Difference between revisions of "Main Page"

From Beasts of Bermuda
Jump to: navigation, search
m (Protected "Main Page" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
m
 
(261 intermediate revisions by 35 users not shown)
Line 1: Line 1:
[[File:IchthyGoodPicture.jpg|right|thumb|400px|border|]]
+
<big><span style="font-size:200%"><center>'''Welcome to the {{SITENAME}} Wiki'''</center></span></big>
  
 +
<gallery mode=packed>
 +
Storebanners_Hunt_S.png
 +
Storebanners_Discover_S.png
 +
</gallery>
  
== What is Beasts of Bermuda? ==
+
<center><span style="font-size:160%">'''A fandom based Beasts of Bermuda encyclopedia</span><br>
  
Beasts of Bermuda is a multiplayer game hosting large servers in which the player becomes a dinosaur or other prehistoric creature.  The player becomes part of a living, player-created ecosystem.  The ultimate objective is to survive on one of the islands within Bermuda, an enigmatic island chain constantly threatened by fierce storms and haunted by ancient beasts. [[Food|Hunger]], [[Thirst|thirst]], [[Comfort|stress]], and predation constantly threaten your survival.
+
  This wiki currently has [[Special:Statistics|'''{{NUMBEROFARTICLES}} articles''']] and [[Special:Statistics|'''{{NUMBEROFFILES}} files''']]'''</center>
  
== What is the Objective of Beasts of Bermuda? ==
+
<div class="mw-collapsible" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}">
  
Currently our game only has one mode of play, Free Roam.  In this mode, the player can select any creature to play as without cost or punishment for death.  In this mode, the objective is what you  make of it.  There are many different objectives players frequently take on, be it achieving a high score, taking down others in combat, exploring the map, or herding up and socializing.  This mode offers a relaxed atmosphere in which the player can do as they wish.  We've been discussing additional game modes due to interest and feedback among our community ,and we have a few ideas we would like to implement.
+
<center>[[File:Divider.png|300x100px]]</center>
  
* Life-cycle based leveling in which the player starts as a juvenile of any species they wish and continues to grow, becoming more powerful over time in a multiplayer environment.  This mode would likely be coupled with a talent or skillpoint-based system, in which the player becomes more powerful in ways they can choose.
+
<center>''[[Megaraptor]] is a nimble and fast carnivore with a unique special ability!
 +
To read more about Megaraptor and various other balance and QoL changes, click [https://store.steampowered.com/news/app/719890/view/4405086554125113405 here.]''</center><br>
  
* Merit-based system in which the player earns the right to play increasingly powerful creatures by earning [[Survival Points|survival points]].  [[Food|Well-fed]], [[Thirst|hydrated]], and [[Comfort|comfortable]] creatures gain survival points much more rapidly in such a system.
+
<gallery mode=packed class="right" heights="300" caption=Megaraptor>
 +
Megaraptor head render.png
 +
</gallery>
  
* Combat-based system in which a player must successfully hunt and kill other players in order to gain the right to play larger and more powerful creatures.  Here, risk vs reward will very much be a factor as the larger the foe you down, the more reward you will gain.
+
</div>
  
Regardless of the selected mode of play, many different challenges are always present on the islands of Bermuda that threaten survival.  One must find [[Food|food]] in order to survive. Different animals the player can choose from have different means of obtaining food.  Some are [[Carnivorous Creatures|carnivores]], needing to hunt and eat other players to survive.  Other creatures are [[Herbivorous Creatures|herbivores]], and thus have a more peaceful means of eating.  [[Piscivorous Creatures|Piscivores]] are a mix, being capable of eating other players, or eating [[Fish|fish]] for survival.
+
<center>[[File:Introduction.png|700x150px]]</center>
  
