Difference between revisions of "Mosasaurus"

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  Mosasaurus
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  The Mosasaurus, roaming the kelp forests
 
=== Paleo Stats ===
 
=== Paleo Stats ===
 
'''Species:''' M. hoffmanni<br>
 
'''Species:''' M. hoffmanni<br>
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'''Category:''' Aquatic<br>
 
'''Category:''' Aquatic<br>
 
'''Diet:''' Carnivore (Meat)<br>
 
'''Diet:''' Carnivore (Meat)<br>
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'''Sounds:''' Pending<br>
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=== In-game Stats (Adult, Growth 1.0)===
 
=== In-game Stats (Adult, Growth 1.0)===
 
'''Health:''' 1,500<br>
 
'''Health:''' 1,500<br>
 
'''Stamina:''' 80<br>
 
'''Stamina:''' 80<br>
 
'''Ability:''' 100<br>
 
'''Ability:''' 100<br>
'''Comfort:''' 100<br>
 
 
'''Base Food Capacity:''' 150<br>
 
'''Base Food Capacity:''' 150<br>
'''Overweight Food Capacity:''' TBA<br>
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'''Overweight Food Capacity:''' 210<br>
'''Oxygen Capacity:''' 100<br>
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'''Growth Rate:''' 4hrs (full food and water)<br>
'''Growth Rate:''' Slow (exact stat TBA)<br>
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'''Weather Resistance:''' 0.1 (best wr)<br>
'''Weather Resistance:''' Extremely High<br>
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'''Can be picked up by a tornado:''' Yes
'''Can be picked up by a tornado:''' No
 
  
 
]]
 
]]
  
== Mosasaurus ==
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== Overview ==
 
 
The Mosasaurus was the first fully aquatic creature added to Beasts of Bermuda. It is an oceanic apex predator, but it is also capable of swimming up waterways and underwater cave systems to access waterholes that terrestrial creatures frequent. It is currently the largest (length-wise) aquatic creature in the game, beaten in weight by the [[Kronosaurus|Kronosaurus.]] It has a host of abilities it can employ to be a successful ambush predator and the true terror of high tide.
 
 
 
=== Abilities ===
 
 
 
'''Primary Attack:''' Mosasaurus' primary attack is a bite. At 1.0 growth, it costs a base 8.5 [[Ability|ability power]] and does 140 health damage. <br>
 
'''Secondary Attack:''' Mosasaurus' secondary attack is a dart, similar to those possessed by the [[Ichthyovenator]] and [[Elasmosaurus|Elasmosaurus.]] At 1.0 growth, it costs a base 48 [[Ability|ability power]] and 32 [[Stamina|stamina.]] Additionally, if one comes into contact with a player during the duration of the dash, they will inflict 140 health damage. <br>
 
'''Special Ability:''' Mosasaurus' special ability is a grab. When pressing the ability key within a short distance of a creature within the Mosasaurus' grab threshold (default ability keybind is Z), the Mosasaurus will snatch the other player in its jaws at the cost of 15 [[Ability|ability power.]] Upon pressing the primary attack key, the Mosasaurus will thrash, dealing 163.1 health damage (in 7 bursts of 23.3.) The Mosasaurus can continue to hold and thrash prey for as long as it has [[Ability|ability power]], which will consistently decrease as the enemy creature is held. Larger prey items will cause the Mosasaurus' [[Ability|ability power]] to decrease faster. <br>
 
 
 
=== Talents ===
 
 
 
Mosasaurus, like all other creatures in the game, possesses its own unique [[talent tree]] with its own special arrangement of talents. It also possesses 3 available talent trees, being power, speed, and survival. Each talent along a tree will be listed with its tier (how high it is in the tree) and its in-game description.
 
 
 
==== Power Tree ====
 
  
'''Tier 1:''' <br>
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The Mosasaurus is a playable [[Aquatic Creatures|aquatic]] creature in Beasts of Bermuda. It is an incredibly powerful and mobile predator capable of leaping out of the water to reach its prey, then locking it tight between its jaws before violently thrashing it into the water, dragging it down into the ocean depths in order to drown it and thus kill it.
  
Strong Bones
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The Mosasaurus is able to grab almost any creature its size, and can further bolster its grabbing capability through the use of [[Talents|talents]]. Due to this sheer size range of creatures it can grab, combined with the nearly impossible chance of escaping its locked jaws, the Mosasaurus has been well-received as one of the most feared creatures in the game, its power only rivalled by the [[Kronosaurus]].
* Provides mitigation against injury damage dealt from other players.
 
