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- Raubtieren
- Resting
- Rival Shores
- Rivers
- Rudel
- Saichania
- Sandbox Gamemode
- Scent System
- Schaden
- Schwimmen
- Seasonal Events
- Secondary Attack
- Semiaquatic Creatures
- Shelter
- Silhouette
- Size
- Skin Customization
- Skins
- Spawning System
- Special Abilities
- Spieler Punkte
- Spielmechaniken
- Sprinting
- Stamina
- Status Effects
- Stomping
- Stress
- StressResistence
- Struggling
- Sturdy
- Sturm
- Stürme
- Stürmisches Wetter
- Stürze
- Stürzen
- Survival Points
- Swamp
- Swimming
- Süßwasserquelle
- Tail Whip
- Talent tree
- Talents
- Talenty
- Tapejara
- Terrestrial Creatures
- Terrestrische Kreatur
- Terrestrischen Kreaturen
- Thirst
- Thrash Damage
- Tidal System