[[Thirst]] is another element of survival in Beasts of Bermuda.  A need as simple as visiting [[Freshwater Lakes|lakes]] can become very difficult under certain conditions.  Lakes can be drunk dry.  Due to depleting water sources and competition, the hunt for water may not be easy during certain times.  While not currently in-game, droughts are planned.
+
<div class="mw-collapsible mw-collapsed" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}">
  
[[Weather|Storms]] are a major threat to survival. These events are much more than just graphics, as rain, wind, lightning, and surging seas can turn an island paradise into chaos.
+
Beasts of Bermuda is a survival game in which you play as a prehistoric creature native to the mysterious islands of Bermuda: a tropical ecosystem absent from human contact and full of prehistoric life. With its propensity to storms and shifting tides, wildfires and even tornados, the Bermuda is an ever-changing ecosystem.
 +
Choose from several creatures, including terrestrials, flyers, aquatics or semi-aquatics, and battle your way through the severity of [[Food|hunger]], [[Thirst|thirst]], [[Comfort|stress]], and predation, all of which are aspects that pose as constant threats to your survival. Play as whichever creature suits you the best, be it an herbivore, a carnivore, a piscivor or even an omnivore and learn to thrive on the islands of Bermuda.
  
== Where is Beasts of Bermuda in its development? ==
+
'''The game is currently under development and was first released on December 21st, 2018 as a primarily multiplayer experience. Check out its Steam page [https://store.steampowered.com/app/719890/Beasts_of_Bermuda/ here!]'''
  
Beasts of Bermuda began development on January 16th, 2017.  Currently, the game offers a fully functional game world with many combat mechanics and map-based survival elements already in place.  Make no mistake, our game is still pre-release and is still very much under development.  Future development will likely focus on expanding our playable creature roster, improving the quality of our graphics, models, and general assets, and then implementing additional game modes beyond Free Roam.
+
<center>[[File:Divider.png|300x100px]]</center>
  
== What creatures are planned to be playable? ==
+
<center><span style="font-size:200%>'''What does Beasts of Bermuda have to offer?'''</span></center><br>
  
Currently, one can play as the following creatures in Beasts of Bermuda:
+
Beasts of Bermuda offers the experience of playing in unique niches as an (semi-)aquatic, flying, or terrestrial creature. Certain creatures specialize in unique gameplay. For instance, [[Semiaquatic Creatures|semiaquatics]] offer a lifestyle that is different from traditional carnivores and marines, as they are both adept at [[Swimming|swimming]] and running.
  
* [[Acrocanthosaurus]]
+
The game also has unique map elements.  Whether you're seeking a cave to shelter from a [[Weather|storm]], waiting for the [[Tidal System|tide]] to drop to walk safely to a new island, or migrating to avoid a [[Weather|forest fire]] or a depleted [[Freshwater Lakes|water source]], the map is always changing around you and feeling alive.
* [[Apatosaurus]]
 
* [[Elasmosaurus]]
 
* [[Ichthyovenator]]
 
* [[Megalosaurus]]
 
* [[Mosasaurus]]
 
* [[Pachycephalosaurus]]
 
* [[Parasaurolophus]]
 
* [[Pteranodon]]
 
* [[Utahraptor]]
 
* [[Velociraptor]]
 
  
It is likely the following creatures will be playable due to our interest in expanding the niches available to players in Beasts of Bermuda.  Many of these animals are selected due to their unique niches or ability to utilize certain gameplay mechanics.  Many are [[Piscivorous Creatures|piscivores]], [[Aquatic Creatures|aquatics]], [[Flying Creatures|flying creatures]], or [[Semiaquatic Creatures|semiaquatic]] animals.
+
The playable creatures in Beasts of Bermuda all have their own unique [[Abilities|abilities]]. Some can [[Grabbing|grab]] their prey, others can [[Pouncing|pounce]] large distances, and some can even climb up walls. Every animal is different in Beasts of Bermuda, and a lot of effort has been put into making the [[mechanics]] unique and enjoyable.
  
