Difference between revisions of "Talents"

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=== Intimidating Roar ===
 
=== Intimidating Roar ===
 
=== Intimidation ===
 
=== Intimidation ===
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* The amount of comfort loss or gain you influence on others is increased.
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* You provide more comfort to nearby allies.
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* You provide more discomfort to nearby foes or hostile creatures.
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* The effect works on hatchlings, allowing them to be happier.
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=== Keen Olfactory ===
 
=== Keen Olfactory ===
  

Revision as of 00:49, 2 August 2020

What are Talents?

Talents in Beasts of Bermuda are optional enhancements that can be applied to a player's creature. Each talent gives unique perks to a creature, whether it be something like extra damage or increased tolerance to severe weather.

Many talents are simple in nature, increasing values such as ability power or oxygen by set amounts. However, some talents enable abilities previously inaccessible to a certain creature, such as being able to reduce an opponent's stamina with a standard bite attack. Because of this, a creature's functions and playstyle can be individually tailored to the player's liking.

Inherits are bonuses to existing talents. Whether spawned or nested, one has a chance to gain up to +2 on any talent available to the creature they have selected. One important thing to note, however, is that while a spawned creature's inherits are totally random, a nested creature may inherit any of the talents either of their parents put points into. A parent's inherits cannot be transferred to offspring.

All spawned creatures are guaranteed 2 positive inherits, but may also receive anywhere from 0 to 2 negative inherits and/or an additional 2 positive inherits. This brings the total to 6 (4 positive, 2 negative)(the optimal result would be 4 - all positive, no negatives). Although spawned creatures are confined to these limits, nested creatures have the chance for even more inherits. The Good Parent talent, if obtained by one or more parents, may boost the chances for their offspring to have additional positive inherits. Nested creatures only have the potential to earn negative inherits if they are the product of incest or their egg is damaged before being laid.

Types of Talents

Talents can be sorted into three major categories.

Power Talents

Power talents, in the talent screen, lie on the bottom left with the power tree. The color associated with these talents is red. Power talents increase the strength and battle capabilities of one's creature. Examples include a talent that increases a creature's maximum health capacity and a talent that (when maxed out) can apply injury damage with tail hits.

Speed Talents

Speed talents, in the talent screen, lie in the top center of the screen with the speed tree. The color associated with these talents is green. Speed talents increase a creature's mobility and maneuverability. Examples include a talent that increases a creature's base turn radius and a talent that makes it easier to go up slopes.

Survival Talents

Survival talents, in the talent screen, lie on the bottom left with the survival tree. The color associated with these talents is blue. Survival talents improve a creature's ability to survive and be efficient in its environment. Examples include a talent that improves resistance to severe weather and a talent that decreases the amount of water that the creature loses per tick.

In-betweeners

Some talents lie between trees in the talent screen. As such, they can be classed as both of the talent types they lie between. For instance, a talent between the power and speed trees could be classed as both a power and speed talent.

All In-game Talents

Aqua Affinity

  • Increases Swim Speed.
  • This ability also improves dart speed for aquatic animals.
  • More talent points further improves swim speed.
  • this also improves the rate at the player ascends or descends in the water.
  • This also reduces the comfort loss experienced while swimming in the open ocean.
  • With three talent points invested, significantly improves underwater vision.
  • With three talent points invested, allows detection of fish by use of the scent key (Default C) while swimming.

Asphyxiation

Baby Snatcher

  • With one point invested, allows pickup of other species' juveniles.
  • With more talent points invested, allows pickup of larger specimens of other species' juveniles.

Backup

  • Improves speed while backing up as a sauropod.
  • Normally, sauropods cannot sprint while backing up. This talent allows sprint to be used while backing up.
  • More talent points further increases the speed at which as sauropod goes while backing up and sprinting simultaneously.

Batter

  • Increases the intensity of the knockback effects applied by this player.
  • This works for both trample knockback and attack-based knockback.
  • More talent points further increases the amount of knockback applied.

Beachgoer

Botanist

  • Improves the amount of food satiation gained from eating foliage.
  • This talent does not improve the effects of eating comfort flowers, crystals, or sponges.
  • Also improves one's ability to eat non-ideal foliage without incurring as much food poisoning.
  • More talent points invested grant a stronger bonus to food gain.

Brace For Impact

Brawler

  • Increases the amount of damage you deal.
  • This talent does not increase injury damage dealt, or knockback dealt.
  • More points in this talent further increases damage dealt.
  • This talent's modifier is weaker than specific modifiers that increase a specific kind of damage, such as thrash damage or the Sharp Teeth talent.

Bruiser

  • Increases the amount of injury damage dealt from the player's attacks.
  • More talent points further increases the amount of injury damage dealt.
  • Tail hits deal closer to full damage with more talent points invested.
  • With three talents, allows injury to be dealt on tail hits.