* This talent does not reduce injury damage received from falling or tripping.
 
* More talent points provide more effective mitigation.
 
  
Asphyxiation
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== Abilities ==
* Your attacks reduce your prey's breath bar timer.
 
* This talent is strong for drowning your prey.
 
* More talent points causes a larger loss of breath from your prey.
 
  
'''Tier 2:'''
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* '''Bite'''
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** Default: LMB (Left Mouse Button)
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** A powerful [[Bite|bite]], inflicting high damage and moderate injury.
  
Ability Pool Increase (from Strong Bones)
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* '''Dart'''
* Increases the maximum ability power, used for most attacks and abilities.
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** Default: RMB (Right Mouse Button)
* Also increases the rate at which ability power regenerates.
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** A burst of speed that allows the user to briefly rocket forwards, inflicting damage to any creature it comes into contact with during the duration of the charge. Can be used to struggle out of the grab of a larger [[Mosasaurus]], at the cost of self-inflicted damage and injury. Costs a large amount of [[Ability|ability power]] and [[Stamina|stamina]].
* More talent points further increases ability power.
 
  
Powerful Neck (from Asphyxiation)(Unique to Mosasaurus)
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* '''Grab and Thrash'''
* Increases the amount of thrash damage you do after successfully grabbing your prey.
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** Default: Z ([[Special Abilities|Ability Key]]), followed by LMB (Left Mouse Button)
* Does not increase damage done unless the prey is grabbed.
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** Hold the [[Special Abilities|ability key]] within a short distance of another creature to snatch it within the Mosasaurus' jaws, then repeatedly press the [[Primary Attack|Primary Attack]] key to thrash the captured victim, inflicting damage. This attack can be used continuously, as long as the Mosasaurus has sufficient [[Ability|ability power]], which will consistently decrease as the victim is held. The larger the creature grabbed, the more [[Ability|ability power]] is required to hold and thrash.
* Is more effective at increasing grab damage than the damage increasing talent.
 
* More talent points further increases the damage done.
 
  
Sharp Teeth (from Ability Pool Increase)
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* '''Keen Senses'''
* Allows a boost in damage to large prey.
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** Default: C [[Scent System|Scent Key]]
* This talent does not increase damage against small prey.
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** Allows detection of all nearby creatures while holding down the [[Scent System|Scent Key]]. Creatures can be detected through walls and water. You must first unlock this [[Talent tree|talent]] in order to utilize it.
* More talents further increases damage dealt to large prey.
 
  
Thick Hide (from Powerful Neck)
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[[File:GlimmerMosa.png|thumb|A render of the [[Exclusive skins|glimmer]] Mosasaurus skin.]]
* Sharply reduces the amount of damage taken from small hits.
 
* Strong at mitigating against smaller creatures and creatures that do damage using many hits.
 
* Does not mitigate against harder hits.
 
* More talent points further mitigates against small hits, but does not allow mitigation against larger amounts of incoming damage.
 
* Does not mitigate against injury damage.
 
  
'''Tier 3:''' <br>
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== Weakness ==
  
Health Pool Increase (from Ability Pool Increase OR Powerful Neck)
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* If [[Beaching|beached]], the Mosasaurus may become hepless. Take extra care near the edge of land.
* Increases total health pool, but does not increase healing rate.
 
* More talent points grant more health.
 
  
'''Tier 4:''' <br>
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* The Mosasaurus faces constant threat from the [[Kronosaurus]], which is capable of crippling the Mosasaurus with a well-aimed lunge and finishing it off with powerful bites. However, young Kronosaurus fall prey to an adult Mosasaurus.
  
Damage Increase (from Health Pool Increase)
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* Humorously, the Mosasaurus often fails to hunt the [[Lurdusaurus]], which can chase after a Mosasaurus and cripple it with constant hits.
* Increases the amount of damage you deal.
 
* This talent does not increase injury damage dealt, or knockback dealt.
 
* More points in this talent further increase damage dealt.
 
* This talent's modifier than specific modifiers that increase a specific kind of damage, such as thrash damage or the sharp teeth talent.
 
  
Healing Increase (from Health Pool Increase)
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[[File:Mosapod.jpg|thumb|right|thumb|400px|border|A family pod of Mosasaurus.]]
* Improves the rate at which the player's health regenerates.
 
* This talent also improves the rate at which the player heals from injury and venom damage.
 
* More talent points further increases the rate at which the player heals health points and recovers from injury damage.
 
