Difference between revisions of "Mechanics"

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====Burrowing mechanic====
 
====Burrowing mechanic====
[[File:Ss cb0f1fc86ba80cc5349156770cf31fb4d67e81d1.600x338.jpg|right|thumb|400px|border|Two [[Oryctodromeus burrowing.]]
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[[File:Ss cb0f1fc86ba80cc5349156770cf31fb4d67e81d1.600x338.jpg|right|thumb|400px|border|Two [[Oryctodromeus]] burrowing.]]
 
Currently the [[Oryctodromeus|Oryctodromeus]] is the only creature able to dig burrows.
 
Currently the [[Oryctodromeus|Oryctodromeus]] is the only creature able to dig burrows.
  

Revision as of 17:09, 15 October 2018

All the mechanics which are currently in the game

Carrying Mechanic

The carrying mechanic allows a creature to carry objects with them, such as carcasses, ferns, comfort crystals, and comfort flowers.

Depending on the carnivore's size, a carnivore may rip off a piece of meat from a carcass when it activates the carry mechanic.

Each object has a carry weight, which slows down a creature over time.

The carry mechanic is activated by double tapping the use key next to something that can be carried.

A Megalosaurus carrying a chunk of meat.

Burrowing mechanic

Two Oryctodromeus burrowing.

Currently the Oryctodromeus is the only creature able to dig burrows.

Burrows are holes that can be dug in the ground. Animals that can dig can access new areas and hide from large predators. However, smaller animals like Velociraptor and juvenile animals can enter them. Burrows are impervious to natural disasters.

In the future, certain maps will have burrows built into them.