Difference between revisions of "Tropeognathus"
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*It can be used while in [[Flight|flight]], or while on the ground. | *It can be used while in [[Flight|flight]], or while on the ground. | ||
*If it hits another player, both you and them will be [[Knockback|knocked back]]. It deals significant [[Injury|injury]] and moderate [[Damage|damage]] to the hit player. | *If it hits another player, both you and them will be [[Knockback|knocked back]]. It deals significant [[Injury|injury]] and moderate [[Damage|damage]] to the hit player. | ||
− | * | + | *Successive uses of Wing Beat now apply a “cool-down” on the creature hit by it, reducing the [[damage|damage]], [[injury|injury damage]] and [[knockback|knockback]] dealt to it, this “cool-down” stacks and goes away with time. |
− | *It is improved by the [[Talents|Deadly Wings]] talent. | + | *It is improved by the [[Talents|Deadly Wings]] and [[Talents|Swift Wings]] talent. |
'''Master of the Skies''' | '''Master of the Skies''' |
Revision as of 05:14, 24 October 2022
Overview
The Tropeognathus is a playable pterosaur in Beasts of Bermuda. Though a flyer, the Tropeognathus is a resilient creature, capable of flying through storms without much difficulty and even boasting a surprising amount of health for its size, able to survive a few heavy hits. Using this bulk, it can easily slay the island's smaller creatures, such as the Oryctodromeus and Velociraptor, as well as injure larger creatures with a bone-breaking wingbeat attack.
Tropeognathus Mechanics
Wing Beat
- To use Wing Beat, press the ability key while facing another player (it can’t hit behind you)
- It can be used while in flight, or while on the ground.
- If it hits another player, both you and them will be knocked back. It deals significant injury and moderate damage to the hit player.
- Successive uses of Wing Beat now apply a “cool-down” on the creature hit by it, reducing the damage, injury damage and knockback dealt to it, this “cool-down” stacks and goes away with time.
- It is improved by the Deadly Wings and Swift Wings talent.
Master of the Skies
- Very high base Weather Resistance.
Unique Talents
Strong Bond
- This talent is only in the Tropeognathus tree, as a survival Tier 3 talent.
- While grouped and close to your mate, you and your mate both receive a large boost to your max HP, Stamina, and Ability
- If both the mated Tropeognathus have the talent, it stacks additively between the two
- It increases with the (in-game) friendship level between you
Deadly Wings
- This talent is only in the Tropeognathus tree, on the bridge between the Power and Survival trees.
- This talent improves how much damage and injury Wing Beat inflicts.
Swift Wings
- This talent is only in the Tropeognathus tree, on the bridge between Mobility and Survival.
- This talent reduces the cooldown, ability, and stamina cost of using Wing Beat.
Tips
- It costs stamina to take off from the water, so make sure you have enough! This can be made less costly with the Quick Takeoff Talent.
- If a Pteranodon attacks, make sure to always be above them! After all, battling in the skies is a matter of who has the high ground.
- You turn pretty slowly in the air. Be sure to always angle yourself towards incoming Pteranodon to use Wing Beat.
- It takes a little while to begin diving, bear this in mind when trying to evade.
- Make sure not to let Pteranodons come behind you they can bite and slowly kill you!
Trivia
- Tropeognathus was originally going to be 150% as big, with a 12 meter wingspan!
- The Strong Bond talent was inspired by mated albatross pairs.
- Tropeognathus was going to be able to carry two creatures at once, but the idea was scrapped.