Difference between revisions of "AI"
(Created page with "There are many species of AI in Beasts of Bermuda. AI Raptors patrol the beaches of certain islands, and will attack players within a certain range. They are temporary and wi...") |
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− | + | == Overview == | |
− | AI | + | AI stands for Artificial Intelligence. AI creatures are programmed to move on their own without being controlled by a player. |
− | + | AI creatures primarily function as a [[Food|food]] source for [[Carnivorous Creatures|carnivores]] and [[Piscivorous Creatures|piscivores]] to hunt. | |
− | + | On the Isla Titania map, the player can interact with secret shrines to gain access to a playable AI creature. They possess a random skin upon spawning, and have the ability to grow and access [[Talent tree|talent trees]] like the main creatures. Playable AI creatures remain as a part of the player's saved creature menu, and can log out to be played with later. | |
+ | |||
+ | === List of AI currently in Beasts of Bermuda: === | ||
+ | * [[Auroraceratops]] | ||
+ | * [[Malawania]] | ||
+ | * [[Arganodus]] | ||
+ | * [[Fish|Chinlea Fish]] | ||
+ | * [[Horseshoe Crab|Horseshoe Crabs]] | ||
+ | * [[Weather|Tornados]] (not a creature) | ||
+ | |||
+ | Tornados are the only AI that is not a creature. Once spawned, the tornado is programmed to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% [[Shelter|shelter]], the tornado will abandon the target and seek the next closest terrestrial creature. | ||
+ | |||
+ | === Trivia === | ||
+ | * AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today. |
Latest revision as of 10:01, 13 December 2023
Overview
AI stands for Artificial Intelligence. AI creatures are programmed to move on their own without being controlled by a player.
AI creatures primarily function as a food source for carnivores and piscivores to hunt.
On the Isla Titania map, the player can interact with secret shrines to gain access to a playable AI creature. They possess a random skin upon spawning, and have the ability to grow and access talent trees like the main creatures. Playable AI creatures remain as a part of the player's saved creature menu, and can log out to be played with later.
List of AI currently in Beasts of Bermuda:
- Auroraceratops
- Malawania
- Arganodus
- Chinlea Fish
- Horseshoe Crabs
- Tornados (not a creature)
Tornados are the only AI that is not a creature. Once spawned, the tornado is programmed to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% shelter, the tornado will abandon the target and seek the next closest terrestrial creature.
Trivia
- AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today.