  
'''Tier 5:''' <br>
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== Trivia ==
  
Powerful Jaw (from Damage Increase OR Healing Increase)(Unique to Mosasaurus)
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* The Mosasaurus is capable of grabbing any creature as long as it's big enough. Even [[Apatosaurus]] are sometimes grabbed.
* Raises the threshold of how small potential prey must be before you can grab it.
 
* More talent points further increases the threshold, allowing you to grab bigger and bigger prey.
 
* As you grow older, you're also able to grab bigger prey.
 
* As potential prey grows older and larger, it becomes harder to grab.
 
* Also reduces the ability power consumption while the prey is grabbed.
 
  
Other talent trees are to be described at a later point.
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* While the [[Kronosaurus]] is adept at hunting other aquatic creatures, Mosasaurus relies mostly on terrestrial prey.
  
For more information on the Mosasaurus, watch this [https://www.youtube.com/watch?v=IRBIyEnj-KU&t=44s video].
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More information is available in the Mosasaurus Spotlight Video: https://www.youtube.com/watch?v=IRBIyEnj-KU&t=
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[[Category:Dinosaurs]]
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[[Category:Aquatics]]

Latest revision as of 15:50, 13 June 2022

The Mosasaurus, roaming the kelp forests

Paleo Stats

Species: M. hoffmanni
Time Period: Cretaceous
Length: 15 meters (50 feet)
Weight: 13.6 tonnes (15 short tons)

Basic Information

Category: Aquatic
Diet: Carnivore (Meat)
Sounds: Pending

In-game Stats (Adult, Growth 1.0)

Health: 1,500
Stamina: 80
Ability: 100
Base Food Capacity: 150
Overweight Food Capacity: 210
Growth Rate: 4hrs (full food and water)
Weather Resistance: 0.1 (best wr)
Can be picked up by a tornado: Yes

Overview

The Mosasaurus is a playable aquatic creature in Beasts of Bermuda. It is an incredibly powerful and mobile predator capable of leaping out of the water to reach its prey, then locking it tight between its jaws before violently thrashing it into the water, dragging it down into the ocean depths in order to drown it and thus kill it.

The Mosasaurus is able to grab almost any creature its size, and can further bolster its grabbing capability through the use of talents. Due to this sheer size range of creatures it can grab, combined with the nearly impossible chance of escaping its locked jaws, the Mosasaurus has been well-received as one of the most feared creatures in the game, its power only rivalled by the Kronosaurus.

Abilities

  • Bite
    • Default: LMB (Left Mouse Button)
    • A powerful bite, inflicting high damage and moderate injury.
  • Dart
    • Default: RMB (Right Mouse Button)
    • A burst of speed that allows the user to briefly rocket forwards, inflicting damage to any creature it comes into contact with during the duration of the charge. Can be used to struggle out of the grab of a larger Mosasaurus, at the cost of self-inflicted damage and injury. Costs a large amount of ability power and stamina.
  • Grab and Thrash
    • Default: Z (Ability Key), followed by LMB (Left Mouse Button)
    • Hold the ability key within a short distance of another creature to snatch it within the Mosasaurus' jaws, then repeatedly press the Primary Attack key to thrash the captured victim, inflicting damage. This attack can be used continuously, as long as the Mosasaurus has sufficient ability power, which will consistently decrease as the victim is held. The larger the creature grabbed, the more ability power is required to hold and thrash.
  • Keen Senses
    • Default: C Scent Key
    • Allows detection of all nearby creatures while holding down the Scent Key. Creatures can be detected through walls and water. You must first unlock this talent in order to utilize it.
A render of the glimmer Mosasaurus skin.

Weakness

  • If beached, the Mosasaurus may become hepless. Take extra care near the edge of land.
  • The Mosasaurus faces constant threat from the Kronosaurus, which is capable of crippling the Mosasaurus with a well-aimed lunge and finishing it off with powerful bites. However, young Kronosaurus fall prey to an adult Mosasaurus.
  • Humorously, the Mosasaurus often fails to hunt the Lurdusaurus, which can chase after a Mosasaurus and cripple it with constant hits.
A family pod of Mosasaurus.

Trivia

  • The Mosasaurus is capable of grabbing any creature as long as it's big enough. Even Apatosaurus are sometimes grabbed.
  • While the Kronosaurus is adept at hunting other aquatic creatures, Mosasaurus relies mostly on terrestrial prey.
More information is available in the Mosasaurus Spotlight Video: https://www.youtube.com/watch?v=IRBIyEnj-KU&t=