Cleanliness

  • The scent trails you leave behind do not last as long.
  • The scent trails you leave behind are smaller, and harder to spot.
  • Increasing the talent level continues shrinking and reducing duration of scent trails left by you.
  • At level 3, while sitting, laying down, or crouching, you leave no scent.

Clotting

  • Increases the rate at which the player heals from bleed.
  • Reduces the amount of bleed damage taken while sprinting.
  • More talent points further improves the effect.

Constitution

  • Increases total healthpool, but does not increase healing rate.
  • More talent point grant more.

Earthbreaker

  • Reduces the dealt between initiating a stomp attack and dealing damage with that stomp attack.
  • More talent points further reduces the delay, allowing it to more quickly damage your potential predators.
  • Does not improve stomp damage.

Egg Thief

  • Reduces the number of attacks needed to break and kill an egg.
  • Increases the amount of food gained from eating eggs.
  • Provides additional comfort bonuses from eating eggs.
  • Reduces food poisoning from eating old eggs.
  • Allows significantly easier detection of eggs by scent.

Elusiveness

Endurance

  • Increases total stamina pool.
  • This talent also increases the regeneration rate of stamina.
  • More talent points further increase stamina.

Exhausting Bite

  • When you attack an enemy, you subtract some of their stamina.
  • More talent points causes more stamina to be subtracted.

Flesh Grazer

Good Parent

  • Reduces the negative effects incurred during egg gestation.
  • Allows faster gestation of eggs.
  • Offspring have a slightly higher chance of inheriting positive traits.
  • Stressful conditions are less likely to damage your eggs.
  • If the male has Good Parent, multiple eggs have a chance of being created at once.
  • More talent points further strengthens the effect.
  • Amplifies the beneficial growth effect of being near offspring.

Hard Headed

Healing

  • Improves the rate at which a player's health regenerates.
  • This talent also improves the rate at which a player heals from injury and venom damage.
  • More talent points further increases the rate at which the player heals health points and recovers from injury damage.

Heavy

  • The momentum you gain when sprinting downhill lasts longer.
  • You run faster for longer after sprinting down a hill.
  • More talent points further improves this effect.

Herbalist

Hydration

  • Decreases the rate at which your hydration depletes.
  • More talent points further decreases the rate.
  • Does not increase the rate at which you drink water.
  • Will not negatively impact the water drink trial.

Identification

Improved Braking

Improved Dart

Intimidating Roar

Intimidation

  • The amount of comfort loss or gain you influence on others is increased.
  • You provide more comfort to nearby allies.
  • You provide more discomfort to nearby foes or hostile creatures.
  • The effect works on hatchlings, allowing them to be happier.

Keen Olfactory

  • Scent trails left by other animals are larger and easier to spot.
  • The scent trails also last longer.
  • With three points invested, scent trails do not wash away during rain.
  • More talent points continues making scent trails last longer and appear larger.
  • Also increases the range at which corpses, special plants, or water bodies can be detected.
  • With three points invested, herbivores can detect the presence of meat by using scent.

Keen Senses

Long Runner

  • While sprinting, stamina is consumed slower, allowing longer sprints without exhaustion.
  • This talent does not reduce the amount of stamina consumed from active abilities such as darting, leaping, or jumping.
  • More talent points further reduces the amount of stamina drained while sprinting.

Metabolism

  • Decreases the rate at which you lose food value, and grow hungrier.
  • More talent points further decreases the rate.
  • Does not grant more food from carcasses, plants, or fish.
  • Will not negatively impact the food eaten trial.

Nimble Footed

  • Improves the rate at which a player turns.
  • Improves turn rate for all scenarios, including swimming, walking, running, and crouching. Does not include flying.
  • Also improves pitch adjustment rate while in flight.
  • More talents further improves the rate at which the player turns.

Persistence

  • Increases the maximum ability power used for most attacks and abilities.
  • Also increases the rate at which ability power regenerates.
  • More talent points further increases ability power.

Piercing Beak

Powerful Jaw

Powerful Legs

Powerful Lunge

Powerful Neck

Pressure

Quick Takeoff

Reckless

Resilience

  • Adds a flat, constant comfort boost that is present at all times.
  • More talent points increases the amount of comfort added.

Rich Blood

Scavenger

  • For carnivores, non-player carcasses will now grant small amounts of satiation. Also reduces the amount of discomfort associated with the consumption of rancid carcasses and fish.
  • For piscivores, increases the amount of food and satiation gained from eating fish.
  • Fish give you more food.

Serrated Teeth

Sharp Spikes

Sharp Teeth

Shelterer

Slippery

Sneaky

Steadfast

Stoic

Stress Resistance

Strong Bones

Strong Legs

Strong Lungs

Strong Wings

Sturdy

Sunbather

Surefooted

Swift Flippered

Swiftness

Thick Hide

Turn While Stomping

Weather Resistance

Whipcrack