* Deinosuchus, Sarcosuchus, or another large Crocodilian
+
[[Comfort|Comfort]] is a unique mechanic that determines how healthy your creature is. At its highest peak, a creature can grow well, but at its lowest, a creature becomes [[Comfort|stressed]] and can die. [[Comfort|Stress]] can be caused by (but is not limited to) over-eating, staying near ungrouped creatures, and exposure to harsh storms.
* Thalassodromaeous, or another large, crested Pterosaur
 
* Austroraptor, or another piscivorous Dromaeosaurid
 
* A member of Ichthyosauria
 
* Lurdusaurus, or another semiaquatic Hadrosaur
 
  
== What is unique about Beasts of Bermuda? ==
+
Beasts of Bermuda give players free reign over how they look. [[Skin Customization|Skins]] are completely customizable, allowing the user a free range of color choices, whether it be for camouflage or dazzle. Additionally, the [[Talent tree|talents]] mechanic allows players to choose their creature's specialties and spend points in different kinds of playstyles, such as extra health or speed.
  
Beasts of Bermuda offers the experience of playing in unique niches as aquatic, flight-based, or terrestrial creatures.  Piscivores offer a different lifestyle to traditional carnivores, the creatures of which are often very adept at [[Swimming|swimming]], even if also quite capable on land.
+
[[Nesting system|Breeding]] is also an available mechanic; offspring will receive a mixture of their parents' corresponding skins and colors, as well as occasionally sporting mutations of the leucistic, melanistic, and wildcard varieties. Offspring will receive inherits based on their parents' talent trees.
  
It also offers unique map elements. Whether you're exploring a cave while taking shelter from a [[Weather|storm]], watching the [[Tidal System|tide]] drop to safely cross to a new island, or migrating to avoid a [[Forest Fires|forest fire]] or depleted [[Freshwater Lakes|watering hole]], the map is always changing and the world is alive.  
+
Many different challenges are always present in Beasts of Bermuda. One must find [[Food|food]] and quench their [[Thirst|thirst]] in the ever-changing environment. Different animals have different means of obtaining food. Some are [[Carnivorous Creatures|carnivores]] who need to hunt and eat their fellow players to survive. Others are [[Herbivorous Creatures|herbivores]], and thus have more peaceful means of eating. [[Piscivorous Creatures|Piscivores]] are capable of eating both other players and [[Fish|fish]]. Along with the necessities of day-to-day survival, mother nature is always at your heels with its unpredictable [[Weather|weather]] that keeps the game interesting to play.
  
The playable creatures in Beasts of Bermuda all have unique [[Abilities|abilities]] that differentiate them from others.  Some can [[Grabbing|grab]], others can [[Pouncing|pounce]] and latch.  Some can sense a weak opponent or warn a herd of a lurking predator, and others can climb to escape danger.  Every animal is different in Beasts of Bermuda, very much so, and a lot of effort has been put in to ensure every creature added fulfills a unique niche.
+
'''Current Gamemodes'''
  
A unique resource in the form of [[Comfort|comfort]] offers a totally new way to design mechanics and shape gameplay.  Carnivores in close proximity to herbivores will stress each other out, resulting in various gameplay disadvantages or even death should the stress become extreme. Carnivores are only comforted by their own kind, becoming stressed in the prolonged presence of different species. Map elements, in particular storms and massive storm surges, will also cause stress. Maintaining a low level of stress (we call it comfort) is a major aspect of survival in Beasts of Bermuda.
+
* [[Life Cycle|Life-cycle]] - This is the nominal game mode, and by far the most popular. The player begins as a juvenile of any species and grows over time, becoming more powerful the bigger they get. Eventually, accompanying model changes will differentiate younger members from their older counterparts. This mode is coupled with a [[Talent tree|talent]] or point-based system, in which the player becomes more powerful in the skills they choose. An additional aspect of this game mode is the work-in-progress [[Trials|Trial System]].
  
