Difference between revisions of "Talents"

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* With one point invested, allows pickup of other species' juveniles.
 
* With one point invested, allows pickup of other species' juveniles.
  
* with more talent points invested, allows pickup of larger specimens of other species' juveniles.
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* With more talent points invested, allows pickup of larger specimens of other species' juveniles.
  
 
=== Backup ===
 
=== Backup ===

Revision as of 22:59, 1 August 2020

What are Talents?

Talents in Beasts of Bermuda are optional enhancements that can be applied to a player's creature. Each talent gives unique perks to a creature, whether it be something like extra damage or increased tolerance to severe weather.

Many talents are simple in nature, increasing values such as ability power or oxygen by set amounts. However, some talents enable abilities previously inaccessible to a certain creature, such as being able to reduce an opponent's stamina with a standard bite attack. Because of this, a creature's functions and playstyle can be individually tailored to the player's liking.

Inherits are bonuses to existing talents. Whether spawned or nested, one has a chance to gain up to +2 on any talent available to the creature they have selected. One important thing to note, however, is that while a spawned creature's inherits are totally random, a nested creature may inherit any of the talents either of their parents put points into. A parent's inherits cannot be transferred to offspring.

All spawned creatures are guaranteed 2 positive inherits, but may also receive anywhere from 0 to 2 negative inherits and/or an additional 2 positive inherits. This brings the total to 6 (4 positive, 2 negative)(the optimal result would be 4 - all positive, no negatives). Although spawned creatures are confined to these limits, nested creatures have the chance for even more inherits. The Good Parent talent, if obtained by one or more parents, may boost the chances for their offspring to have additional positive inherits. Nested creatures only have the potential to earn negative inherits if they are the product of incest or their egg is damaged before being laid.

Types of Talents

Talents can be sorted into three major categories.

Power Talents

Power talents, in the talent screen, lie on the bottom left with the power tree. The color associated with these talents is red. Power talents increase the strength and battle capabilities of one's creature. Examples include a talent that increases a creature's maximum health capacity and a talent that (when maxed out) can apply injury damage with tail hits.

Speed Talents

Speed talents, in the talent screen, lie in the top center of the screen with the speed tree. The color associated with these talents is green. Speed talents increase a creature's mobility and maneuverability. Examples include a talent that increases a creature's base turn radius and a talent that makes it easier to go up slopes.

Survival Talents

Survival talents, in the talent screen, lie on the bottom left with the survival tree. The color associated with these talents is blue. Survival talents improve a creature's ability to survive and be efficient in its environment. Examples include a talent that improves resistance to severe weather and a talent that decreases the amount of water that the creature loses per tick.

In-betweeners

Some talents lie between trees in the talent screen. As such, they can be classed as both of the talent types they lie between. For instance, a talent between the power and speed trees could be classed as both a power and speed talent.

All In-game Talents

Aqua Affinity

  • Increases Swim Speed.
  • This ability also improves dart speed for aquatic animals.
  • More talent points further improves swim speed.
  • this also improves the rate at the player ascends or descends in the water.
  • This also reduces the comfort loss experienced while swimming in the open ocean.
  • With three talent points invested, significantly improves underwater vision.
  • With three talent points invested, allows detection of fish by use of the scent key (Default C) while swimming.

Asphyxiation

Baby Snatcher

  • With one point invested, allows pickup of other species' juveniles.
  • With more talent points invested, allows pickup of larger specimens of other species' juveniles.

Backup

Batter

Beachgoer

Botanist

Brace For Impact

Brawler

Bruiser

Cleanliness

Clotting

Constitution

Earthbreaker

Egg Thief

Elusiveness

Endurance

Exhausting Bite

Flesh Grazer

Good Parent

Hard Headed

Healing

Heavy

Herbalist

Hydration

Identification

Improved Braking

Improved Dart

Intimidating Roar

Intimidation

Keen Olfactory

Keen Senses

Long Runner

Metabolism

Nimble Footed

Persistence

Piercing Beak

Powerful Jaw

Powerful Legs

Powerful Lunge

Powerful Neck

Pressure

Quick Takeoff

Reckless

Resilience

Rich Blood

Scavenger

Serrated Teeth

Sharp Spikes

Sharp Teeth

Shelterer

Slippery

Sneaky

Steadfast

Stoic

Stress Resistance

Strong Bones

Strong Legs

Strong Lungs

Strong Wings

Sturdy

Sunbather

Surefooted

Swift Flippered

Swiftness

Thick Hide

Turn While Stomping

Weather Resistance

Whipcrack