Backup
Batter
Beachgoer
Botanist
Brace For Impact
Brawler
- Increases the amount of damage you deal.
- This talent does not increase injury damage dealt, or knockback dealt.
- More points in this talent further increases damage dealt.
- This talent's modifier is weaker than specific modifiers that increase a specific kind of damage, such as thrash damage or the Sharp Teeth talent.
Bruiser
- Increases the amount of injury damage dealt from the player's attacks.
- More talent points further increases the amount of injury damage dealt.
- Tail hits deal closer to full damage with more talent points invested.
- With three talents, allows injury to be dealt on tail hits.
Cleanliness
- The scent trails you leave behind do not last as long.
- The scent trails you leave behind are smaller, and harder to spot.
- Increasing the talent level continues shrinking and reducing duration of scent trails left by you.
- At level 3, while sitting, laying down, or crouching, you leave no scent.