Difference between revisions of "AI"

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There are many species of AI in Beasts of Bermuda.
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== Overview ==
  
AI Raptors patrol the beaches of certain islands, and will attack players within a certain range. They are temporary and will be replaced in the future.
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AI stands for Artificial Intelligence. AI creatures are programmed to move on their own without being controlled by a player.
  
There are also AI [[fish]], which can be eaten by many creatures including [[Pteranodon]], [[Elasmosaurus]], and [[Megalosaurus]].  
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AI creatures primarily function as a [[Food|food]] source for [[Carnivorous Creatures|carnivores]] and [[Piscivorous Creatures|piscivores]] to hunt.
  
In the future, there will be other AI such as crabs and other small critters to be eaten and add ambience to the game.
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On the Isla Titania map, the player can interact with secret shrines to gain access to a playable AI creature. They possess a random skin upon spawning, and have the ability to grow and access [[Talent tree|talent trees]] like the main creatures. Playable AI creatures remain as a part of the player's saved creature menu, and can log out to be played with later.
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=== List of AI currently in Beasts of Bermuda: ===
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* [[Auroraceratops]]
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* [[Malawania]]
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* [[Arganodus]]
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* [[Fish|Chinlea Fish]]
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* [[Horseshoe Crab|Horseshoe Crabs]]
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* [[Weather|Tornados]] (not a creature)
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Tornados are the only AI that is not a creature. Once spawned, the tornado is programmed to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% [[Shelter|shelter]], the tornado will abandon the target and seek the next closest terrestrial creature.
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=== Trivia ===
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* AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today.

Latest revision as of 10:01, 13 December 2023

Overview

AI stands for Artificial Intelligence. AI creatures are programmed to move on their own without being controlled by a player.

AI creatures primarily function as a food source for carnivores and piscivores to hunt.

On the Isla Titania map, the player can interact with secret shrines to gain access to a playable AI creature. They possess a random skin upon spawning, and have the ability to grow and access talent trees like the main creatures. Playable AI creatures remain as a part of the player's saved creature menu, and can log out to be played with later.

List of AI currently in Beasts of Bermuda:

Tornados are the only AI that is not a creature. Once spawned, the tornado is programmed to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% shelter, the tornado will abandon the target and seek the next closest terrestrial creature.

Trivia

  • AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today.