== Why does Beasts of Bermuda need a Kickstarter? ==
+
* [[Combat gamemode|Combat]] - This game mode involves constant battling. Players will spawn as adult creatures and can kill other players to gain ever-increasing points. When you die, a percentage of your points are transferred to your killer. Train here to improve your chances of survival or just have fun!
  
Beasts of Bermuda needs funds to commission and contract professionals for services related to modeling, animating, sound creation, skin design, level design, and just overall improvements.  Up to this point, the game has been created by Predatoria and Vipe, two indie developers focused on the coding behind the game, with freelance contribution from several [[Contributors|contributors]].  Most of our current models are from asset stores and we want to replace them as our first Kickstarter goal with professional models.  To bring our game to the next level of quality, we need to network with professionals in all departments of game design rather than just indefinitely coding more mechanics into the game, which requires funding neither of us can afford to do.
+
* [[Freeroam|Free Roam]] - In this game mode, the player can select any creature to play without the cost of punishment for death. This mode offers a relaxed atmosphere in which the player can do as they wish. Players tend to join this game mode to socialize, explore, or fight.
  
== Will Beasts of Bermuda have singleplayer support, or will it strictly be a multiplayer game? ==
+
'''Regardless of the selected mode of play, settings may differ from server to server based on the owner's preferences.'''
 +
 
 +
<center>[[File:Divider.png|300x100px]]</center>
 +
 
 +
<center><span style="font-size:200%>'''Where is Beasts of Bermuda in its development?'''</span></center><br>
 +
 
 +
Beasts of Bermuda began development on January 16th, 2017.  Currently, the game offers a fully functional game world with many combat mechanics and map-based survival elements already in place. Make no mistake, our game is still pre-release and very much under development. Future development will likely focus on expanding the playable creature roster, improving the quality of the graphics, models, general assets, and then implementing additional game modes.
 +
 
 +
The game was released on Dec 21st, 2018 on the game's [https://store.steampowered.com/app/719890/Beasts_of_Bermuda/ steam page]. Within their steam page are the game's patch notes where you can read in detail what new mechanics have been implemented. However, the best way to keep up with development is to join the official Beasts of Bermuda discord (https://discord.gg/jYaRG5X), where you can ask the developers in the appropriate channels about the current build of the game.
 +
 
 +
See [[Why was Beasts of Bermuda created?]]<br>
 +
 
 +
<center>[[File:Divider.png|300x100px]]</center>
 +
 
 +
<center><span style="font-size:200%>'''Developers'''</span><br>
 +
''Lead Developers''<br>
 +
Predatoria<br>
 +
Vipe<br>
 +
Soals<br>
 +
 +
''BoB Developers''<br>
 +
Callie - 3D Modeller<br>
 +
Sepiks - Sound design<br>
 +
Detestation - Programmer<br>
 +
Lifeon - Animator<br>
 +
</center>
 +
 
 +
</div>
 +
 
 +
<center>[[File:FAQ.png|700x150px]]</center>
 +
<div class="mw-collapsible mw-collapsed" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}">
 +
 
 +
''' What platforms will Beasts of Bermuda be available on? '''
 +
 
 +
Currently, Beasts of Bermuda only has Windows support as adding support for other operating systems is low on our priority list.  In the future, MAC and Linux support will be added as well.  Steam will be our method of distribution.  Beasts of Bermuda is a PC game and will not function on consoles. We are also currently waiting for the Nvidia support, which should only be a matter of time and only requires their confirmation.<br>
 +
 
 +
[[File:Divider.png|300x100px]]<br>
 +
 
 +
''' When will Beasts of Bermuda be officially released from Early Access? '''
 +
 
 +
As of right now, there is no ETA on this as we are currently still focusing on improving the game.<br>
 +
 
 +
[[File:Divider.png|300x100px]]<br>
 +
 
 +
''' Will Beasts of Bermuda have single-player support, or will it strictly be a multiplayer game? '''
  
 
Beasts of Bermuda is being created as a multiplayer game.  If a player wishes to do so, they can host a server and play alone, but multiplayer play is strongly encouraged.
 
