Difference between revisions of "AI"
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== Overview == | == Overview == | ||
− | AI stands for Artificial Intelligence. | + | AI stands for Artificial Intelligence. AI creatures are programmed to move on their own without being controlled by a player. |
− | On the Isla Titania map, | + | AI creatures primarily function as a [[Food|food]] source for [[Carnivorous Creatures|carnivores]] and [[Piscivorous Creatures|piscivores]] to hunt. |
+ | |||
+ | On the Isla Titania map, the player can interact with secret shrines to gain access to a playable AI creature. They possess a random skin upon spawning, and have the ability to grow and access [[Talent tree|talent trees]] like the main creatures. Playable AI creatures remain as a part of the player's saved creature menu, and can log out to be played with later. | ||
=== List of AI currently in Beasts of Bermuda: === | === List of AI currently in Beasts of Bermuda: === | ||
* [[Auroraceratops]] | * [[Auroraceratops]] | ||
+ | * [[Malawania]] | ||
* [[Arganodus]] | * [[Arganodus]] | ||
* [[Fish|Chinlea Fish]] | * [[Fish|Chinlea Fish]] | ||
* [[Horseshoe Crab|Horseshoe Crabs]] | * [[Horseshoe Crab|Horseshoe Crabs]] | ||
− | * [[ | + | * [[Weather|Tornados]] (not a creature) |
− | + | Tornados are the only AI that is not a creature. Once spawned, the tornado is programmed to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% [[Shelter|shelter]], the tornado will abandon the target and seek the next closest terrestrial creature. | |
=== Trivia === | === Trivia === | ||
* AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today. | * AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today. |
Latest revision as of 10:01, 13 December 2023
Overview
AI stands for Artificial Intelligence. AI creatures are programmed to move on their own without being controlled by a player.
AI creatures primarily function as a food source for carnivores and piscivores to hunt.
On the Isla Titania map, the player can interact with secret shrines to gain access to a playable AI creature. They possess a random skin upon spawning, and have the ability to grow and access talent trees like the main creatures. Playable AI creatures remain as a part of the player's saved creature menu, and can log out to be played with later.
List of AI currently in Beasts of Bermuda:
- Auroraceratops
- Malawania
- Arganodus
- Chinlea Fish
- Horseshoe Crabs
- Tornados (not a creature)
Tornados are the only AI that is not a creature. Once spawned, the tornado is programmed to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% shelter, the tornado will abandon the target and seek the next closest terrestrial creature.
Trivia
- AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today.