Difference between revisions of "Beaching"

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[[File:FBCEF9B9B6F56E520AE91B8216267B7981E9E00E.jpg|right|thumb|400px|border|A [[Mosasaurus]] who has become beached]]
 
[[File:FBCEF9B9B6F56E520AE91B8216267B7981E9E00E.jpg|right|thumb|400px|border|A [[Mosasaurus]] who has become beached]]
  
Beaching is a mechanic that can do in an [[Aquatic Creatures|aquatic]] creature. It sharply reduces [[Comfort|comfort]] such that any player who has managed to beach themselves is in immediate peril of death if they do not get back into the water. Should a player become beached, their [[Turning Mechanics|turn radius]] will become significantly reduced.  They will also suffer from a greatly reduced [[Movement Mechanics|movement speed]].  It will be very difficult to get back into the water if you manage to beach yourself high up on the shoreline.  One of the easiest ways to become beached is due to [[Tidal System|receding tides]], dropping water levels after a [[Weather|storm]], or perhaps a nastily thirsty [[Apatosaurus]] who decided to drink your [[Freshwater Lakes|lake]] dry.
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Beaching is a mechanic that all [[Aquatic Creatures|aquatic]] creatures suffer from. It causes the creature to become incredibly weakened when on land. While beached, [[Turning Mechanics|turning speed]] and [[Movement Mechanics|movement speed]] are drastically hindered, and [[Comfort|comfort]] decreases at a rapid rate. Beaching generally results in death by [[Comfort|comfort]] loss. Beached creatures are also easy prey for terrestrial predators.
  
If you become beached, you are a very easy target for [[Carnivorous Creatures|predators]] in a relatively helpless state.
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Its very easy to become beached, and very difficult to get back into the water. It is recommended for all [[Aquatic Creatures|aquatic]] creatures to stay away from shallow shorelines to avoid risk of beaching.
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Multiple mechanics make beaching hard to avoid. Some of these include [[Tidal System|receding tides]], dropping water levels after a recent [[Weather|storm]], or perhaps a nastily thirsty [[Apatosaurus]] who decided to drink your [[Freshwater Lakes|lake]] dry.
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However, there are some abilities in the [Talent Tree] that reduce the harshness of beaching. Beachgoer increases the speed and turn radius of a beached creature, while Sunbather relieves much of the comfort loss
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With 3 points in Sunbather, an [[Aquatic Creatures|aquatic]] creature can regenerate comfort while beached after a few seconds.

Revision as of 05:16, 11 February 2019

A Mosasaurus who has become beached

Beaching is a mechanic that all aquatic creatures suffer from. It causes the creature to become incredibly weakened when on land. While beached, turning speed and movement speed are drastically hindered, and comfort decreases at a rapid rate. Beaching generally results in death by comfort loss. Beached creatures are also easy prey for terrestrial predators.

Its very easy to become beached, and very difficult to get back into the water. It is recommended for all aquatic creatures to stay away from shallow shorelines to avoid risk of beaching.

Multiple mechanics make beaching hard to avoid. Some of these include receding tides, dropping water levels after a recent storm, or perhaps a nastily thirsty Apatosaurus who decided to drink your lake dry.

However, there are some abilities in the [Talent Tree] that reduce the harshness of beaching. Beachgoer increases the speed and turn radius of a beached creature, while Sunbather relieves much of the comfort loss

With 3 points in Sunbather, an aquatic creature can regenerate comfort while beached after a few seconds.