Beasts of Bermuda is being created as a multiplayer game.  If a player wishes to do so, they can host a server and play alone, but multiplayer play is strongly encouraged.
 +
You can also see [[Dedicated Servers]].<br>
 +
 +
[[File:Divider.png|300x100px]]<br>
 +
 +
''' Will there be Steam achievements? '''
 +
 +
Achievements will be available in-game upon the full release.<br>
 +
 +
[[File:Divider.png|300x100px]]<br>
 +
 +
''' How much is Beasts of Bermuda's Price? '''
 +
 +
Beasts of Bermuda costs $20.00 (USD/EUR) and can be purchased on Steam. The game occasionally goes on sale.<br>
 +
 +
[[File:Divider.png|300x100px]]<br>
 +
 +
''' How can I keep up with Beasts of Bermuda's development? '''
 +
 +
In the Social Media section you will find links to the Discord, Steam, YouTube, Twitch and other ways to keep up with the game. You will also find a lot of people sharing their gameplay on YouTube and other platforms.<br>
 +
 +
</div>
 +
 +
<center>[[File:SocialMedia.png|700x150px]]</center><br>
 +
 +
<div class="mw-collapsible mw-collapsed" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}">
 +
 +
'''Beasts of Bermuda Merch Store'''<br>
 +
https://www.teepublic.com/user/beastsofbermuda<br>
 +
https://www.redbubble.com/people/BeastsOfBermuda/shop<br>
  
== What platforms will Beasts of Bermuda be available on? ==
+
[[File:Divider.png|300x100px]]<br>
  
Currently, Beasts of Bermuda only has Windows support as adding support for other operating systems is low on our priority list. In the future, MAC and Linux support will be added as well. Steam will be our method of distribution. Beasts of Bermuda is a PC game and will not function on consoles.
+
'''Social Media Links'''<br>
 +
https://steamcommunity.com/app/719890<br>
 +
https://www.reddit.com/r/BeastsofBermuda/<br>
 +
https://facebook.com/groups/1794880360802376/ <br>
  
== When will Beasts of Bermuda be released? ==
+
[[File:Divider.png|300x100px]]<br>
  
Beasts of Bermuda will enter Steam Early Access when it is ready to do so. We cannot give an ETA on when Beasts of Bermuda will be released yet.
+
'''In-Game Skin Catalouge'''<br>
 +
https://drive.google.com/file/d/1V1RKyX6SXHKwoUsyHazzbwK5YVQMPt-i/view?usp=sharing<br>
  
== Will there be Steam achievements? ==
+
[[File:Divider.png|300x100px]]<br>
  
Yes!  I absolutely plan for achievements to be part of the game!
+
'''Dedicated Server Information'''<br>
 +
http://beastsofbermuda.com/wiki/w/Dedicated_Servers<br>
  
== How much will Beasts of Bermuda Cost? ==
+
[[File:Divider.png|300x100px]]<br>
  
Beasts of Bermuda will very likely cost $20.00 and will be purchased on Steam.
+
'''Community-Run Wikipedia'''<br>
 +
http://beastsofbermuda.com/wiki/w/Main_Page<br>
 +
</div>
  
== How can I keep up with Beasts of Bermuda's development? ==
+
<center>[[File:CreatureList.png|700x150px]]</center>
  
The best way to keep up with development is to join our Discord, as sometimes I get lazy and don't update the website regularly.  Currently, most activity takes place here including links to our most recent test builds and patch notes.
+
<div class="mw-collapsible mw-collapsed" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}">
  
== Can I play Beasts of Bermuda? ==
+
Current species list updated as of January 14, 2023.<br>
  
