Weight Gain
Revision as of 18:41, 4 July 2017 by Bermudabeast (talk | contribs)
When a creature continues eating while it has filled up on food, it will begin to gain weight. Most creatures can gain weight until their food has filled 30% beyond their full value. This is represented graphically by a widening of the dinosaur model, such that it appears to have gained weight. A development blog post was created on the topic of overeating here. Being in a state of overweightness influences the creature's behavior and stats in many ways:
- Overweight creatures regenerate stamina more slowly.
- Overweight creatures deplete stamina more rapidly.
- Overweight creatures move more slowly.
- Overweight creatures move more slowly up hills than creatures with a regular weight.
- Overweight creatures lose a slight amount of comfort.
- Overweight creatures heal faster.
- While being overweight does not grant more points than being in a state of perfect fullness, it does guarantee a player will remain at full food value for the duration of overweightness, thus ensuring a player will be awarded maximum points during this entire duration.
- Overweight creatures knockback other creatures with more force than their normal weight counterparts.
- Overweight creatures receive less knockback force than their normal weight counterparts.
- Overweight creatures are not able to jump or leap as high as high.
- Overweight creatures are less susceptible to injury damage.
- Overweight creatures heal injury damage faster.