Difference between revisions of "AI"

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AI stands for Artificial Intelligence. They are programmed to move (and potentially even attack) on their own without being controlled by a player.
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== Overview ==
  
Currently, not many AI exist in Beasts of Bermuda. The existing AI are the following:
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AI stands for Artificial Intelligence. They are programmed to move on their own without being controlled by a player. The AI critters primarily function as [[Food|food]] sources for [[Carnivorous Creatures|carnivores]] and [[Piscivorous Creatures|piscivores]] to hunt. Additional AI may be added in the future.
  
- Fish
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On the Isla Titania map, each of the AI critters can be possessed by interacting with secret shrines. Critters are randomly assigned a skin upon spawning in and have the ability to grow and access [[Talent tree|talent trees]] like the main creatures. Playable critters do not save and will disappear once the player logs out or dies. They also cannot be resurrected or reincarnated.
  
- Tornados
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=== List of AI currently in Beasts of Bermuda: ===
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* [[Auroraceratops]]
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* [[Arganodus]]
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* [[Fish|Chinlea Fish]]
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* [[Horseshoe Crab|Horseshoe Crabs]]
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* [[Natural Disasters|Tornados]]
  
- Raptors (removed)
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Although they are not critters, Tornados count as AI. Once spawned, the tornado is programmed to to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% [[Shelter|shelter]], the tornado will abandon the target and seek the next closest terrestrial creature.
  
AI Raptors once used to patrol the beaches of certain maps, and attacked players within a certain range. They can no longer be found on any map today.
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=== Trivia ===
 
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* AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today.
[[Fish]] are the only current AI ''creatures'' in the game. They are designed to be eaten by [[Piscivorous_Creatures|piscivores]], such as the [[Pteranodon]].
 
 
 
Tornadoes, surprisingly, count as an AI. Once spawned, a tornado will proceed to track down the nearest terrestrial creature. Once the tracked creature dies, swims underwater, flies away, or rests under 100% shelter, the tornado will abandon the target and seek the next closest terrestrial creature.
 
 
 
In the future, there will be other AI creatures. The developers have hinted at the potential addition of crabs.
 

Revision as of 01:19, 15 January 2023

Overview

AI stands for Artificial Intelligence. They are programmed to move on their own without being controlled by a player. The AI critters primarily function as food sources for carnivores and piscivores to hunt. Additional AI may be added in the future.

On the Isla Titania map, each of the AI critters can be possessed by interacting with secret shrines. Critters are randomly assigned a skin upon spawning in and have the ability to grow and access talent trees like the main creatures. Playable critters do not save and will disappear once the player logs out or dies. They also cannot be resurrected or reincarnated.

List of AI currently in Beasts of Bermuda:

Although they are not critters, Tornados count as AI. Once spawned, the tornado is programmed to to track down the nearest terrestrial creature. If the tracked creature dies, swims underwater, flies away, or rests under 100% shelter, the tornado will abandon the target and seek the next closest terrestrial creature.

Trivia

  • AI Raptors once patrolled the beaches of certain maps and attacked players within a certain range. They can no longer be found on any map today.