Beasts of Bermuda was open for testing for all earlier in its development.  As of recently, we have had secure our development builds from the public.  The game was becoming too popular before its release and it was concerning us that it would spread rampantly prior to it being in a state we were comfortable with showing.  Players who either donate a certain amount to the Kickstarter or are very helpful in the community will be able to play Beasts of Bermuda in its current state and become part of our group of dedicated testers.  When the game is released onto Steam, it will be playable by all.  To join our discord, follow the link here:
+
Legend Abbreviations
 +
* (SA) means Semi-Aquatic
 +
* (AAD) means AA Donator picks
 +
* (DD) means Developer picks
  
https://discord.gg/PQ5fPNn
+
{| class="wikitable"
 +
|-
 +
! Dinosaur Name !! Dinosaur Type !! Abbreviation? !! Status
 +
|-
 +
| [[Acrocanthosaurus]] || Carnivore || - || Playable
 +
|-
 +
| [[Apatosaurus]] || Herbivore || - || Playable
 +
|-
 +
| [[Archelon]] || Aquatic || (SA; AAD) || Playable
 +
|-
 +
| [[Arganodus]] || Aquatic || - || AI; Playable
 +
|-
 +
| [[Auroraceratops]] || Herbivore || - || AI; Playable
 +
|-
 +
| [[Coahuilaceratops]] || Omnivore || (AAD) || Playable
 +
|-
 +
| [[Elasmosaurus]] || Aquatic || - || Playable
 +
|-
 +
| [[Frog]] || Omnivore || (SA) || AI; Playable
 +
|-
 +
| [[Horseshoe Crab]] || Omnivore || (SA) || AI; Playable
 +
|-
 +
| [[Ichthyovenator]] || Carnivore || (SA) || Playable
 +
|-
 +
| [[Kaprosuchus]] || Carnivore || (SA; AAD) || Not yet implemented
 +
|-
 +
| [[Kronosaurus]] || Aquatic || - || Playable
 +
|-
 +
| [[Lurdusaurus]] || Herbivore || (SA) || Playable
 +
|-
 +
| [[Malawania]] || Aquatic || - || AI; Playable
 +
|-
 +
| [[Megaraptor]] || Carnivore || - || Playable
 +
|-
 +
| [[Mosasaurus]] || Aquatic || - || Playable
 +
|-
 +
| [[Oryctodromeus]] || Herbivore || (AAD) || Playable
 +
|-
 +
| [[Pachycephalosaurus]] || Omnivore || - || Playable
 +
|-
 +
| [[Palaeophis]] || Aquatic || (AAD) || Not yet implemented
 +
|-
 +
| [[Parasaurolophus]] || Herbivore || - || Playable
 +
|-
 +
| [[Pteranodon]] || Flyer || (SA) || Playable
 +
|-
 +
| [[Saichania]] || Herbivore || (AAD) || Playable
 +
|-
 +
| [[Tapejara]] || Flyer || (DD) || Not yet implemented
 +
|-
 +
| [[Tropeognathus]] || Flyer || (SA; AAD) || Playable
 +
|-
 +
| [[Tyrannosaurus rex]] || Carnivore || - || Playable
 +
|-
 +
| [[Utahraptor]] || Carnivore || (DD) || Not yet implemented
 +
|-
 +
| [[Velociraptor]] || Carnivore || - || Playable
 +
|-
 +
| [[Wiehenvator|Wiehenvenator]] || Carnivore || - || Playable
 +
|-
 +
| [[Zupaysaurus]] || Carnivore || (DD) || Not yet implemented
 +
|}
 +
<br>

Latest revision as of 03:45, 23 March 2024

Welcome to the Beasts of Bermuda Wiki
A fandom based Beasts of Bermuda encyclopedia
This wiki currently has 234 articles and 800 files
Divider.png
Megaraptor is a nimble and fast carnivore with a unique special ability! To read more about Megaraptor and various other balance and QoL changes, click here.

