Mechanics

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Revision as of 17:06, 15 October 2018 by LukeChange (talk | contribs) (All the mechanics which are currently in the game)
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All the mechanics which are currently in the game

Carrying Mechanic

The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers.

Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.

Each object has a carry weight, which slows down a creature over time.

The carry mechanic is activated by double tapping the use key next to something that can be carried.

A Megalosaurus carrying a chunk of meat.