Difference between revisions of "Oryctodromeus"
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− | [[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and | + | [[File:Oryctodromeus Render.png|thumb|right|thumb|400px|border|''A render of the completed Oryctodromeus and its baby morph, made by developer Cαllie. This is not an in-game screenshot.''<br> |
=== Paleo Stats === | === Paleo Stats === | ||
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* '''Sand Attack''' | * '''Sand Attack''' | ||
** Default: LMB (Left Mouse Button) | ** Default: LMB (Left Mouse Button) | ||
− | ** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|pterosaurs]]. | + | ** An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 25% for the duration of the effect. This also disables [[flight]] for [[Flying Creatures|pterosaurs]]. This attack has a diminishing return, lasting 50% its normal duration on the second Sand Attack, and 25% duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds. |
* '''Burrowing''' | * '''Burrowing''' |
Revision as of 22:03, 20 October 2020
Overview
The Oryctodromeus (also known as Ory or Orycto) is one of the smallest playable creatures in the game. It’s an herbivore that feeds on primarily small ferns and tubers that it can dig up while burrowing.
The Orycto has the ability to burrow and create expansive and elaborate tunnel networks. Due to their small size and relative weakness, it’s common to find them in large colonies of up to 30.
Being at the bottom of the food chain, it’s reasonably easy for most predators to catch. It has mediocre speed, although some of the best agility up next to Pachycephalosaurus and Velociraptor.
Abilities
- Peck
- Default: RMB (Right Mouse Button)
- A high DPS peck attack that deals a small amount of damage.
- Sand Attack
- Default: LMB (Left Mouse Button)
- An attack that kicks sand up into your opponent’s eyes to blind them, disable their jump, and slow their sprint speed by 25% for the duration of the effect. This also disables flight for pterosaurs. This attack has a diminishing return, lasting 50% its normal duration on the second Sand Attack, and 25% duration on the third. After three Sand Attacks in a row, the target is immune to the effect for 18 seconds.
- Burrowing
- Default: Z
- Allows you to create a burrow entrance. Burrow entrances cannot be created too close to sea level, too close to a water source, or in rocks/caves. You can dig out tunnel nodes by right clicking, and replace dirt by left clicking. By default, 1x1 burrows can only fit juvenile creatures, other Oryctodromeus, and adult Velociraptors. However, you can expand your burrows to fit larger adult creatures.
- While burrowing, you may dig up various edible items and decorations. You can even farm edible items, if you wish.
- Your tunnels can be connected with other Oryctos' entrances and tunnels, allowing for some extremely advanced burrow structures.
- Burrows are entirely weather-proof, save for floods. If the water rises to meet your tunnels, you will be safely teleported to your most recently used burrow exit.
- Active burrow entrances can be scented and identified by their small plumes of purple smoke. An active burrow is one that's been used within the last 8 minutes.
- Burrows will completely despawn after 72 hours of inactivity. To reset this timer, any Orycto must dig out a tunnel node inside the burrow.
- If your tunnels are completely blocked off from any burrow entrances, you will receive a massive comfort debuff (Stale Air) from the lack of oxygen circulation.
Survival Tips
- Oryctodromeus must leave their burrows for water. Investing in the Hydration talent is useful for those who would like to stay underground for longer periods of time.
- A single Oryctodromeus can create 2 burrow entrances by default. Hide one of your burrow entrances under the cover of foliage and save it for emergencies.
- Oryctodromeus is somewhat slow, but it also has some of the best agility. Use this to your advantage by outmaneuvering your opponents. If you're being chased, don't run away in a straight line.
- Oryctodromeus is significantly stronger inside of its burrows. Creatures that are not Orycto will have their damage cut down by 50% while underground. They will also suffer a large comfort debuff from Claustrophobia.
- Creating your burrows on high ground may prevent storms from flooding you out.
- Oryctodromeus lacks the combat talent “Sharp Teeth”, making it a mere annoyance to large creatures, unlike Velociraptor with its potential to be a severe threat.
Trivia
- Oryctodromeus is a donor creature, and is one of the longest awaited confirmed creatures.
- Oryctodromeus was originally considered for having a feathered and scaly customization option, but this idea was later scrapped in favor of a scaly model with quills.
- One of the lead developers (Predatoria) has confirmed that burrowing is the most complex mechanic in the entire game, along with being the most difficult codework he's ever done. Burrowing and Oryctodromeus were finally completed and released after nearly two years of work on August 10th, 2020.
- Much like Apatosaurus and Velociraptor, Orycto is completely immune to injury damage.
- Oryctodromeus's model was created by developer Cαllie.
- Orycto has had a total of 1 model update. (From the old model by Manuelsaurus to Cαllie's current model.)