Introduction.png

Beasts of Bermuda is a survival game in which you play as a prehistoric creature native to the mysterious islands of Bermuda: a tropical ecosystem absent from human contact and full of prehistoric life. With its propensity to storms and shifting tides, wildfires and even tornados, the Bermuda is an ever-changing ecosystem. Choose from several creatures, including terrestrials, flyers, aquatics or semi-aquatics, and battle your way through the severity of hunger, thirst, stress, and predation, all of which are aspects that pose as constant threats to your survival. Play as whichever creature suits you the best, be it an herbivore, a carnivore, a piscivor or even an omnivore and learn to thrive on the islands of Bermuda.

The game is currently under development and was first released on December 21st, 2018 as a primarily multiplayer experience. Check out its Steam page here!

Divider.png
What does Beasts of Bermuda have to offer?

Beasts of Bermuda offers the experience of playing in unique niches as an (semi-)aquatic, flying, or terrestrial creature. Certain creatures specialize in unique gameplay. For instance, semiaquatics offer a lifestyle that is different from traditional carnivores and marines, as they are both adept at swimming and running.

The game also has unique map elements. Whether you're seeking a cave to shelter from a storm, waiting for the tide to drop to walk safely to a new island, or migrating to avoid a forest fire or a depleted water source, the map is always changing around you and feeling alive.

The playable creatures in Beasts of Bermuda all have their own unique abilities. Some can grab their prey, others can pounce large distances, and some can even climb up walls. Every animal is different in Beasts of Bermuda, and a lot of effort has been put into making the mechanics unique and enjoyable.

Comfort is a unique mechanic that determines how healthy your creature is. At its highest peak, a creature can grow well, but at its lowest, a creature becomes stressed and can die. Stress can be caused by (but is not limited to) over-eating, staying near ungrouped creatures, and exposure to harsh storms.

Beasts of Bermuda give players free reign over how they look. Skins are completely customizable, allowing the user a free range of color choices, whether it be for camouflage or dazzle. Additionally, the talents mechanic allows players to choose their creature's specialties and spend points in different kinds of playstyles, such as extra health or speed.

Breeding is also an available mechanic; offspring will receive a mixture of their parents' corresponding skins and colors, as well as occasionally sporting mutations of the leucistic, melanistic, and wildcard varieties. Offspring will receive inherits based on their parents' talent trees.

Many different challenges are always present in Beasts of Bermuda. One must find food and quench their thirst in the ever-changing environment. Different animals have different means of obtaining food. Some are carnivores who need to hunt and eat their fellow players to survive. Others are herbivores, and thus have more peaceful means of eating. Piscivores are capable of eating both other players and fish. Along with the necessities of day-to-day survival, mother nature is always at your heels with its unpredictable weather that keeps the game interesting to play.

Current Gamemodes

  • Life-cycle - This is the nominal game mode, and by far the most popular. The player begins as a juvenile of any species and grows over time, becoming more powerful the bigger they get. Eventually, accompanying model changes will differentiate younger members from their older counterparts. This mode is coupled with a talent or point-based system, in which the player becomes more powerful in the skills they choose. An additional aspect of this game mode is the work-in-progress Trial System.
  • Combat - This game mode involves constant battling. Players will spawn as adult creatures and can kill other players to gain ever-increasing points. When you die, a percentage of your points are transferred to your killer. Train here to improve your chances of survival or just have fun!
  • Free Roam - In this game mode, the player can select any creature to play without the cost of punishment for death. This mode offers a relaxed atmosphere in which the player can do as they wish. Players tend to join this game mode to socialize, explore, or fight.

Regardless of the selected mode of play, settings may differ from server to server based on the owner's preferences.

Divider.png
Where is Beasts of Bermuda in its development?

Beasts of Bermuda began development on January 16th, 2017. Currently, the game offers a fully functional game world with many combat mechanics and map-based survival elements already in place. Make no mistake, our game is still pre-release and very much under development. Future development will likely focus on expanding the playable creature roster, improving the quality of the graphics, models, general assets, and then implementing additional game modes.

The game was released on Dec 21st, 2018 on the game's steam page. Within their steam page are the game's patch notes where you can read in detail what new mechanics have been implemented. However, the best way to keep up with development is to join the official Beasts of Bermuda discord (https://discord.gg/jYaRG5X), where you can ask the developers in the appropriate channels about the current build of the game.

See Why was Beasts of Bermuda created?

Divider.png
Developers

Lead Developers
Predatoria
Vipe
Soals

BoB Developers
Callie - 3D Modeller
Sepiks - Sound design
Detestation - Programmer
Lifeon - Animator

FAQ.png

What platforms will Beasts of Bermuda be available on?

Currently, Beasts of Bermuda only has Windows support as adding support for other operating systems is low on our priority list. In the future, MAC and Linux support will be added as well. Steam will be our method of distribution. Beasts of Bermuda is a PC game and will not function on consoles. We are also currently waiting for the Nvidia support, which should only be a matter of time and only requires their confirmation.

Divider.png

When will Beasts of Bermuda be officially released from Early Access?

As of right now, there is no ETA on this as we are currently still focusing on improving the game.

Divider.png

Will Beasts of Bermuda have single-player support, or will it strictly be a multiplayer game?

Beasts of Bermuda is being created as a multiplayer game. If a player wishes to do so, they can host a server and play alone, but multiplayer play is strongly encouraged. You can also see Dedicated Servers.

Divider.png

Will there be Steam achievements?

Achievements will be available in-game upon the full release.

Divider.png

How much is Beasts of Bermuda's Price?

Beasts of Bermuda costs $20.00 (USD/EUR) and can be purchased on Steam. The game occasionally goes on sale.

Divider.png

How can I keep up with Beasts of Bermuda's development?

In the Social Media section you will find links to the Discord, Steam, YouTube, Twitch and other ways to keep up with the game. You will also find a lot of people sharing their gameplay on YouTube and other platforms.

SocialMedia.png


CreatureList.png

Current species list updated as of January 14, 2023.

Legend Abbreviations

  • (SA) means Semi-Aquatic
  • (AAD) means AA Donator picks
  • (DD) means Developer picks
Dinosaur Name Dinosaur Type Abbreviation? Status
Acrocanthosaurus Carnivore - Playable
Apatosaurus Herbivore - Playable
Archelon Aquatic (SA; AAD) Playable
Arganodus Aquatic - AI; Playable
Auroraceratops Herbivore - AI; Playable
Coahuilaceratops Omnivore (AAD) Playable
Elasmosaurus Aquatic - Playable
Frog Omnivore (SA) AI; Playable
Horseshoe Crab Omnivore (SA) AI; Playable
Ichthyovenator Carnivore (SA) Playable
Kaprosuchus Carnivore (SA; AAD) Not yet implemented
Kronosaurus Aquatic - Playable
Lurdusaurus Herbivore (SA) Playable
Malawania Aquatic - AI; Playable
Megaraptor Carnivore - Playable
Mosasaurus Aquatic - Playable
Oryctodromeus Herbivore (AAD) Playable
Pachycephalosaurus Omnivore - Playable
Palaeophis Aquatic (AAD) Not yet implemented
Parasaurolophus Herbivore - Playable
Pteranodon Flyer (SA) Playable
Saichania Herbivore (AAD) Playable
Tapejara Flyer (DD) Not yet implemented
Tropeognathus Flyer (SA; AAD) Playable
Tyrannosaurus rex Carnivore - Playable
Utahraptor Carnivore (DD) Not yet implemented
Velociraptor Carnivore - Playable
Wiehenvenator Carnivore - Playable
Zupaysaurus Carnivore (DD) Not yet implemented